Fix arcane classes for PvE

Emeryl - Lost City
Emeryl - Lost City Posts: 27 Arc User
edited August 2011 in Suggestion Box
Most of the posts that I read are made from people that are unhappy with their current chars, or people that find a certain class very powerfull compared to theirs, this post isn't my intent.

I can't give a solution, but at least point a grave flaw that we are having current in the Perfect World, some classes are totaly replaceable in PvE, this should be ok in some areas or dungeons, but not in the entire game.

Please make the game more enjoyable for everyone, the hardest dungeons should require a complete party, not only classes that can attack fast, this beat the concept of teamwork, strategy and gameplay.
exemple: while Mages are good in TW defense they are complete useless and replaceable for the dungeons, even Sacers those days are only required for debuff. This is soo true that we can only see new chars made of Assassins, Seekers and Mystics (those last two only because they are relative new in the game).

PW It's a big game, with lot's of good features, good challenges for create your weapons (at least on the paper), but the devs are killing the purpose of the gameplay and party with this.

PS: I'm not ******** about the PvP, just the arcane roles in the PvE.