Relevant google translated information:
PWC is about to launch a new pet evolution system. Its veno's time to shine again
Pets evolution system will allow the pet to inherit 5 status from his master:
How much each ability will be inherited is based on a "inherit coefficient" that will be completely random generated making each pet unique.
Furthermore the pets will have two customization more "Strong" and "Crazy", basically you can use these customization to improve pets offensive (Crazy) and tank (strong) capabilities of the pet further enforcing the uniqueness of the pet.
As if that were not enough, pets appearance will change with accessories, colors, flames etc.
The most important change is that each pet is unique so it can be possible to catch two sawflies, both with very different "inherit coefficient" and so different status.
So yea they are enforcing uniqueness on the pet system, the new system works like "Individual Values" system from Gotta catch 'em all, the system is scheduled for Early (probably January) 2013.
PWCN give new informations about the new pet system: http://w2i.wanmei.com/news/gamenews/20130322/69530.shtml
From what I understood:
1- The new content will be launched in April,2 in PWCH. So the new system, news pets, news pet's appearances and a lot of other news will be implemmented.
2- The Monkey King (WuKong) will be a pet for Physical Attacks, and The Haypy (Kunpeng) a pet for Magical Attacks.
3- Harpy and Monkey King will have new skills. And all of the pets can get two more skills (needs confirmation), 6 skills for each pets. I have a doubt if this is 2 new skills or it is the 2 news customizations: Crazy and Strong. I need confirmations for this.
4- New pet skills will be implemmented. According the text will be 100 different skills for you mix. (Needs confirmation).
5- Each pet will have a inherit coeficient based in the main function of this pet. Example:
Pheonix will have a high inherit coefficient for the attack power, but a low coefficient for the deffense. And the hercules a high coefficient for the deffense but a low coefficient for the attack power. But you can TRAIN the hercules to cause multiple injuries and the phoenix to use defensive and attack skills. I think that that this TRAINING, is the 2 new customizations: "Crazy" (Offensive) and "Strong" (Defensive)
6- The habitat of the Phoenix and Hercules will be changed. You will can lead them to the land, air and sea.
Hey, my friends venos, i have good news today.
First of All here's the links:
This week the wanmei will post some spoilers until April,2, this is my hint.
So, my translations of this news are:
1- Sorry, but the pet leveling will NOT be removed. The wanmei confirmed this now, but in this new system, the pet leveling will be furthered. The pet can gain exp by feeding, and training. I don't know if will have a special food. But the exp gained by killing monster will be increased. The training mode is basically kill monster. According to wanmei, the 105 is no longer a dream. (Needs Confirmation).
2- In the training mode the veno can improve the inherit coefficient, the level, and other things, like personal skills of pet.
3- There will be a new daily event, and the rewards are:
Pet skills books including blessing, claws and other powerful blessing skills
Musk deer Lingzhu: combat pet evolution (can be exp for pet), pulp washing (i don't know), character training and feeding the necessary materials.
A skill book for veno called Yao Qi strike (squirrel), this is the same name of bewitch before the Descent Expansion launch here, so can be a bewitch squirrel.
The rewards are based in your performance on the event. I don't know if only venos can do this event.
4- When the pet reach the level 100, the appearance will change and it will become more powerful.
5- Combat pet can also be in the battle dispersed the enemy's attention.
And there are other things that I have to investigate, the texts have something about:
"The evolved combat pet will randomly get a one hundred kinds of character, one hundred kinds of personality broadly divided into two categories: one is offensive and another is defensive"
"One hundred kinds of character choices, each character has corresponding two character skills"
"The battle pet training develop personality"
My friend said the veno will be able to fight against the pet, and this wil be the Traning Mode, but I don't know, the translation doesn't says this exactly.
I have Good News today:
In the Pet Windown, the will be a new button, that will open the Training Interface:
So in the Training Mode the veno can change the pet atributtes, "personality", learn Exclusives Skill...
The training mode will use materials have gotten from the new daily event (Musk deer Lingzhu). Only pets level 100+ can be trained. The pets will change of appearance when you train them, the pet will evolve. The personality is a new system that you can give them characteristics. Some Exclusives SKills depends from the Personality.
Skill bar of the phoenix after Training
Skill Bar of the Sawfly after learnt new Skill in the Training Mode
There are a lot of links that I source, then I edit.
First of all, the inherit coefficient is based on Venomancer's gear
There will be 5 inherit coefficients, each coefficient corresponds to one stat. Each pet will have a maximum value for each coefficient. Look for this image:
It's a phoenix upgraded. The first red bar, it's the attack power coefficient. The phoenix has 75% a maximum value for the attack power. In the image, the phoenix is inhering only 66%, but the veno can train the attack power coefficient of phoenix to 75%. (Remember Training Mode?)
The second bar is defense coefficient. The same defense percentage value applies to both physical and magic defenses.
The third bar is HP. The fourth is Attack level and the Fifth is Defense level.
The maximum values of inherit coefficients that you can reach in the the phoenix are:
75% for attack power
20% for defense
20% for HP
90% for Attack Level
60% for Defense Level.
When this expansion launch here your pet won't have the maximun value for each coefficient, this will be random, the coefficient will be random at the beginning. When you train the pet will can reach the maximum value for all coefficients.
The skill bar of phoenix in image has 7 Skilks. The 3 extras skills, 1 is exclusive, the other two are personality skills. The exclusive skill of phoenix deals fire damage, triple damage in the air, and damage reduction for all damage received, lasts 15s.
Here's the images of the the Stats and New Skills of Harpy and Monkey King:
The Exclusives Skills of Monkey king, one grants 30% of damage bonus, and reduces in 75% the damage received by players. And the other one is a Aoe Skill.
The Exclusives Skills of Harpy, the first increase maximum life in 30% and grants 80% of damage in monsters. The other two skills are group attacks, AoE skills. According a player of PWCH the cooldown of harpy skills and the cast its very short, like 1 second. It's a pet for damage in monsters.
The Herc exclusive skills are two, one grants aggro the other one damage reduction.
I found a couple of things from PWBR channel.
- There will be a new daily event to acquire various pet skills (including rare ones) and items to be used in the training mode. The daily seems to run from 8:00 to 23:30 server time.
- Pets will keep their 4 basic skills and via training will acquire 2 new personality skills and 1 exclusive skill. That's 7 skills in total.
- Confirmed that the Pheonix will "change habitat" and be able to be used in land, air and water. It also mentions "other pets" and includes Hercules.
- EXP gained by killing monsters will be increased. Pets will also be able to gain EXP in the training mode.
It's wrong. I will use your build http://pwcalc.com/9ae79a7c6976c844 and the dino. According with many searches posted a some time ago in this topic:
Atk = (Max weapon Magic attack + Magic Rings + Atkm add's + stones)x(Loyalty)x(Inherit Coeficient) + Pet Attack = (1567 + 2x97 + 2x32)x1.2x0.7 + 4478 = 6036.
Physical and Magical Res. are based on (Equipment + Res Adds + Stones)x(Inherit Coefficient). I didn't want to calculate this, but i want you know, first you have to sum all of Magical/Physical Resistance of Veno'sEquipment[/B]. Dont take the Magic/Physical Defense of Veno.
Hp= You have to remove the 5% hp bonus from the necklace, then multiply the (Veno Level)x(a constant number = 24).
Equation: (5268/1.05 -24x101)x0.2 + 4473 = 4991
Defense/Attack Level: (Veno's Defense/Attack Level)x(Inherit Coeffcient)
Def Lvl = 15x0.5 = 7~8
Atk Lvl= 20x0.5= 10