Mana Skill

Hagrid - Dreamweaver
Hagrid - Dreamweaver Posts: 131 Arc User
edited December 2009 in Suggestion Box
I would like to see Clerics get a new skill that helps us regenerate our mana. Clerics use a majority of their MP just to cast buffs, rez, etc. MP pots aren't really cheap. It can't be that hard to make a new MP skill for Clerics.
Post edited by Hagrid - Dreamweaver on

Comments

  • Mavado - Harshlands
    Mavado - Harshlands Posts: 728 Arc User
    edited November 2009
    My wizard spends 1/4 of his mana to kill one mob =O So unfair =( And with my mana buff it just gives me even more mana i need to regen =(
    >_< I'm a wizard in disguise... you know like the old cartoon... except with less robots and more fire/ice/rocks....
  • Foxgrit - Lost City
    Foxgrit - Lost City Posts: 421 Arc User
    edited November 2009
    I would like to see Clerics get a new skill that helps us regenerate our mana. Clerics use a majority of their MP just to cast buffs, rez, etc. MP pots aren't really cheap. It can't be that hard to make a new MP skill for Clerics.



    sorry spoons but this idiot is asking for it...FLAME ON.


    there are already skills to recover MP maybe you should take the advice of your own signature and search for things before making a fool of yourself. laziness and stupidity are not good qualities in a person. there are 2 separate skills which recover 900 MP over 15 seconds each.

    just for you spoons i kept the flaming to a minimum.
  • Hagrid - Dreamweaver
    Hagrid - Dreamweaver Posts: 131 Arc User
    edited November 2009
    sorry Spoons But This Idiot Is Asking For It...flame On.


    There Are Already Skills To Recover Mp Maybe You Should Take The Advice Of Your Own Signature And Search For Things Before Making A Fool Of Yourself. Laziness And Stupidity Are Not Good Qualities In A Person. There Are 2 Separate Skills Which Recover 900 Mp Over 15 Seconds Each.

    Just For You Spoons I Kept The Flaming To A Minimum.

    No Need For Name Calling. Maybe You Should Take Your Own Advice And Think Before Replying To Threads.
  • Trista_Zel - Dreamweaver
    Trista_Zel - Dreamweaver Posts: 273 Arc User
    edited November 2009
    If you're having a hard time regenerating MP as a cleric, never, and I mean NEVER, play any class that is not MAG based. Having a 2MP/s regeneration rate while meditating with 600+ MP (at my level) takes over 5 minutes. My cleric, at a lower level and almost twice the MP, takes less than half that time to recover. Clerics DO NOT have a problem with regeneration and the only time they should be using pots is during instances. With regular grinding, shut up and meditate.
    Courage is the magic that turns dreams into reality.
  • ElderSig - Dreamweaver
    ElderSig - Dreamweaver Posts: 1,247 Arc User
    edited November 2009
    If you're having a hard time regenerating MP as a cleric, never, and I mean NEVER, play any class that is not MAG based. Having a 2MP/s regeneration rate while meditating with 600+ MP (at my level) takes over 5 minutes. My cleric, at a lower level and almost twice the MP, takes less than half that time to recover. Clerics DO NOT have a problem with regeneration and the only time they should be using pots is during instances. With regular grinding, shut up and meditate.

    Btw trista, i might just be unorthadox, but on my archer I would cast my winged shell right before I started medding (if i had the chi) the amount of mp it recovers is much more than the mp required to cast it, especially to more you lvl it up.
    [SIGPIC][/SIGPIC]
  • Trista_Zel - Dreamweaver
    Trista_Zel - Dreamweaver Posts: 273 Arc User
    edited November 2009
    Btw trista, i might just be unorthadox, but on my archer I would cast my winged shell right before I started medding (if i had the chi) the amount of mp it recovers is much more than the mp required to cast it, especially to more you lvl it up.

    After a few close calls, I use that for emergency situations only. You never know when an aggro mob will spawn on top of you and it really sucks to need it and it's on cooldown. That's my play style anyway. In the long run, though, a cleric still recovers faster while meditating.
    Courage is the magic that turns dreams into reality.
  • StormHydra - Sanctuary
    StormHydra - Sanctuary Posts: 2,221 Arc User
    edited November 2009
    Venos have a regen skill that recivers 50% of their max mana instantly, no chi needed.
    THey have another regen skill that does the same for their HP.

