A general Venomancer pet guide for all your Venomancer pet needs.
This is the new and improved pet guide, a collection of information, links and resources about pets. A lot of useful pet threads became outdated, links were broken, topics were lost in the forum migration. The point of this guide is to collect everything and put them together so that Venomancers can use this for pet-related needs without having to search for multiple sources. Content:
1. Pet Basics
1. Pet Basics How to get your first pet and pet skillsVideo guide of how to acquire your first pet. This is after the Eclipse update.Pet basicsVideo guide of controlling pets, hatching pets, learning pet skills, luring with pets and evolving pets.
How to get your first pet and pet skills
Venomancer's Pet Skills
Raising Pets - Loyalty
Buying and Upgrading Pet Skills
Useful Venomancer Pet Links
2. Types of Pets
3. Rare Pets
4. Legendary Pets
How to obtain a legendary pet
How to save money for a legendary pet
What legendary pet should I choose?
Legendary pet skills and stats
5. Review of the new Legendary Pets
6. What's the best pet?
7. Using Pets (PvE and PvP)
Pets in squads
Auto-cultivation (botting) with pets
8. Venomancer Pet Evolution
What is the pet evolution and how does it work?
Venomancer daily instance for pets
Pet Evolution, Moods, Unique Skills
List of Mood skills and Evolution skills
9. Venomancer builds & pet choices
Arcane Armor builds
Light Armor builds
Heavy Armor builds
10. Leveling pets
11. Credits & Update Log
PWI Wiki Venomancer Luring Guide.
Venomancer's Pet Skills
The Tame skill is received at level 7, after a Venomancer successfully proves herself to the Pet Skill Trainer of the City of the Lost. From this point on the Venomancer must use the Tame skill to capture monsters as pets, by weakening the monster considerably and performing the Tame spell. The lower the opponent's HP, the higher the probability the Tame will be successful. Every 10 levels this spell can be upgraded to improve the chance of a successful tame by 5%.
Tame-able monsters will have an icon next to their name:
Green means the monster is easily tame-able.
Yellow means the monster is harder to tame.
Red means your Venomancer's level is too low to tame the monster.
During battle a pet might receive damage from an enemy and therefore will need healing if the HP drops too low. It is important the pet does not die, as upon each death the loyalty of the pet drops 20%. The Heal Pet skill can be upgraded every 10 levels in order to increase the amount of HP healed and reduce channeling and cooldown.
In the instance that the pet does die, it must be resurrected before it can be called back to battle again. The Revive Pet skill will bring the pet back to life and enable to the pet to be called onto the battlefield. This skill can be upgraded every 10 levels, in order to raise the amount of HP initially restored to the pet. To revive multiple pets, the Venomancer will have to use Revive Pet multiple times.
Raising Pets - Loyalty
Pet bag can be accessed by pressing P or from here:
Once a pet is hatched and summoned, it must be fed in order to prevent the pet's loyalty from dropping, and to ensure that the loyalty increases. Different pets eat different families of food, while specific kinds of food within those families will raise the pet's loyalty by greater or lesser amounts. The families are: Meat, Water, Hay, Fruit, and Greens. Basic pet food can be bought from the Pet Manager. One can be found in every big city. Additionally, you can make Perfect Cookies using Tokens of Luck. Perfect Cookies can be fed to every pet (with the exception of the evolved Windwalking Piggy) and raise their Loyalty by 200 points.
Buying and equipping a Mystical Tome will keep your pet fed forever. Then you won't need to feed your pet anymore, unless it dies and loses Loyalty.
To find out how loyal your pet is, hover over its Icon in your pet window.
There are 4 tiers of loyalty for your pet:
Name Loyalty Dmg EXP
Savage 0 - 50 60% 10%
Wild 51 - 150 80% 50%
Tame 151 - 500 100% 100%
Loyal 501+ 120% 150%
Buying and Upgrading Pet Skills
Pets, when tamed, come with a set of skills. Sometimes there is only one, like the starting pet, or four skills. Four is the maximum number of skills one pet can have. Obviously, not all skills the pets come with suit everyone's playing style and sometimes adding new skills or deleting old ones to add new ones is essential for the performance of the pet.
