WoG!!! - is awesome. At first thought I was expecting the skill-damage increase from the Argent Glyph would only work in PvE..nope. It works full force in PvP
As for the negetive skills so far...not really negative but since we most likely wont ever get above lvl7 glyphs (unless they pop up for 50 gold in the CS (lvl8 ones and above, like with the trophys)) some of those skills are not worth it.
The insta -cast Argent Glyphs for Aim-Low and Stunning arrow come short if you insta cast em (Stun lasts only a fraction of the time and Aim-Low doesnt even silence at all on insta but the freeze lasts 5 seconds either way (which is good I guess). That is all criticism on a very high level and I'm just saying that the best glyphs for those skills are the ones that increase basic stun dura (for SA) and the one that increases the 100% seal time (on AL). Both skills are massive upgrades for the archer one way or another simply because their CC now triggers 100% of the time..only the skill can miss..sure...but those 90%...you know it. I know it. Lets just forget about those painful times.
I really hope we can progress to the next culti step soon..I wanna try the Argent runes for the metal skills...if TS really fully debuffs on insta cast... <3333 and if (like it is with SA and AL, since they deal nearly the same damage insta casted) they deal nearly the same damage insta casted compared to lvl11...OH MAH GAWD...Zooming thunder Powder 24/7...that's gonna be so broken if you have enough damage.
Too bad that we most likely wont get high level glyphs for SA..I'd really love a 7+ second stun on archer. If you'd combine this with insta Blood Vow, Quickshot and all three metal skills, ending the combo with a knockback and take aim...hell you could do all that while the stun is still up (upto the knockback). You can even chain an aim low if you push someone up the ground slightly...Do that with a full deity/devil stone archer and see anything without a weapon proc melt down like nothing