    And clerics/wizards dont have the MP regen skill? o_O
    Seriously clerics/wizards should get the venos MP regen skill and barbs should get the hp regen skill.
    [SIGPIC][/SIGPIC]
    |Active: Coalescence - Lost City, Wizard|
    |Inactive: StormHydra - Sanctuary, Archer|
    |Call of Duty: Black Ops|League of Legends|Forsaken World|Perfect World International|The Elder Scrolls V: Skyrim|
  • Accelerated - Sanctuary
    Accelerated - Sanctuary Posts: 1,048 Arc User
    edited November 2009
    I would like to see Clerics get a new skill that helps us regenerate our mana. Clerics use a majority of their MP just to cast buffs, rez, etc. MP pots aren't really cheap. It can't be that hard to make a new MP skill for Clerics.

    Demon Blessing of the Purehearted

    Demon version has a 25% chance to recover 5% of maximum MP.

    Demon Ironheart Blessing

    Demon version also recovers 300 MP over 15 seconds.

    Demon Guardian Seal

    Demon version recovers 900 MP over 15 seconds.


    -->
    Um, new skills? b:question
    [SIGPIC][/SIGPIC]
    ♥ - 藤林 杏-様 - ♥
    ♥ Kyou Fujibayashi-sama ♥
  • Foxgrit - Lost City
    Foxgrit - Lost City Posts: 421 Arc User
    edited November 2009
    Demon Blessing of the Purehearted

    Demon version has a 25% chance to recover 5% of maximum MP.

    Demon Ironheart Blessing

    Demon version also recovers 300 MP over 15 seconds.

    Demon Guardian Seal

    Demon version recovers 900 MP over 15 seconds.


    -->
    Um, new skills? b:question


    damn you should have made the lazy **** look it up himself.

    btw you forgot the sage skills.
  • Sirrobert - Dreamweaver
    Sirrobert - Dreamweaver Posts: 3,395 Arc User
    edited November 2009
    If you're having a hard time regenerating MP as a cleric, never, and I mean NEVER, play any class that is not MAG based. Having a 2MP/s regeneration rate while meditating with 600+ MP (at my level) takes over 5 minutes. My cleric, at a lower level and almost twice the MP, takes less than half that time to recover. Clerics DO NOT have a problem with regeneration and the only time they should be using pots is during instances. With regular grinding, shut up and meditate.

    My lvl 31 barb regens half that, about the same mp pool.

    Now back on topic:
    Clerics have a buf that gives extra regen (BOTH hp and mp, both 10/sec).
    Wiz has water shield, adding 10mp/sec regen (at max)

    Why would you need something else?
    9 out of 10 voices in my head say I'm not crazy... the 10th is singing the music of tetris
  • Asterelle - Sanctuary_1381265973
    Asterelle - Sanctuary_1381265973 Posts: 7,881 Arc User
    edited November 2009
    Sage / Demon spark both recover 20% of your MP. If you know what you are doing the amount of MP it recovers is more than the MP needed to spam the skills to build up 3 sparks.
    [SIGPIC][/SIGPIC]
    Refining Simulator - aster.ohmydays.net/pw/refiningsimulator.html (don't use IE)
    Genie Calculator - aster.ohmydays.net/pw/geniecalculator.html - (don't use IE)
    Socket Calculator - aster.ohmydays.net/pw/socketcalculator.html
  • Furries - Dreamweaver
    Furries - Dreamweaver Posts: 966 Arc User
    edited November 2009
    i dont play cleric that often, so i cant really give much of an opinion on mana regen rate.

    but i can say, when he is asking for better mana regen, i think its pretty self explanatory that he means before lvl 89.

    for the majority of your time playing, u wont have access to demon or sage.
    Killing level 80's with a lvl 60 is a lot more fun than killing level 90's with a level 100.
  • Hagrid - Dreamweaver
    Hagrid - Dreamweaver Posts: 131 Arc User
    edited December 2009
    i dont play cleric that often, so i cant really give much of an opinion on mana regen rate.

    but i can say, when he is asking for better mana regen, i think its pretty self explanatory that he means before lvl 89.

    for the majority of your time playing, u wont have access to demon or sage.

