Multiple channels system, yes or no?
anima
Posts: 5 Arc User
I just want to add a little thing, can you guys change PW server to multiple channel systems, like Wulin or Zhu Xian? I know it may be impossible for MY version, but this international version is distribute and run by PW US, a branch of PW Beijing, isn't it?
The reason I have this idea is the multiple channels system will help the server less crowded, provide us more spawn to grind or zhen. It is too crowded in every version of PW I played before.
We can have one map for war, it is competitive, but we can't have only one map to grind.
If your company can do the multiple channels system for PW, we players will level faster ( and will join war sooner, pk sooner...) and your company has more profit with the item mall.
One more thing, if you can, please add in the game the antibot system of ZhuXian, it is very effective and less hassle for player. In PW MY, I was once too spleepy and still grinding, the GM came near by and ask me some question, I was on guild chat and ignore his PM => my acc. got ban until now... I can not reply to the GM doesn't mean I bot, in my case I was in guild chat and turn off the PM channel.
The reason I have this idea is the multiple channels system will help the server less crowded, provide us more spawn to grind or zhen. It is too crowded in every version of PW I played before.
We can have one map for war, it is competitive, but we can't have only one map to grind.
If your company can do the multiple channels system for PW, we players will level faster ( and will join war sooner, pk sooner...) and your company has more profit with the item mall.
One more thing, if you can, please add in the game the antibot system of ZhuXian, it is very effective and less hassle for player. In PW MY, I was once too spleepy and still grinding, the GM came near by and ask me some question, I was on guild chat and ignore his PM => my acc. got ban until now... I can not reply to the GM doesn't mean I bot, in my case I was in guild chat and turn off the PM channel.
Why...so...serious?
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Post edited by anima on
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Comments
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shouldn't this go in the suggestion forums?
but yeah that would be a great idea, but it doesn't feel like... it doesn't feel like the perfect world is united... its seperated...0 -
I know there is one suggestion forum, but I like to put it here, cause it attract more attendsions from gamers. If you open only 3 to 5 channels, it won't be seperated, cause we still territories war in the same server, you and your friends still can play together...
I think if you want a united world, play at channel 1, it is always crowded ^^.Why...so...serious?
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Hell no, there will be too many leveling spots, and it will be harder to search for people you dont like in those leveling spots.ULTIMATE TOPIC:
See 3 RQ get owned by 1 WB
copy and paste onto your web link
pwi-forum.perfectworld.com/showthread.php?t=334210 -
Please god no. especially for a pking server >.>[SIGPIC][/SIGPIC]
Doin' it my way.0 -
Lol, I know it will be like this ^^.
Do you think a pker can run away forever, or you will chase him alone, why don't you call out for help, where is your guild? At least you can let his name be infamous by the world chat ^^.
How about you have been pked by a EA lv 9x, and that guy and his guild guard the lvl spawn to make sure you will never reach them, just because he isn't like you either faruxue? This is already happen in many servers, to be specific, look at Oracle of MY server ^^.
Dudes, always think about 2 sides of a story, if you are strong and have more time to grind it is fine for you. How about others, who have to work by day and grind at night, while all of the spots were guarded by a specific guild... I don't think it is fair for them either.
Pk server is fun, but for the high levels only, remember it.
@Senovit: errr, I just CAN do it, just like those oversize panda ^^.Why...so...serious?
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Yup, it's my fault, and I am not whining about it.
My point in the first post is "if PW can have the anti-bot system just like ZhuXian (randomly pop up a multiple choice question, if u didn't answer for a long time or answered wrong twice you will be kicked for 5 mins). It will be less work for GM, until someone can find a way to inhibit that pop up question ^^.
Back to the multiple channels server idea, who said that we can't hunt down the pkers? There is certain spots for specific lvl only. If you ever play 2Moons, you will see...Why...so...serious?
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Yup, it's my fault, and I am not whining about it.
My point in the first post is "if PW can have the anti-bot system just like ZhuXian (randomly pop up a multiple choice question, if u didn't answer for a long time or answered wrong twice you will be kicked for 5 mins). It will be less work for GM, until someone can find a way to inhibit that pop up question ^^.
