Upgraded Last Stand
Last one gives 6s immuntiy for stuns/slows etc, on the new one it is written its give "....and makes immunity for stuns and slow effect" and it doesnt give it.
Seeker was and is low mobility class and now even u broken him more PWI.
Comments
-
Ye I already posted the error in quality corner v_v0
-
Ah I noticed a seeker using it it did not work either glad I got voidstep insteadVae Victis.0
-
It just healed em and thats itVae Victis.0
-
Also Ion Spike doesnt work well as it should with describe.
It says its 100% chance to reduce 50% metal RES. Its broken since they add it from PW CN.0 -
Yea and no that skill is broken , see what they didn't tell u is that skill requires you to not use any stance at all for it to be 100% also heartseeker the same thing , but then u would have to grab that garbage gravel blade skill that u can no longer aoe proc with without a stance. Seekers skills have this annoying knack for never working as intended, and it's like gambling at a casino just to get them to proc.Vae Victis.0
-
The classes are now too unbalanced.
Seeker got famous in the past for the HA+HP+AOE+DefLv, it is a huge class for pve but, now its outdated for pvp.
People know a huge seeker here and there but, I'm not talking about maxed versus newbies.
A seeker with same gear and skill level against sb, sin, db is in a huge disadvantage. They got buffs that last between 1 to 30min. Seekers last 6 to 15 sec.
They got locks that last 8 to 15 seconds. Seekers got 3 to 4 seconds. That besides the side effects. Like:
Sacrificial Slash drop defense by 50%, and if the quid pro quo get evaded or locked, certain death is inevitable.
While sin get to stay with 30+ atk lvs from chill, and sb/db got no penalty to transform. (there are some sb with over 50k pdef bc of that).
Seeker debuff chances are 25~35%, while sb/db/sin are 100%. All they need to do is wait the cool down.
While seeker cool down of "rewind gesture", "elysium" and "last stand" is 3 minutes.
then there is the persks of them beind dex/mag.
Dex gain accuracy and crit. So, sin/db zerk many times per minute.
Magic never miss, so they don't get to worry about miss, just cast lock debuff and kill. While seeker magic skills are not spammable. "Edge Blur" cost 2 sparks, "Heartseeker" has 15 sec cd, "Ion Spike" cost 1 spark and has 15 sec cd.
Nowadays the only moments a seeker win is against another seeker or a noob.
Rest In Piece Seeker Class0 -
That's True.0
-
Seekers were always weak in my opinion, all you needed was heart of steel on your genie and their combos were rendered useless. Only reason they were 'such a surprise' back in the day is because many people didn't know how to counter them, now that that information is becoming more known they aren't as big a threat anymore outside of group PvP.kittythecat2013 said:The classes are now too unbalanced.
Seeker got famous in the past for the HA+HP+AOE+DefLv, it is a huge class for pve but, now its outdated for pvp.
People know a huge seeker here and there but, I'm not talking about maxed versus newbies.
A seeker with same gear and skill level against sb, sin, db is in a huge disadvantage. They got buffs that last between 1 to 30min. Seekers last 6 to 15 sec.
They got locks that last 8 to 15 seconds. Seekers got 3 to 4 seconds. That besides the side effects. Like:
Sacrificial Slash drop defense by 50%, and if the quid pro quo get evaded or locked, certain death is inevitable.
While sin get to stay with 30+ atk lvs from chill, and sb/db got no penalty to transform. (there are some sb with over 50k pdef bc of that).
Seeker debuff chances are 25~35%, while sb/db/sin are 100%. All they need to do is wait the cool down.
While seeker cool down of "rewind gesture", "elysium" and "last stand" is 3 minutes.
then there is the persks of them beind dex/mag.
Dex gain accuracy and crit. So, sin/db zerk many times per minute.
Magic never miss, so they don't get to worry about miss, just cast lock debuff and kill. While seeker magic skills are not spammable. "Edge Blur" cost 2 sparks, "Heartseeker" has 15 sec cd, "Ion Spike" cost 1 spark and has 15 sec cd.