Pet skills can be brought from two NPC located in Archosaur, Mrs Zoologist (587 620) and Mr Zoologist (586 649). The latter is underwater and is commonly used to teach water pets skills, because water pets can only be summoned underwater. Prices of the pet skills are between 150,000 coins to 300,000 coins depending on the skill. Pet skills can also be bought in the Auction House (sold by other players) and I highly recommend it as you will often find the pet skills for a lower price than those at the Mrs Zoologist.
Pet skills can be upgraded every 20 levels and there are 5 levels in total for most skills (some skills may have have only 2 levels). Level 1 of each skill can be taught to any pet under level 20. Level 2 of each skill can be taught to any pet under level 40. Level 3 of each skill can be taught to any pet under level 60. Level 4 of each skill can be taught to any pet under level 80 and, finally, level 5 of each skill can to taught to any pet of level 80 and above. Therefore, the core levels for upgrading pet skills are 20, 40, 60 and 80. In order to upgrade a pet's skill a Tame Book is required. A tame book can be bought at any Zoologist for 200,000 coins. An important note that shall be mentioned here is that there are pets who appear to have skills that normally their level range wouldn't allow them to have. Such pet is the Lunar Wolf that comes with Howl level 5 despite being below level 80.
If one wishes to remove an existing skill from a pet, a Forget Scroll is required. A forget scroll can be bought at any Zoologist for 100,000 coins.
Pet Skill scrolls that can be bought at Zoologists are the following: (description of each skill is for maxed level)
Bash: Launch a fierce strike at the enemy, dealing 200% of Pet's base physical damage.
Flesh Ream: Bite an enemy, inflicting base damage plus 200% of Pet's base damage over 9 seconds.
Fireball: Hurl a fireball at the enemy, inflicting Fire damage equal to 200% of Pet's base physical damage.
Icicle: Throw an icicle at the enemy, inflicting Water damage equal to 200% of Pet's base physical damage.
Toxic Mist: Cast a fog of toxin on the enemy, inflicting Wood damage equal to 200% of Pet's base physical damage.
Thunderbolt: Launch a thunderbolt at the enemy, inflicting Metal damage equal to 200% of Pet's base physical damage.
Sandblow: Cast a blow of sand to the enemy, inflicting Earth damage equal to 200% of Pet's base physical damage.
Roar: Roar to attract enemy's attacks.
Howl: Scare the enemy with a howl, decreasing enemy's Magic Defense by 36% for 15 secs.
Pierce: Attack enemy and decrease enemy's Physical Defense by 36% for 15 secs.
Threaten: Threaten enemy to decrease enemy's Physical Attack by 36% for 15 secs.
Shriek: Shriek at an enemy to have a 100% chance to interrupt channeling.
Slow: Decrease enemy speed by 50% for 6 secs.
Tough: Reduce damage taken by 50% for 15 secs.
Boost: Recover 12% of Maximum HP.
There are some rare pet skills that are referred to as Legendary Pet Skills. Those are rare pet skill scrolls that can be found in the weekly event Temple of the Dragon. There is a chance to get a scroll by digging the chests. Usually players will put them in the Auction House for sale but be aware that these skills are expensive and prices can be between 5 million to 20 million coins.
Legendary Pet Skill scrolls are the following: (description of each skill is for maxed level)
Pounce: Have a 80% chance to stun enemy for 3 secs. Increase attack rate by 25% for 15 secs if enemy is stunned.
Bloodthirst: Drain enemy life equal to 25% of Pet's Maximum HP, restoring Pet's life.
Bloodhunger: Absorb enemy's life equal to half of Pet's missing HP, restoring Pet's life. (Bloodthirst required)
Consume: Drain mana from the enemy equal to 25% of Pet's Maximum HP, restoring Pet's life.