Back to the multiple channels server idea, who said that we can't hunt down the pkers? There is certain spots for specific lvl only. If you ever play 2Moons, you will see...
Oh my god. I hope it's not like the multiple choice questions PW-MY had in the quest Secret Recipe =.=. I get the feeling that if they were all in chinese they'd all be witty and logical, but reading them in English they made absolutely no sense and just ended up with me clicking through all the options until I got the right one. If this system gets implemented, they should do basic math questions or something :X[SIGPIC][/SIGPIC]0 -
Actually it is very simple, like show you a picture of 4 groups of characters, and ask how many character "X" was/were showed inside it, and you have 1-4 to choose . Or it could be a picture you have to confirm when log in you cubizone account (it did annoy me, cause it is very hard to read ><), I hope if they do so, it can be easy to read like the one in google or yahoo...Why...so...serious?
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if i understood right ur suggesting a system like flyff has.
4 servers.server 1 most crowded, server 4=pk server?(option to see which server ur friend is on on friend list is implanted)
it would cause less lag for sure,and if only one server is pk it would be even better.some people get too emo when they get pked>_>0 -
I'm no programmer, but I have the feeling doing this would requires a lot of work, maybe even a recode of the game's engine.Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."
(We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)0 -
A lot of games have this feature and it would have been kinda cool if we where all on same server and have ch1 for pvp and ch2 for pve mode XD
As for the ppl rambling on about not showing pm's in the main chat - its a simple option you can disable in the game.[SIGPIC][/SIGPIC]
Higurashi no Naku Koro ni - Go watch it alone0 -
Channels are ****.
PVE server and PVP server must be seperated. PVE accounts are much easier to level and don't deserve to mingle.[SIGPIC][/SIGPIC]
Official PWI irc: (mirc command, opens in a new window and won't interfere with any servers you're already on) /server -m irc.deltaanime.net -j #pwint0 -
Channels are ****? Why? Show me your point please.
If you played Scion of Fate or 2Moons before you will see what is multiple channels system look like. It is one server only, with 3-5 channels, you can log into different channels with the same character. It is the great solution for the over crowded server (PW definitely has this problem, while you up to 20s and go to ADC, you will see 10 ppls trying to kill 6 mobs , I feel very sory for melee classes, later when you up 40+ same thing happens with non-aggro mobs spot or zhen spots...). We still have teritory war in the same server, regardless what channel (or shard) you play.
I prefer to play a PVP server, so I am not argue about PVP or PVE server with you guys. I think PVE server is less challenge than PVP server, and it serve for new players only. I don't know about PW Europe, but in other countries like Vietnam, Philippine or Malaysia there is no PVE server ( am I right, sry if I am wrong ^^).
Why I suggest this idea to PW company? Just because they are the branch of the Beijing PW, so they have the ability to reprogram the game, not like other companies which just translate and distribute the game in their countries. Beijing PW has use this system in Wulin (try the QWorld game that Cubizone is opening CB for now) or Zhu Xian (I have tested the Chinese version, so I know it), just not sure about Chibi, but I think it will use the same system.
I know reprogram this game is not easy, but I really hope that they can do so. After all, it brings more profit to them and less stress for us.
For those who scare that some one will PK them then run away, lol. If he or she does so, it is just a kid act pro, not worth for you time to hunt him/her down. A player who like to PK, will take responsibilities since he or she has grown up.Why...so...serious?
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I don't know about PW Europe, but in other countries like Vietnam, Philippine or Malaysia there is no PVE server ( am I right, sry if I am wrong ^^)
You are wrong. Viet-Nam and Philippine's have optional Pvp servers.Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."
(We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)0 -
Oops, so I am wrong? May be I played on the PVP server in Philippine then, lol. But for Vietnam version... I can read Vietnamese and a bit Chinese ^^, don't fool me dude.
For example : _ Mẹ, xạo xạo tao đ
So you cannot type foreign languages in this forum... Hahah, it is ok. English is good enough.
@ ark - the guy at #20 : I played till lvl 20 in Philippine to test only, but I am sure there is teritory war in the game, it is PVP for me. I know that it has the option for you to turn your char in to blue name, no one can PK you. But I consider turn that on is...Why...so...serious?