Nowadays the only moments a seeker win is against another seeker or a noob.
Rest In Piece Seeker Class0 -
It is easy to claim that a class is weak if you actually just need skill to play that class effectively. All new skills combined you could say that seeker now have the most anti-stuns in the entire game. So gg complaining about that.
The new Last Stand lets u survive even when u are stunlocked. Be grateful for that. That is a massive plus.
the only thing seeker lack is reliable CC. Use Str-Genies with occult ice and you habe enough to kill nearly every enemy. If you do it smart. Any upgrade skill (primal and the new ones) is mandatory if you wanna be decent as a seeker in pvp.0 -
The transportation skill is not working, its said never miss0
-
We're going to look into this today.0
-
Last stand response from devs was poste don Quality Corner.I've spoken with the devs, and they indicated that this functionality is intentional.
IT was INTENDED to remove the 6 seconds stuns. In fact, they said they were gonna change the description on last patch.The description will be updated in tonight's patch, along with a couple other skill tooltip fixes.0 -
""Seeker was and is low mobility class and now even u broken him more PWI.""
Took me about 1-2 Hours playing seeker to understand how godly is this class,i wonder whats wrong with ppl......
0 -
evilsmakers wrote: »""Seeker was and is low mobility class and now even u broken him more PWI.""
Took me about 1-2 Hours playing seeker to understand how godly is this class,i wonder whats wrong with ppl......
Yap, same, people just lack skill. Massively. They expect a class (if they r9 or gear it up) that they can roll with their heads over the keyboard and still kill others. Just rediculous. Seeker can still outplay any other class if done right.
Besides...holy moly...they really brag about 1 lost antistun while they got 3 other skills that now give antistun? I mean wtf...Last Stand is a Way way way better skill now than it was before. Healing u and purifying u in critical situations even when u are stunlocked and giving you the chance to actually survive instead of just get locked and destroyed. Ya GG. But keep complaining about this skill people. Keep showcasing how limited ur knowledge about the seeker class actually is. Sorry if that sounds a bit rude...but man cmon. Does anyone actually ever sit down for just a seconds and looks at the skills and think about how to combine them and how to bypass certain things other classes can do with them? man ._.0 -
Joe, the new Last Stand is not good, for just one reason, it activates before hp charm, so its easilly wasted. For example, if my hp is at 55% and a hit would bring my hp to 39% (the last stand activate when below 40%) the Last Stand will activate even if the charm is ready to tick, so it will just do the charm job and wont ever save my life.0
-
@nimao20 is it ticking while the charm is still in cool down, or ticking while charm is off cool down? I understand your point but i am curious either way.0
-
armoftheland33 wrote: »@nimao20 is it ticking while the charm is still in cool down, or ticking while charm is off cool down? I understand your point but i am curious either way.
The Last Stand ticks even if the charm is ready to tick0 -
armoftheland33 wrote: »@nimao20 is it ticking while the charm is still in cool down, or ticking while charm is off cool down? I understand your point but i am curious either way.
The Last Stand ticks even if the charm is ready to tick
Thank you very much.0 -
kittythecat2013 wrote: »The classes are now too unbalanced.
Seeker got famous in the past for the HA+HP+AOE+DefLv, it is a huge class for pve but, now its outdated for pvp.
People know a huge seeker here and there but, I'm not talking about maxed versus newbies.
A seeker with same gear and skill level against sb, sin, db is in a huge disadvantage. They got buffs that last between 1 to 30min. Seekers last 6 to 15 sec.
They got locks that last 8 to 15 seconds. Seekers got 3 to 4 seconds. That besides the side effects. Like:
Sacrificial Slash drop defense by 50%, and if the quid pro quo get evaded or locked, certain death is inevitable.
While sin get to stay with 30+ atk lvs from chill, and sb/db got no penalty to transform. (there are some sb with over 50k pdef bc of that).
Seeker debuff chances are 25~35%, while sb/db/sin are 100%. All they need to do is wait the cool down.
