PW Class detail explaination and related PK

ice
ice Posts: 45 Arc User
edited July 2008 in General Discussion
I know there are a lot of veterans in this forum but also a lot of beginners. So I just give some opinions on all the classes.
I played all 6 classes in 2 years, and my top two class is level 99 archer(Heaven), and level 91 Blademaster(Hell). Please
give me any suggestion if you have different opinion. We are all here to help.

Human


WX is the most chosen class in perfect world for reasons. It has skill that can increase 60% physical defense for 30 minutes,
120% magical defense for 30 secs, 120% physical defense for 30 secs, and self recovery skill that recover 20% HP instantly.
It can use up to 5 different weapsons. (Axe, spear, sword, fist, bow) It also has the most numbers of AoE (area of effect) skill
and most stun(can't move, use potion, use skill, or anything) skill. It is also the must have class for TW and for HH or dungeon.

Weakness: Low magical defense is the biggest weakness of WX. It has a skill to increase 120% magical defense for 30 sec,
but at the cost of losing 120% physical defense for 30 second (vise versa). It have a great desire for SP and skill cost too much to learn.

Suggest mob to kill when upgrade: look for close range monster to kill. When you reach up to 60, you can use Axe and use AoE
skill of Axe to kill groups of monsters.

PK(duel):

Must know for WX - Chain stun.

Stun is the most important skill of WX. WX has one skill of Axe that stun for 6 secs, one common AoE stun skill for another 6 sec,
and one common 50% stun skill for 3 sec. If goes smoothly, the totaly stun time will be 15 secs, and the cooling time for the stun
skill is also 15 secs. So, there you go, chain stun, and your opponent will die peacefully. :D

PK WX: most chanllenge and most difficult thing to do. If you chain stun first, you win by half. Always use the skill of increasing 120%
physical defense when PK WX, luck plays a big part here.

PK wizard (FS): the most important thing to do is to get close. WX have a skill that will increase your speed by 100% so rush toward
FS. Once you start the chain stun, FS is pretty much dead for sure.

PK Barbarian (SS): SS have a low accuracy so that is good. Just use the skill of increasing 120% physical defense and chain stun it.
You can at least chain stun SS for 2 rounds, 30 secs. by that time SS is down to about 50% life. Change weapon to fist and beat the hell out of him.

PK Venomancer(YJ): YJ is very difficult to attack because they have a skill that repell close range attack and decrease damage by 75%, and they can switch HP bar and MP bar. They also have pet to attack you. Hopefully you can chain stun it quick enough before they do anything. Low chance to win.

PK Archer (MG): MG is not easy to beat. First thing to do is to rush close to MG so their physical attack damage is decrease by half.
Chain stun might miss because MG have high dodge points. But there is one ring from Level 79 dungeon that increase accuracy by
50%. Wear two of them and you kill MG in no time.

PK Priest (MM): MM is like wizard or FS. Chain stun them quickly and they die fast. Make sure to use the skill that prevent sleeping.



FS is the most feared class in PW. It have 100% accuracy, and huge damage impact. It can heal people too, and it has high magical
defense. It has three different shield to raise fire defense, water defense, earth defense and physical defense.

Weakness: Low physical defense is the biggest weakness of FS. Its skill deals great damage, but need a long time to cast. Possible
interruption. Need a lot of MP.

Suggest mob to kill when upgrade: look for magical monster to kill. Prepare a lot of Mana potions.

PK (duel):

PK WX: FS only fear the chain stun from WX. So use skills to seal his attack ability at the beginning for couple of secs. Because WX
generally have low Magical defense, you can finish off WX quickly.

PK FS: Just a match to compare equipment.

PK SS: Same as WX. Except easier without chain stun.

PK YJ: Attack YJ directly. Push away the pet using skill. Very hard.

PK MG: Same as WX. MG have low magical defense too.

PK MM: If you have way better equipment, you win. Both have high magical defense. MM can heal itself and the fight will go on forever.


Beast



SS is the most wanted class when you face a Boss and fighting in TW. It has huge HP and has skill to increase MAX HP.
You cannot go into a HH or dungeon without SS.

Weakness: Low accuracy and magical defense. Suggest to equip two +50% accuracy ring.

Suggest mob to kill when upgrade: Same as WX.

PK(duel):

(My SS is only level 50 so I don't have much PK experience with SS. Anyone has ideas please share them.)




YJ is pretty much the best solo class in PW. It can complete all mission easily. It also requires little money so finacially
it is very good. It gets rich quickly. It is also the nightmare of all class in PK and TW. It can clean status from opponent
players, give SP to teammate, repell close range attack, and Wood class magical attack with 100% accuracy with aid from pet.

Weakness: none.

PK (duel):

PK WX: change to fox form and clean WX's status. Add repel magic on yourself. WX attack you is like attacking himself.

PK FS: Clean FS status using fox form. attack with pet. 2 vs 1, you can't lose since you have high magical defense and two lives.

PK SS: same as WX.

PK MG: Attack using pet and curse magic. Make sure ready to change life. It shouldn't be hard.

