Crescent Valley Dungeon
katsu
Posts: 1 Arc User
Anyone know much about this dungeon? I'd played in MY-EN version for abit and then another P. Server and theres a a dungeon called Crescent Valley. The concept is somewhat similar to HH, constantly farming bosses to get mats and stuff but I want to find info about the stat of the equips u can build. I saw 1 on another server and the stats looks haxxed for a fist warrior lol. Then again everyone in that place had godly stuff, godstones and such . If someone has a link to an info website about this place, that would be great! Kindly please post it here hehe.
What i know thus far is that its a level 85+ dungeon and the bosses beyond the 8th part can be harder than 3-1 to 3-3 in HH. I mean an elite magic mob can 2 hit a WB with 23k hp lol.
What i know thus far is that its a level 85+ dungeon and the bosses beyond the 8th part can be harder than 3-1 to 3-3 in HH. I mean an elite magic mob can 2 hit a WB with 23k hp lol.
Post edited by katsu on
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I know the weapons are level 95I like to rub it in. Enjoying the game?
pwi-forum.perfectworld.com/showpost.php?p=1810092&postcount=6
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[SIGPIC][/SIGPIC]0 -
That I already know, but the green stuff only gives only +str/agi/int/con stat whereass the gold stuff when u break down the green ones makes kickass overkill stuff lol. I only know that the gold fist lvl 95 called World Owner has a rare stat call Rampage, I dont think you'll ever get that stat on normal crafting anyways. It doubles your attack speed, and doubles your attack power, some lvl 150 WR can be critting for 100k+ in less than 1 sec, but the mats you need to get are almost impossible unless your whole party has godly equips and lvl 100+.0
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Cresent Valley equipment is for really late game. The dungeon is quite difficult and it requires godly equipments. The difference between HH and CV is that in CV any mobs drops pieces of materials for you to craft. However it'll still require you to beat up bosses continuously to get the final forging material. It's really hard and time consuming =(
FW is for lower levels, usually sucks compare to HH. But you still need the final HH material to forge FW items.RoC.0 -
I hope there will be CV available in here. For sure this stuff is for end game but some items are godly. Like CV goldesn rings Magic: 3% crit, -6% casting +250 pdef, Phys: +3% crit +50% accuracy +200 5elem def. Rings way better than 8th class military rank badge since they can be upgraded. CV weapons also awesome, armors hm not so good but grade rank 13 gives crapload of HP when upgraded.
FW has also good items. Mage Coronet and Cloak with -3% casting time comes only from FW, cant get it in any other dungeon.
But both dungeons are insane. I bet Crescent Valley PT MODE full run might take up to 7-8 hours on global server xD while HH3-3 is 4-5 hours. Well.. the best items for the best players or nolifers at least xD.0 -
Does anyone have links to a Crescent Valley item database? I'd be very interested in the stats of these items.As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
Thats the main thing I was looking for in the first place. Unfortunately cant find it anywhere, although HH and rank8 stuff I found with ease. It goes to show how hellishly hard this dungeon is, becuz on the main servers of other PW it doesnt exist yet, or the dungeon too hard to conquer...I need those haxxed godstones, +12 equips and watnots and lvl 100+ before can challenge this place....then again attempting any dungeon like CV ...is gonna burn your FU and money pocket mad =.=0
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Does anyone have links to a Crescent Valley item database? I'd be very interested in the stats of these items.
So far, I only know two stats. The Spear has berserk ^^ And the bow has a chance to debuff you.[SIGPIC][/SIGPIC]
Shizo - Blademaster 9x - Conqueror
Quitted trolling the forums. PM me ingame, if want something
Sig by Sev.0 -
Yeah? Cool. There's an HH spear with berserk too. Though, the sword and axe are better... As for CV, I know the two ring stats, and now your spear and bow. Not all that helpful, because I'm seeking magic-gear info(robes, mystic weapons, physical jewellery), but still good to know.As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
I know the stats of the 95 golden weapons are better than the 99HH weapons. Oh, and the CV weapons have godly blue stats.0
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Yeah? Cool. There's an HH spear with berserk too. Though, the sword and axe are better... As for CV, I know the two ring stats, and now your spear and bow. Not all that helpful, because I'm seeking magic-gear info(robes, mystic weapons, physical jewellery), but still good to know.