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Phillipeans had no PvP servers, actually.As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
TL;DR
I showed you why, and it's been posted everywhere. Cowards will play on the PVE server because they want to stay blue named and grind without risk (which makes games fun, their loss). It's not fair to the people who actually know how to play the game and thus chose the PVP server if suddenly noobs higher level than them who abused the craptasticness of the pve server are allowed to invade the pvp server.
There won't be channels for the same reason there won't be the ability to tranfer characters from server to server. If they start allowing players from the PVE server to tranfer to or mingle with the PVP server I, and probably others, will quit.[SIGPIC][/SIGPIC]
Official PWI irc: (mirc command, opens in a new window and won't interfere with any servers you're already on) /server -m irc.deltaanime.net -j #pwint0 -
I like the idea of multiple channels if we could all be on one server, but the MMOs I've played not only had different channels, but different servers also!
I would like if they could increase the size of the zones instead, so that there are more areas for grinding, but there wouldn't need to be separate channels.
Either way though, I think they're already committed to the single channel system they have right now. And to add a channel for the whole map would have to like double the equipment required for a server cluster, and it would only be worth it economically if they can fill double the current expected capacity. There's always hope.0 -
Overall, bad idea. No multiple channels, ruins the game. There's no point of giving this suggestion cause all the players that wants to be in PvP server wont like this idea. People in PvE server might. The whole point of crowded area is basically for the PvP server, forces you to PK them if you want to level there and to create drama/slow people down. With channel switching, it's like being a coward and running away. Makes the game WAY too easy.RoC.0
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I didn't I suggest to allow ppl grinding in PVE server, then go to PVP server and PK. It is really LAME and **** to do so ^^. If you are still confused, just play QWorld or Wulin to see what I mean.
Anyways, this system is using for Wulin (QWorld) and Zhu Xian ( about ChiBi I don't know, not tested yet.)
Basically, I know it is really hard to do so in PW, cause PW runs with the whole map open, no loading on seperated maps like its brothers; so I am not putting my hope for it. But provide more spots to grind promise a more balanced environment, no guild predominant others.
Competitive environment is fun, but if you got pick on and can NEVER get back, is it still fun? Other game at least has the dungeon system to level like 2Moons (Dekaron), but PW HH you know already...
It could be WAY too easy for you to lvl? Even no one touch you while lvling, get into lvl 100 in 3 months just pretty amazing for me.
Any coward pk then flee is just dumb, I don't want to talk about them anymore. Take responsibility for what you did, and apologize while you can ^^.Why...so...serious?
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Imagine if you're chasing down someone and he changes channel, now that would suck balls because you'll have to search the right channel to find him, by the time you got to the right channel he's long gone already.
People can still run with tele stones, but at least they lose money when they run away like that.ULTIMATE TOPIC:
See 3 RQ get owned by 1 WB
copy and paste onto your web link
pwi-forum.perfectworld.com/showthread.php?t=334210 -
Channels? Maybe when the game is very populated - much more than now. Channels for PvE players, and another set for PvP. PvE players should never meet PvP players.As a Guild,
Live as One, fight as One, win as One.
Strength in Unity,
Order through Chaos,
Victory united.0 -
So if I am made infamous by world chat as being a PKer, could they Theme my character's presense to the area with the song "The World's Enemy" that would be fun. Though I doubt I would name my character after a character from another game/anime on purpose so the theme song probably wouldn't make sense hearing Sephiroth in it.
Anyway, trying to read this thread and god it was bad. In some parts it sounded like channel means conversation channels but no there is already seperations of that in the say, shout, etc.. for that. Then finally realized what was being asked for is complete different world instances.
This is a bad idea previous games like Hellgate: London tried that a died a horrible death. What fun is playing a game intended for multiple people and interacting if you are going to switch instances to a more solo area to actually play? You know how bored out of my mind I got with games like that when the odds of interacting with other people or the same people frequently is reduced. I love the unexpected surprises that comes from the community.
