Soulforce and Ultra Violet Dance Bonus Matk

freygin
freygin Posts: 737 Arc User
edited December 2013 in Cleric
Just wanna post some info regarding ultra violet dance and its matk bonus gained from soulforce.
Soulforce  / Matk
 26749    /  70%
 33717   /   77%
 51977  /    95%
 56576 /    100%

From the data above, we can calculate the soulforce needed per 1% matk bonus.
(51977 - 33717) / (95 -77) = 1014.44
(51977 - 33717) / (95 - 70) = 1009.12
(33717 - 26749) / (77 - 70) = 995.42
(56576 - 26749) / (100-70) = 994.23

Average value from results above = 1003

I guess it's safe to assume :
[COLOR="Red"] [SIZE="3"][B]
Per 1% matk bonus in Ultraviolet Dance needs 1000 soulforce.[/B][/SIZE][/COLOR]
Post edited by freygin on

Comments

  • SirTuna - Sanctuary
    SirTuna - Sanctuary Posts: 3 Arc User
    edited December 2013
    Something about this looks wrong, but your statement holds if you take soulforce from level out of the equation, though...

    Here's how I think you're measuring:

    BoostToAtkMultiplier= 0.6 + Round{(Soulforce - (Level * (Level + 50))) / 100000}

    The Round above is rounded-down to two decimal places.

    Add the output of that to your existing attack multiplier, and you should get accurate results, rounding in this game is a tad odd with MAG values that aren't evenly divisible by 3.

    What do you think? f:confused
    Sanctuary - SirTuna - Level 102 Sage Cleric.
  • freygin
    freygin Posts: 737 Arc User
    edited December 2013
    Yea, I wasn't trying to make an accurate formula, just for reference about how much matk bonus can we expect more or less if we upgraded our gear refines.

    a lv 100 cleric with all +0 will have 15,000 soulforce, lowest minimum skill requirement for getting the skill and 60% matk bonus
    a lv 105 cleric with all +12 will have 56,835 soulforce, highest possible soulforce in the game, definitely will get 100% matk bonus

    If we calculate from there we'll have 1045.875 soulforce per 1% matk bonus (max possible soulforce value per 1%), but we don't know when it starts adding 1% bonus. Also the bonus seems to be exactly per 1%, there is no decimal. So I just assumed it's 1000 because it's easier and less work lol. Using the data from my own cleric's soulforce and from aeliah's.