FEATURE REQUEST: Please change FB59/FB59 back to inside Gate of Disaster!

krisrh
krisrh Posts: 4 Arc User
I'm a returning player to PWI and as a returning player to the game, I've noticed a rather significant change in how the FB59/BH59 is done which confused me until it was explained to me by a faction member last night. I'm not at all liking this new unwanted change in FB59/BH59 outside and inside the Gate of Disaster and find it rather confusing, especially to returning and new players alike. For this reason, I like to request this gets changed back to the old way the FB59/BH59 quests are done; inside the Gate of Disaster.

Comments

  • heerohex#3018
    heerohex#3018 Posts: 4,880 Community Moderator
    I kinda agree with you on this.

    Delta they have also done the same. Tho Delta was a 2.5 hour run its not like the lower lv cave was a problem. I wonder if they where trying to save server usage or something.

    Sadly this is PWCN and I dont think it will be reverted as its not an issue in the short terms.

    Thanks.
  • maniakdark
    maniakdark Posts: 4 Arc User
    im not a fan of the change either but it is not just fb59
    this is a culti change all culti bosses of fb59 and up all the way to the fb99 ones are now located outside their instances to kill. one reason i can see them having done this is to speed up the proces of getting through culti and lvling early on so people can get to their RBs and and apropriate culti lvls for stuff faster, and indeed delta is also changed to where u just enter and then kill the 3 bosses, wich i dont mind too much delta in my opinion did need a change of some sort, my preffered one would have been to change the spawning from timed based to. check is wave dead, yes, then spawn next, this wouldve made it alot faster already.
  • mysticalconumdrm
    mysticalconumdrm Posts: 74 Arc User
    OK i have a different point of view on this...
    I have noticed players always pointing out how
    hard it is to find a squad/players at times....

    and to do this inside of fb59
    would take what...a squad of four or five..????
    and then...it would take a while also....

    So having the Bosses outside means smaller squads/players...and quicker culti/lvl also.....
    but i guess putting them outside was way easier than designing a whole new/modified fb

    also...no game maker wants a game that has a point in it that is so difficult.....
    that after trying...trying...and trying again........people just get frustrated and quit the game entirely.


    They maybe be only opinions..but at least they are all mine..........:)
  • ghostryder77#0585
    ghostryder77#0585 Posts: 7 Arc User
    My only complaint is that i used to mirror my OHT quest line and my culti quest line together. They merge together at one point....now, if you do that, its an additional step.