G17 Dragonbreath Dimlight changes
aensidhe
Posts: 178 Arc User
Dear PWE,
Can we have a QA address the issue of the change to the Dimlight Figure 'untargetable' attribute's proc rate? Player testing suggests there is now a cooldown attached to the proc rate (upwards of 30s). This was not disclosed on recent patch notes, and is of concern considering the significant investment needed to upgrade to Tier 3, and now a hidden nerf to defensive weapon attributes while offensive attributes remain unaffected.
Thank you.
Can we have a QA address the issue of the change to the Dimlight Figure 'untargetable' attribute's proc rate? Player testing suggests there is now a cooldown attached to the proc rate (upwards of 30s). This was not disclosed on recent patch notes, and is of concern considering the significant investment needed to upgrade to Tier 3, and now a hidden nerf to defensive weapon attributes while offensive attributes remain unaffected.
Thank you.
0
Comments
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It's an absolutely needed and neccesary fix. They shall keep going and nerf every g17 proc to the ground but lets not talk about g17 imbalance, it's obvious enough.
Or fix it and let ppl with tryhard builts be nearly unkillable. Yap. Nope.0 -
Certain builds are truely unkillable but I think it’s meant to combat the g17.5 def weps. Even without untarget and purge 80 def lvl still has no real counter in this game. 70 Attack level weapon barely can counter 40-50 def lvl weapons from r8rr can you imagine 80? GG lol
But yea if they nerf all offensive procs down to 30’second cooldowns per tick I don’t think anyone would want g17 anymore the purge would be nearly useless because an aoe would hit someone randomly one at a time in mass same goes for heartbite rend. The buff procs would be useful ig but yea I wouldn’t waste my time/money into these weps if done soPost edited by blazerboy on105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
@blazerboy g17 becoming useless sounds perfectly fine for me. Even with all the skill changes...those weapons have no place in the game. They imbalance everything, even if literally everyone had them.
Certain 3v3 squads would plumit down from 2k+ to below 1.8k points if they remove/nerf g17 offensive procs. I dont mind. Thats how it should be. Being tanky and still being able to purge/debuff and easily kill people without sacrificing anything is just stupid. Want purge? Get a veno. Ez. That's something devs and most players will never understand. If you are especially tanky then there has to be a downside like dealing low damage and vice versa. You can have god damage but then please die oneshot if you dont pay attention. Way too many chars can be ultra-tanky while also being able to dish out insane damage. To every strength there has to be an equally high cost/sacrifice in other key-aspects.
But welp, unless they enlist me as a dev/advisor then this game will never see true balance and pure skill-based gameplay. Why? Cause no one seems to really care about balanced except for myself xD0 -
@scythepwi I guess but then every squad needs a veno I guess hope everyone has a Geared veno friend not in a squad._. Also venos will complain even more about being the first dead in 3v3. I’m sure sins and db would still go for purge ig for 3v3 but mass eh gg105/105/105 Seeking ScallyMode
http://mypers.pw/5/#2589580 -
They need to nerf purge greatly on g17 for sins/dbs. They hit too fast for current proc rate.0
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