PVP Statistics!
sunnynight
Posts: 45 Arc User
Adding back pvp statistics would be a huge deal to the player base. There would be leaderboards, rankings, etc that people would dream to climb. This is especially needed now with cross server pvp events.
I'm suggesting that all damage dealt, received, healing done, kills, and deaths be recorded during pvp events such as Territory Wars, Cross Server Territory Wars, Nation War, and Cross Server Nation War.
Statistics can be displayed on a website and can old data can be erased if storage is an issue.
Factions and squads will be able to see who their MVP was each night and get a sense for who the top players are. The same is true for getting to know who to watch out for from other servers in cross server events.
If building a website around this is too much work, take a page from League of Legends and many other games out there, let the community developers do the work for you! All you have to do is provide an HTTP API for them. Its so simple. Many other games benefit so greatly from allowing the community to build around their game and do much more work than the employee developers could ever manage, and for freeeeee!
I'm suggesting that all damage dealt, received, healing done, kills, and deaths be recorded during pvp events such as Territory Wars, Cross Server Territory Wars, Nation War, and Cross Server Nation War.
Statistics can be displayed on a website and can old data can be erased if storage is an issue.
Factions and squads will be able to see who their MVP was each night and get a sense for who the top players are. The same is true for getting to know who to watch out for from other servers in cross server events.
If building a website around this is too much work, take a page from League of Legends and many other games out there, let the community developers do the work for you! All you have to do is provide an HTTP API for them. Its so simple. Many other games benefit so greatly from allowing the community to build around their game and do much more work than the employee developers could ever manage, and for freeeeee!
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Comments
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While more statistics would be nice, it isn't always as easy as just providing an API to make webpages, the data actually needs to be able to be pulled from somewhere, and if that data is not available, then it's pointless.
Considering they used to have PvP stats on k/d (ratio), I assume they have at least that kind of info available somewhere.
However, healing done, damage dealt / received and such i've never seen for PWI.
I'm sure it's doable, but if the healing done, damage dealt/taken is not being stored somewhere, they'd have to make the developers add that first. And I don't think that would have any priority for CN's developers to add that if it doesn't exist yet.0 -
They just need a server, a server like this wouldn't be nearly as hard to run as the game servers.
Of course developers wouldn't be responsible for recording the data, the game server would.0 -
Intended to say community developers wouldn't be responsible for recording. Just retrieving records.sunnynight said:They just need a server, a server like this wouldn't be nearly as hard to run as the game servers.
Of course developers wouldn't be responsible for recording the data, the game server would.
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