Devour: Absorb enemy's mana equal to half of Pet's missing HP, restoring Pet's life. (Consume required)
Sacrifice: Lose 75% of current HP to inflict 400% of Pet's base physical damage to an enemy.
Penetrate: A fierce attack which inflicts 800 damage, neglecting target's defense.
Reflect: Reflect 70% of melee damage taken for 1 hour.
Claw: Increase Pet's base physical damage by 30% for 1 hour.
Protect: Increase Pet's Magic Defense by 150% for 1 hour.
Strong: Increase Pet's Physical Defense by 150% for 1 hour, but reduces Evasion to 0.
Blessing of the Pack: Increase Pet's Maximum HP by 30% for 1 hour.
Some Legendary Pet Skills can be bought from the Faction Base at Heavenly Vault. They are not trade-able and are typically more expensive than regular Legendary Pet Skills (although this depends on how much other players sell the skills) but are are little stronger. These can only be taught to pets level 80 or above.
Pet Vitality Scroll: Increase Pet's Maximum HP by 35% for 1 hour.
Pet Reflection Scroll: Reflect 80% of melee damage taken for 1 hour.
Pet Aggressiveness Scroll:Increase Pet's base physical damage by 30% for 1 hour.
Pet Protection Scroll: Increase Pet's Magic Defense by 180% for 1 hour.
Pet Fortitude Scroll: Increases Physical Defense by 180% for 1 hour.
Useful Venomancer Pet Links
Venomancer Pet Stats at Level 105.
The Ultimate Pet List.
PWI Wiki - Venomancer Pets.
PWI Wiki - General Pet Guide.
PWI Wiki - Taiming and Raising Pets.
PWI Wiki - Pet Skills.
PWI Wiki - Pet Bag.
Pet Moods & Mood Skills.
Mood Skills - Level Details.
Pet Evolution Skills.
2. Types of Pets
Pets come in different forms and shapes. They also have different abilities. It's important to use the right pet for the right job.
Air pets are not, in general, strong physical tanks. None of the categories have good growth for this type of situation. If you plan on doing a lot of air-based tanking, look for a Windwalking Piggy, a Baby Blazing Phoenix, a Harpy or a Monkey King. The last three are legendary pets and the Monkey is a PvP oriented pet, more so than the Phoenix, so if your budget is low you may want to simply stick to the Piggy.
On the ground, Magmites and Glacial Walkers have very good Physical Defense and Attack growth, allowing them to keep the mob's attention while mitigating much of the damage; magic defense is, however, quite weak. For pure physical tanking, these really are the best choice without going for a legendary pet. The Shaodu Cub and the Armored Bear are quite good at tanking as well but the Walker is the slightly better option. The Baby Hercules is the ultimate tank but it's a legendary pet.
In the water, Turtles make the best pets for a physical tanking job until the Plumpfish at level 80 or the evolved Baby Hercules (Celestial Giant) at level 100. Other legendary pets are decent too.
For the air, the Gray Waspkin group does the best but the Windwalking Piggy is also decent. The Baby Blazing Phoenix, the Monkey King and the Harpy are also good, with the Harpy having the edge.
Carapests, Antelopes and the Frogling have the best Magical Defense on the ground, though Carapests have slightly more HP and Antelopes deal significantly more damage. It's still worth mentioning the Baby Hercules since its buffs will enable it to tank magic quite well too. The Monkey is also decent. The Harpy is overall the better choice though.
Frost Undines have the best Magic Defense in the water. The Monkey is a decent choice while the Harpy is the overall better choice.
Note that the majority of monsters and bosses that deal magic damage at range will resort to using physical attacks at melee range therefore magic tanking isn't really so important or necessary. Players usually pick a good physical tank pet (Glacial Walker or Baby Hercules) and stick with that.
There are pets that are able to deal ranged damage which makes them ideal for pulling/luring and range tanking, among other things. Monsters and bosses will sometimes deal less damage at range and in some situations ranged tanking has the simple advantage of being...ranged.
