Resource Wars on PVE Server requires modifications.

Kaugummii - Morai
Kaugummii - Morai Posts: 113 Arc User
edited September 2014 in Quality Corner
Hello!

I think everyone on a PVE server knows this problem tho i don't know if they also do it on other servers then morai....

2ntbkte.png

and ...

esiwl5.png

I don't need to confirm that this is **** right? On all the spawn points of the chariots, i found a seeker or any other constat aoe DD doing that AOE forever making it nearly impossible for us (defenders) to trigger the item to make the chariot immune to damage.

Why is it not possible for you guys to make a second world map, make it pvp forced for everyone including blue names and then make us port in it like its now with nation wars? that would fix alot of problems as for now we don't really get anything for this event because all points go to the people's dualclienting vortex, etc...

The base makes no sense either on PVE servers because we can't protect the base with anything the more DD's on the base the sooner the event most likely is over for that faction. because we can't protect it and 2 theres ppl constant aoe'ing the spawn points!

I wonder if this doesn't upset anyone else tbh.

SparkySoft i would like a reply from you or any other GM explaining if there is going to be any modifications to this soon.

I do believe that on PVP servers this should be fun.
Please call me Ben.. that is who I am
Morai - Kaugummi - BM
Ragin tide - Mastersworde - BM 101
Post edited by Kaugummii - Morai on

Comments

  • bluestuffzzz
    bluestuffzzz Posts: 627 Arc User
    edited September 2014
    Hello!

    I think everyone on a PVE server knows this problem tho i don't know if they also do it on other servers then morai....

    2ntbkte.png

    and ...

    esiwl5.png

    I don't need to confirm that this is **** right? On all the spawn points of the chariots, i found a seeker or any other constat aoe DD doing that AOE forever making it nearly impossible for us (defenders) to trigger the item to make the chariot immune to damage.

    Why is it not possible for you guys to make a second world map, make it pvp forced for everyone including blue names and then make us port in it like its now with nation wars? that would fix alot of problems as for now we don't really get anything for this event because all points go to the people's dualclienting vortex, etc...

    The base makes no sense either on PVE servers because we can't protect the base with anything the more DD's on the base the sooner the event most likely is over for that faction. because we can't protect it and 2 theres ppl constant aoe'ing the spawn points!

    I wonder if this doesn't upset anyone else tbh.

    SparkySoft i would like a reply from you or any other GM explaining if there is going to be any modifications to this soon.

    I do believe that on PVP servers this should be fun.

    Why is it not possible for PWE? Because this game is developed by Wanmei, not Perfect World Entertainment. PWE isn't allowed to mess with client-side files because the game is only licensed out to their corporation. They can localize something from native Chinese to English, but beyond that, they can't do anything.

    Your complaint is completely valid. Unfortunately, PWE at best can only relay this message off to Wanmei, and hope that they will fix this problem by the next major expansion/content update months down the road.
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  • Asterelle - Sanctuary
    Asterelle - Sanctuary Posts: 930 Arc User
    edited September 2014
    The easiest fix would be to make the cart and the resource base mobs require pvp mode to damage. We already see mobs with this flag in the convoy escort quest in primal world (this mob) and in the veno instance Lyceum of Cultivation (I think?).

    Turning on a single flag in two mobs would be a 5 minute fix for any competent developer.
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  • Kaugummii - Morai
    Kaugummii - Morai Posts: 113 Arc User
    edited September 2014
    Why is it not possible for PWE? Because this game is developed by Wanmei, not Perfect World Entertainment. PWE isn't allowed to mess with client-side files because the game is only licensed out to their corporation. They can localize something from native Chinese to English, but beyond that, they can't do anything.

    Your complaint is completely valid. Unfortunately, PWE at best can only relay this message off to Wanmei, and hope that they will fix this problem by the next major expansion/content update months down the road.

    Yea ik that PWE can't do anything i'm aware of that for a while already Tho thanks for reply b:chuckle
    The easiest fix would be to make the cart and the resource base mobs require pvp mode to damage. We already see mobs with this flag in the convoy escort quest in primal world (this mob) and in the veno instance Lyceum of Cultivation (I think?).

    Turning on a single flag in two mobs would be a 5 minute fix for any competent developer.

    Yup It's a small change but it would make the event so much better.. the faction i run with is getting mad because of all the seeker thats just spawn vortex all over and over so maybe it wouldn't be bad to increase their defense drasticly or increase theyre HP because even then we won't be able to defend everything since you can't split over the whole map if you know what i mean.
    Please call me Ben.. that is who I am
    Morai - Kaugummi - BM
    Ragin tide - Mastersworde - BM 101
  • Verenor - Morai
    Verenor - Morai Posts: 699 Arc User
    edited September 2014
    The easiest fix would be to make the cart and the resource base mobs require pvp mode to damage. We already see mobs with this flag in the convoy escort quest in primal world (this mob) and in the veno instance Lyceum of Cultivation (I think?).

    Turning on a single flag in two mobs would be a 5 minute fix for any competent developer.

    This.

    Easiest, fasest and most logical fix ever, why do people still insist the only possible fix is genderbending servers into PvP fullyb:surrender