PK MM: Clean MM status using fox form. Victory is yours.

PK YJ: compare pet and equipment. The better one wins.


Elf



MG has the highest critical hit rates and highest dodge rate. It has highest accuracy and can attack far range with both
physical and magical attack.

Weakness: damage is cut in half in close range combat. MG has to wear light armor and light armor is the worst armor
in PW. Require ammo to fight and ammo is expensive. Low life, low phyical defense, low magical defense.

PK(duel): Always open shield

PK WX: start by using skill that prevent stun. Attack once then comsume two SP bulb to increase attack. Use three
magic attacks and kill WX with ease.

PK FS: Stun FS and kill with ease. If you cannot kill in less than 5 attack then you are dead.

PK SS: Same as WX. (SS has huge HP, that will take time and more difficult to kill than WX)

PK YJ: Start with the skill that decrease MAX HP. Stun YJ next then finish it quickly.

PK MG: compare equipment.

PK MM: Same as FS.



MM is the most popular class in PW. You pretty much need MM everywhere, HH, TW, PK, Boss, etc. It can heal and
revive people saving 90% lost experience point. It can give a lot of status. It can also deal both physical and magical damage to distance target.

Weakness: low physical defense. High consume of MP. (Less than FS)

PK (duel): Always open shield

PK WX: sleep WX first. Then decrease WX magical defense. Heal yourself 5 times to increase life gain per second.
Throw all your magical attack and victory.

PK FS: Heal yourself and you won't die. Rest depend on you.

PK SS: same as WX.

PK YJ: very hard. I personally never successfully doing so both in duel and outside one on one. Please give me some
advices. (Mine is level 85 MM pk level 84 YJ with pheonix)

PK MG: same as WX.

PK MM: compare equipment.


PLUS: OMG, it took me 1 hour to put this together. I still feel I have lot to say but I don't know where to start. Feel free to
give me any comment and question. I will answer if I can. I played in Chinese and Taiwan server for two year.
Lv. 99 archer, Lv. 91 blademaster, Lv. 85 Priest, Lv. 80 venomancer, Lv. 50 Barbarian and Lv. 75 Wizard.
Above are my personal opinions, not the fact. People may feel different other wise.
Post edited by ice on

Comments

  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    Good guide, but please don't put old abbreviations to use... New server, new names, and thus... new non-Chinese abbreviations. Okay? :D
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • ice
    ice Posts: 45 Arc User
    edited July 2008
    Well, I certianly don't know what you call in english, so I just translated. I don't want to play in Chinese server because of lag.
  • ark
    ark Posts: 1,635 Arc User
    edited July 2008
    Well, okay. Here are the proposed abbreviations then:

    Blademaster: BM
    Wizard: WZ

    Elf Archer: EA
    Elf Cleric: EC

    Venomancer: VM
    Barbarian: BB

    There :D
    As a Guild,

    Live as One, fight as One, win as One.
    Strength in Unity,
    Order through Chaos,
    Victory united.
  • zethus
    zethus Posts: 65 Arc User
    edited July 2008
    I have been looking for something like this for awhile.
  • ice
    ice Posts: 45 Arc User
    edited July 2008
    有中国玩家吗?
    :):):)
  • puppetsoul
    puppetsoul Posts: 0 Arc User
    edited July 2008
    ark wrote: »
    Well, okay. Here are the proposed abbreviations then:

    Blademaster: WR
    Wizard: MG

    Elf Archer: EA
    Elf Cleric: EP

    Venomancer: WF
    Barbarian: WB

    There :D

    Anyways, a lot of the reason you see WF as so powerful is because they're likely Heaven, Dual Armor build with a Pheonix, which is undeniably the best 1v1 setup in the game, as they can oneshot clothies and are basically immune to WR/WB because their defense is so high.

    As the numbers increase, to even two people, then they drastically drop in effectiveness because they can't match armor.

    Also, Pheonix is the "max all" pet, which has skills which are otherwise unavailable to pets (the selfbuffs), and is the only pet which is viable in PvP without Ripping Bite.
    [SIGPIC][/SIGPIC]
  • lance
    lance Posts: 9 Arc User
    edited July 2008
    well...the problem with the wf is lvling it in general...i mean it gets so boring cuz its too easy
    there's a poll in PW MY about the most boring class, and like 90% say wf is the most boring class
  • ice
    ice Posts: 45 Arc User
    edited July 2008
    puppetsoul wrote: »
    Anyways, a lot of the reason you see WF as so powerful is because they're likely Heaven, Dual Armor build with a Pheonix, which is undeniably the best 1v1 setup in the game, as they can oneshot clothies and are basically immune to WR/WB because their defense is so high.

    As the numbers increase, to even two people, then they drastically drop in effectiveness because they can't match armor.

    Also, Pheonix is the "max all" pet, which has skills which are otherwise unavailable to pets (the selfbuffs), and is the only pet which is viable in PvP without Ripping Bite.

    True, I just wish WF can be male because I am a guy, and I don't like play female character for my main character.
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