While seeker cool down of "rewind gesture", "elysium" and "last stand" is 3 minutes.
then there is the persks of them beind dex/mag.
Dex gain accuracy and crit. So, sin/db zerk many times per minute.
Magic never miss, so they don't get to worry about miss, just cast lock debuff and kill. While seeker magic skills are not spammable. "Edge Blur" cost 2 sparks, "Heartseeker" has 15 sec cd, "Ion Spike" cost 1 spark and has 15 sec cd.
Nowadays the only moments a seeker win is against another seeker or a noob.
Rest In Piece Seeker Class
Let me answer this with the perspective of a demon seeker, (and some points are quite viable as a sage.)
Seeker is still well known as a heavy class with mid to long ranged SPAMMABLE AOE skills. and i don't know about you but i do just fine in PVP and NW with +1 def shards pushing me to 147 def lvls. (i know a couple seekers pushing for 200+ with JoSD) They are hardly outdated for pvp as your attack scales with your def lvls. (i'll stop that comment here before this already long post gets longer xD)
Not sure what Buffs your talking about last 6-15 seconds? Pehaps Blade affinity? Adrenal numbness is 30 minutes, stances are 10 minutes, not to mention we get rune buffs that can't be purged on the weapon.
As a demon my locks last considerably longer then sage, i can lock for a solid 45 seconds or more if i'm careful with how i supplement my skills, sage probably isn't that far behind me. Sacrificial slash can definitely be evaded with a well timed pot or tidal protection. however you can also use soul cleansing orbs to rid yourself of debuffs instantly if needed, or spark. if you are JoSD, after sacrifice you should have around 170-180 attack lvls even without the def lvl debuff on your target. add that on top of a demon seeker, demon unfetter is an instant puri we can use twice with rewind, gain 50 chi instantly from rock cleave and additional chi gain from other skills allows us to pretty much perma spark for another purify.
Seeker stances you mean? NSW is 35-40% (if your demon or sage respectively), soulsever is 50 or 65% (D/S) or 25-30%. other skills like heart seeker has a 100% chance to proc immobolise for 10 seconds (demon) or 8 for sage i believe, and ion spike can be spamed effectively if your good at maintaining chi. (it lasts 10 seconds for sage, 20 for demon) If you can't keep up with a single spark i got sad news for you >.> only magic skill that can't be spamed is maybe blurr since it needs 2 sparks. but even then none have a very long cool down.
LA classes have a higher crit rate for sure, but they are also lacking in defense. making it quite easy to one-two shot them on equal grounds in most cases.
Only thing i really have to complain about seeker was the lack of anti stuns. but that was fixed with elysium. now we have almost 1 minute of anti stun available to us if we need it. i'm still on the fence about LS. it becoming a passive is really nice. however i am greedy with my anti stuns :P
0 -
There's no 100% chance on Heartseeker
There's no 100% on Ion Spike0 -
-
Wrong description. It says 100%, but it's less than 80% for sure. Most likely it's 50-60%, cos it seldom works. It would be epic, if they fix it some day.0
-
it is 100% but the effect doesnt work if the hit puts an effect like Northern Sky Waltz0
-
yep i have all stances but the AEO ones primal. and those only have a 25% chance to proc usually so i can immobilize or stun depending on if parched procs or not.0
Categories
- All Categories
- 181.9K PWI
- 699 Official Announcements
- 2 Rules of Conduct
- 264 Cabbage Patch Notes
- 61K General Discussion
- 1.5K Quality Corner
- 11.1K Suggestion Box
- 77.4K Archosaur City
- 3.5K Cash Shop Huddle
- 14.3K Server Symposium
- 18.1K Dungeons & Tactics
- 2K The Crafting Nook
- 4.9K Guild Banter
- 6.6K The Trading Post
- 28K Class Discussion
- 1.9K Arigora Colosseum
- 78 TW & Cross Server Battles
- 337 Nation Wars
- 8.2K Off-Topic Discussion
- 3.7K The Fanatics Forum
- 207 Screenshots and Videos
- 22.8K Support Desk