Popular pets for ranged tanking are the Eldergoth Marksman and/or the Eldergoth Sharpshooter. Any kind of cancti pets are also ranged but they are usually used as pulling/luring pets than actual tanks due to their lower stats. Higher level cacti pets Celestial Sting and Ethereal Inamorato are also able to evolve.
Keep in mind that the above mentioned pets only use range when they are auto-attacking so you have to make sure their skills are turned off. If you want to them to use a skill attack, they'll run into melee range. These pets are also available for the ground combat only.
The legendary pet Harpy is another ranged pet which, unlike the ones mentioned previously, she can deal ranged damage with both auto-attacks and skill attacks. The Harpy has no melee skills. She's also able to swim and fly so she has the advantage of being an all-environment pet as well.
The Blue Waspkin group provide the best attack increases of the common air pets. They all have Bash and Toxic Mist, which provide frequent DPS additions to their auto attack. The Petite Sawfly is the slightly superior one in terms of stats and it can also evolve at level 100. The Cloud Skatefish is a good option too but it cannot evolve. The Monkey King, Baby Blazing Phoenix and Harpy are all great choicea as DD pets with the Harpy having the edge in damage and DPS.
Magmites, Glacial Walkers and the Scorpions have all got good offensive growth and you may already be using one or two of these as tanks. All pets mentioned above are able to evolve. One of the most popular choices is the Dark Wanderer pet which can also evolve and it has decent physical defence too. At level 101 the Derjan's Hatchling is available. It is able to evolve and it's considered the best non-legendary DD pet. The evolved Baby Blazing Phoenix, the Monkey and the Harpy are amazing DD pets with the Harpy, once again, being the best choice.
There's no winner in the water as far as free pets are concerned; stick with a Turtle or Water Undine. Turtles have better survivability, but move more slowly and tend to block your view. Evolved Baby Hercules, evolved Baby Blazing Phoenix, the Monkey King or the Harpy are great choices too.
In the air, everything's about the same as far as movement goes, so don't take up another pet bag slot with a puller.
On land, ranged Eldergoth and cacti pets make decent pullers. Minkiis have reasonably good movement speed and make a decent alternative to a ranged puller; investing in a Kowlin would be a good idea once you hit level 60 if this is your preferred type of puller. The Ninetail Firefox, the Tabby Plumpdrop, the Cuddly Pup and the variety of Petalii pets are also decent choices.
Merfolk are the fastest swimmers and make decent pullers, but again, not usually worth the pet bag slot just for pulling.
The Harpy is the superior luring pet for being both ranged and an all-environment pet from level 1. Of course, investing into a Harpy just for pulling isn't a smart choice. Any ranged or fast pet will do the job.
Any of the tanking pets will be a good choice here due to their ability to survive, but DD oriented pets are also great choices.
Situations requiring debuffs will also generally be in instances or on the ground, so don't fill your pet bag slots with air/water utility pets, especially not if you're able to get any of the legendary pets. The Baby Hercules and Baby Blazing Phoenix become all-terrain pets after evolution. The Harpy and the Monkey King don't count since they have exclusive skills which once erased, they can no longer be obtained/taught again.
Debuff/Support pet skills include Howl, Pierce, Shriek, Threaten and Pounce. All of them, except for Pounce, can be obtained at the Zoologist NPCs.
Nowadays most free pets cannot survive well enough to be worth using in PvP. Perhaps the evolved Windwalking Piggy, the evolved Petite Sawfly, the evolved Dark Wanderer, the evolved Cuddly Pup and the evolved Darjan's Hatchling may be worth checking out but don't expect too much from them.
The choice will usually boil down to the Baby Blazing Phoenix or the Monkey King. The Phoenix is a lot cheaper than the Monkey so most people will opt for that but those who are more serious about PvP or have the ability to spend the coin, will go for the Monkey.
While both pets are decent, the Monkey has superior Inherit stats after evolution and it also comes with a more useful skill set for PvP compared to the Phoenix.
Note that both of them might need buff skills like Protect and/or Strong to increase their survivablity and there's certain Mood skills that come into play. You can find more about it in the pet evolution guide.