nirvanna/windpour question
Venomthekill - Heavens Tear
Posts: 95 Arc User
if you 2nd stage the windpour claws, could you loose the -.1 to interval?
Life is a Garden...Dig Itb:victory
101 Wizzy (r9)
101 BM (5aps/r9)
100 Veno (Farmer)
90 Sin (for goofs)
75 pys (for info)
101 Wizzy (r9)
101 BM (5aps/r9)
100 Veno (Farmer)
90 Sin (for goofs)
75 pys (for info)
Post edited by Venomthekill - Heavens Tear on
0
Comments
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Venomthekill - Heavens Tear wrote: »if you 2nd stage the windpour claws, could you loose the -.1 to interval?
Yes and no b:surrender. You have a random chance to get -0.05 interval (max is 2 of them) but that's going to cost you a lot of reforges and the chance of getting 2 so it replaces the -0.05 is crazy.BladedZero - Sanctuary
"Also I don't think actually playing through the game helps your skill either."
-And we wonder why this game has gone to hell b:cute0 -
The chance to get -0.05 int on the G15 version is 5%. Getting that twice has happened like once in PWI...100% F2P player. Started PW: March 2007, Quit PW: March 2011.
pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.0 -
Kupuntu - Sanctuary wrote: »The chance to get -0.05 int on the G15 version is 5%. Getting that twice has happened like once in PWI...
If you meant there's a 5% overall chance of getting -0.05 int, then multiply those odds by three (roughly speaking).[SIGPIC][/SIGPIC]
Visit the PWI wiki for the useful information. Stay at the PWI wiki for the pie. ;-)0 -
Kupuntu - Sanctuary wrote: »The chance to get -0.05 int on the G15 version is 5%. Getting that twice has happened like once in PWI...
Yeah, I seem to recall a sin on Arch that got
Sacrificial Strike
-0.05 int.
-0.05 int.[SIGPIC][/SIGPIC]
I main a 97 Psy named /\bra. The forums don't like his name.
So I post on my Barb.
[On possibly-permanent hiatus]0 -
i just noticed that my fountain wand seems to always get 6 chan so i was wondering if the claws were the same way. So i guess it is not a good idea to quench the claws if u want to stay 5 aps?Life is a Garden...Dig Itb:victory
101 Wizzy (r9)
101 BM (5aps/r9)
100 Veno (Farmer)
90 Sin (for goofs)
75 pys (for info)0 -
That sin was me... Got it on the very first cast. I was gonna originally reroll till I got God frenzy and -.05. But I think this was far better.
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AuroraTear - Archosaur wrote: »That sin was me... Got it on the very first cast. I was gonna originally reroll till I got God frenzy and -.05. But I think this was far better.
1 socket b:sad
So I bet you hate killing yourself as much as you have b:chuckleBladedZero - Sanctuary
"Also I don't think actually playing through the game helps your skill either."
-And we wonder why this game has gone to hell b:cute0 -
Traz - Dreamweaver wrote: »1 socket b:sad
So I bet you hate killing yourself as much as you have b:chuckle
b:surrender Before I forged.. I had 2 drakes in my TT100.... Sac has never killed me. Not even close so long as BP is on. Sac killing ppl is a total rumor.0 -
If the odds of getting -0.05 int are 5% per addon (1 in 20 odds), then you have a 1 in 200 odds of getting -.1 int, and there's a 0.0125% chance, or 1 in 8,000 odds, of getting -0.15 int.
If you meant there's a 5% overall chance of getting -0.05 int, then multiply those odds by three (roughly speaking).
assume its a typo but if getting 1 is 5% thats 1 in 20 and 2x .05 int would then be 1 in 400.
also Nirvana always has a unique addon none of which are interval so you will never get a 3rd -.05 int bonus.[SIGPIC][/SIGPIC]0 -
If the odds of getting -0.05 int are 5% per addon (1 in 20 odds), then you have a 1 in 200 odds of getting -.1 int, and there's a 0.0125% chance, or 1 in 8,000 odds, of getting -0.15 int.
If you meant there's a 5% overall chance of getting -0.05 int, then multiply those odds by three (roughly speaking).
It's 5% chance to get -0.05 int per normal add-on "slot".
And as Maragon already mentioned, there's always an unique add-on that is never -int.100% F2P player. Started PW: March 2007, Quit PW: March 2011.
pwcalc.com/e7016929e7b204ae "Pure axe" 8k HP multipath BM, last one of my kind.0 -
why oh why spend so much?Level 100 Blademaster - Diverse (Harshlands)
Level 97 Cleric - ManeK (Harshlands)
Level 91 Wizard - lnnocent (Harshlands)
Level 86 Archer - AimLow (Harshlands)
May The Force Not Be With You!! b:victoryb:laugh0 -
Maragon - Dreamweaver wrote: »assume its a typo but if getting 1 is 5% thats 1 in 20 and 2x .05 int would then be 1 in 400.
also Nirvana always has a unique addon none of which are interval so you will never get a 3rd -.05 int bonus.
Thanks for the correction.[SIGPIC][/SIGPIC]
Visit the PWI wiki for the useful information. Stay at the PWI wiki for the pie. ;-)0 -
AuroraTear - Archosaur wrote: »b:surrender Before I forged.. I had 2 drakes in my TT100.... Sac has never killed me. Not even close so long as BP is on. Sac killing ppl is a total rumor.
lol i saw a sin with r9 dags **** himself on the GBA boss.is it jus me or does every thread turn into a flame thread at some point? wheres the love?? b:cry
WTF is a gank? -_- its called pvp0 -
"Sacrificial Strike never kills" True indeed , many barbs use that trick at Djiin Screamer
The problem arise when you heal yourself(aka versa BP) or healed by other source and reach those 5% of HP which required for proc you INDEED F... yourself like mentioned in example with R9 Sin.
b:cute0 -
Sac strike can not kill you, literally. It might lower your HP and incoming damage will kill you, but if your HP is less than the 5% needed to land a sac. strike. It will not activate. Friend of mine on his assassin with zerk fists at perma 5 APS tried it in TT on the invisible pillar, his HP drained almost..instantly but after it reaches below 5% of his max HP, it stops activating.[SIGPIC][/SIGPIC]
Still trying to move your cursor, eh?0 -
Jhalil - Heavens Tear wrote: »Sac strike can not kill you, literally. It might lower your HP and incoming damage will kill you, but if your HP is less than the 5% needed to land a sac. strike. It will not activate. Friend of mine on his assassin with zerk fists at perma 5 APS tried it in TT on the invisible pillar, his HP drained almost..instantly but after it reaches below 5% of his max HP, it stops activating.
No, but it does indirectly. I don't know many people that can do any serious instances staying at 1-2k hp do you? I don't care if it wont activate past 5% hp, but if you're only at 5% hp you're screwed in the first place. Sac is generally a bad idea for any -int char over 3.33. For pk it's awesome, but anything else it's horrible.BladedZero - Sanctuary
"Also I don't think actually playing through the game helps your skill either."
-And we wonder why this game has gone to hell b:cute0 -
For sins the rate at which you lose HP from sac strike/gof should pretty much always be less than the rate hp is gained from BP.[SIGPIC][/SIGPIC]
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