Allowing the potential for players to solo themselves in a MMO especially being an RPG? Makes no sense, what purpose do you really have then to play? So you can brag to RL friends about a game experience you did alone? If I'm going to brag to RL friends about a MMO experience I like to tie in other players awsome contributions or humurous failures. It's the other players contributions to the game that make it fun most of the time.0 -
@Tenkei : If you played PW before, I really don't know what are you talking about. If you have played, did you ever see someone solo lvling after 8x 9x, unless they are WB ( not enough zhen for lurers , nobody want to pt them due to their slow kill rate^^?). Ppl always try to find a pt to grind dude, cause grinding solo in PW is wrong, and painful as hell. I don't know much about Hellgate: London, but there is a solo offline mode, isn't it? It's not my type then...
Yup, MMO is not for solo grinding. If I love to play solo why am I wasting time in this forum for?
About chasing someone and he got away, then put him, his party, his guild in your guild KOS list. That is what was happened in other servers. For myself only, it is not interesting enough if I can slay him right away, chasing him from town to town, channel to channel make it more fun.Why...so...serious?
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@anima: Grinding is pretty wrong, period. If a game doesn't have much other ways to award you experience then just straight grinding that can get boring quick, which then a game needs some really good side content to keep interest.
The thing is when you start instancing entire worlds you are reducing competition, a rare named monster dead in one of the worlds instances... No matter check the others maybe he's about to respawn in one of them. Even just the, "Ugh, that guys on again lets go to this other instance of the world quick before he notices us here".
It leaves ambiguious behaviors too of "how much should I be selling this item for?" along with the "You mean I'm going to have to check all these other world instances? What if the person looking for it doesn't come to the world instance I'm on, now what?"
If you are going to go with creating world instances then you are just better off making them individual servers with individual characters, not this wierd half-breed creation.0 -
Channels make everything complicated. I don't feel teh need for it. There are instanced areas you can sort of farm and having multiple channels will ruin the PvP server and the whole competition and drama.Millenium, the fallen angel has arrived.
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First of all, if you don't like to grind please don't waste your time on this game. It is a grinding game, big period ^^. Second, in this game, there is no world map boss will give you any rare item, and for me, quest item is not rare item; the rare items came from the boss in dungeon, which you can make a pt and own that dungeon 24/7. There are exceptions: WF's rare pets, and strong guild will guard the spawn spot to make sure their WF get that pet, am I wrong?
How can multiple channel servers ruin the competition of a PVP server, I don't get it. Let me tell you a specific example.
In PW-MY server, at the time while most of the zhen spot own by Warlords, I have no way to lvl faster than them. So we end up disband our guild, abandon our low lvl players and join them, so does my high level gangs. Other people does so, and we have the strongest guild in the server, another big period. Am I wrong, Oracle server players ^^? I quit 3 months ago, so I don't know what is going on now. You can level faster like them by doing Dragon quest, but all of you guys know that kind of quest is for rich people only. It is ruining the PVP competitive environment?
In 2Moons game, if you ever played, you will know the Deaht Is Internal guild. At first, they are strongest, tons of high level players, and many of players want to join them. You have to fill a form to get in and stuff, which is very ridiculous to me ^^. What did we do? We grind just like them in dungeon to get as high as possible, then war with them for the grinding spots all over the channels (there is 3 spots at each channels, 5 channels total), and only strong guild can hold the spots for their guild. You tell me, how it is ruining the competitive of PVP servers? It just produce more strong guilds, high levels player, but for what in 2Moons, I don't know ^^. May be just to reach the max lvl.
But for what in PW? FOR THE TERITORY WAR, OF COURSE. 10mil one weeks is not much, but how abouth holding 4 or 5 teritories. Ask Ne0, he knows ^^.
These are the reason I support multiple channels server, and Beijing PW is currently using it for its game like QWorld (Wulin), and Zhu Xian. They use it, so it can support various of changes, include the "legitmate auto-bot item" that sell by them. If you don't know what I am talking about, google it.
I don't know they can reprogram PW, it seems not easy to do so, and I really don't put any hope for it (as I say before, the PW is a big map with some seperated map only, not like its brothers). I just think it is fun to discuss about ^^. It is fun, to read all kinds of ideas. Thank guys.Why...so...serious?
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