Here i'll write some golden CV items stats, I hope you already know that you have to make green CV items first (they're grade rank 11 and they suck) then disassemble it to make gold one and you need crapload of gold HH3-2,3-1 materials :X All golden items are Grade Rank 13. It gives pretty damn good damage/hp after upgrading. *pleased*
Nonmortal Universe (wand):
Matk: 914-933
Stats: +16~17 int, +2% critical, -6% casting time
Haploid Bayan (magic sword):
Matk: 831-1016
Stats: +16~17 con, +3% phys harm reduction, +240 pdef
Teary Blossom Parasite (banner staff):
Matk: 646-1200
Stats: +91 phys attack, +16~17 str, +2% critical
When it comes to armors (robe):
Empyreal Cape:
Pdef: 188
Mdef: 1685
Stats: int +7, phys harm reduction +1%, str +7~8
Empyreal Trousers:
Pdef: 161
Mdef: 1445
Stats: phys harm reduction +1%, int +7, hp recovery speed +10
Empyreal Wristlet:
Pdef: 81
Mdef: 725
Stats: -3% casting time, str +6~7, int +6~~7
Empyreal Sandals:
Pdef: 107
Mdef: 965
Stats phys harm reduction +1%, int +7~8, movement speed +0.2
Empyreal Coronet:
Mana: +365
Stats: phys harm reduction +2%, int +~7~8, str +5~6
Empyreal Physa (cloak):
Dodge: +242
Stats: movement speed +0.2, phys harm reduction +1%, con +9
No additional bonus for wearing all items like with dusk 90/99 gold sets.
For phys jewellery:
Dark.StriduSpring Talisman (necklace):
Pdef: +288
Stats: phys harm reduction +2%, con +5~6, HP upper limit +5%
Dark.PineWind Adorn:
Pdef: 288
Stats: +1% critical, con +3~5, phys attack +21
Stats for mdef and dodge jewellery are the same with 1 exception: phys att ---> magic att in Mdef adorn.0 -
Huh. Well, I guess that's good to know... I think I like the hh99 green magic sword better(2% crit, +84matk +17 int).
... The CV robes are quite nice though . How do you get this info?As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
Also, sorry if I'm being a bother, but is there any chance you could PM me, or post the full list of items that you know of? And if not possible / too much, just ranged weapons? :P
Appreciate the help. Sorry if I'm causing any inconvenience .0 -
Huh. Well, I guess that's good to know... I think I like the hh99 green magic sword better(2% crit, +84matk +17 int).
... The CV robes are quite nice though . How do you get this info?
The CV Armor is same thing as Heavy and Light. Just use common sense and reverse the unnecessary stats, all CV armor have Phys harm reduction because it's godly. Military 8 still better IMO.RoC.0 -
Ah, but military 8 is only two pieces. Plus, it's(imo) harder to get.As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
Can you post the site where you got that from so I can see the EA weaponsI like to rub it in. Enjoying the game?
pwi-forum.perfectworld.com/showpost.php?p=1810092&postcount=6
pwi-forum.perfectworld.com/showpost.php?p=3518732&postcount=17
pwi-forum.perfectworld.com/showpost.php?p=3986762&postcount=6
[SIGPIC][/SIGPIC]0 -
Hey, Devotion, I'll be making some CV info available on the guild site soon. I recently acquired some new stats. Ranged weapons are included in my pictures .As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
Hm. And more expensive. Paying people to run 89 for you to get signets can get expensive really quickly. Same goes for buying wedding candies.As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
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Yeah. I think the best update, though, was just the Holy Hall. The armours and weapons are mostly superior to anything else. I think I'll be using a Prophet(hh90gold), 99gold robe, and molder combo for endgame. Crescent Valley seems great... but it's way too hard to get, and most of the bonuses are just not as good for Int and -chanting as the HH and molders. Sigh. I'm mostly doing a pure damage build at endgame(I'm even going to use MP soulstones O.o. For Wizards, more MP = more attack power!), so I'll need more Int and -% rather than defense. Kinda a shame... I'd like to wear some of this stuff. Ah well.As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
Intresting.
Wish this website and game offerd more detailed information on this kinda stuff,it's a real turn off for some that thier is no guides at all to explain these type of activities.0
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