    Exactly my point. Unlike some PW players I don't spend 24/7 playing the game as I have a real life and work 2 jobs
  • Hagrid - Dreamweaver
    Hagrid - Dreamweaver Posts: 131 Arc User
    edited December 2009
    damn you should have made the lazy **** look it up himself.

    btw you forgot the sage skills.

    You need to serious lighten up and not be so Anal Retentive.
  • Hagrid - Dreamweaver
    Hagrid - Dreamweaver Posts: 131 Arc User
    edited December 2009
    Demon Blessing of the Purehearted

    Demon version has a 25% chance to recover 5% of maximum MP.

    Demon Ironheart Blessing

    Demon version also recovers 300 MP over 15 seconds.

    Demon Guardian Seal

    Demon version recovers 900 MP over 15 seconds.


    -->
    Um, new skills? b:question

    Those skills will come in very handy when I finally reach that level, but until then they are NO good to me. I have talked in game to several other Clerics who would like to see Mana skills. PW Support has already said in a private email that it is a good idea worth looking into
  • lotsadonuts
    lotsadonuts Posts: 0 Arc User
    edited December 2009
    The time clerics need to spend meditating detracts from the game. Wizards have their own buff which stacks with celestial guardian seal. Venos have multiple spells that regen mana. Clerics have the most gimped mana regen of the caster classes. Demon and sage skills are too endgame for most players to derive any benefit from. Levelling a cleric can be awfully boring and takes longer because of all the downtime spent meditating.
  • MagicHamsta - Lost City
    MagicHamsta - Lost City Posts: 10,466 Arc User
    edited December 2009
    ........
    Clerics get out of battle MP regen....while the squad fights for them......
    fudge.....
    seriously me cleric alt is so much easier to control MP usage (to a certain degree of course)....
    most likely you guys are wasting MP by spamming unneeded IH and such as me has seen plenty of clerics do...
    b:sweat

    hmm probably letting clerics see how much they heal for and possibly a way to see how much their target is getting hit for would help ALOT.
    (O.o)'
    darthpanda16: Firefox crashed on me. Aryannamage: I don't think I am a GM that would be new.
    Hawk:Do this. closing thread
    frankieraye: I'll see if we can replace the woman with a stick figure and the tiger fangs with marshmallows.//Issues like these need to get escalated quickly to minimize the damage.
    Kantorek: Yeah.. you should try it. It's awesome.
    Sihndra: Nope- not currently possible under any circumstances. Sorry.
    LokisDottir: I mean...not haunting the forums, nope nope..
    Konariraiden: You don't know what you are up against. You will lose.
    Waiting for...Hamster Packs!
    58% chance to get tokens
    41% chance to get an all class pet hamster....but they has already been freed by the magic hamster.
    1% chance to get ban hamstered with the message "Hamsters United!"
    [SIGPIC][/SIGPIC]
  • Grippieluver - Lost City
    Grippieluver - Lost City Posts: 9,807 Arc User
    edited December 2009
    donuts, ur a bit late arent ya?
    [SIGPIC][/SIGPIC]Thankiez to Dorset for the sig!

    MagicHamsta will remain in our hearts forever

    P.S. I am a female venomancer ^^ I know it's rare, isn't it?
  • lotsadonuts
    lotsadonuts Posts: 0 Arc User
    edited December 2009
    If the late comment is reference to necroing the thread then no it is still relevant ingame and as much of an issue as when i started playing. With respect to hamsta's comment, the problem as i see it is not mana regen during instances (assuming cleric is only healing and not attacking as well), it is with questing.
  • Taranta - Dreamweaver
    Taranta - Dreamweaver Posts: 387 Arc User
    edited December 2009
    Venos have multiple spells that regen mana.

    Umm...what? As far as I'm aware, there's only 1 skill to regain mana in the venomancer arsenal. Nature's Grace, which will only give up to 50% when it's maxed...and the cooldown is enormous. You might want to look into things before declaring something.

    Also, soul transfusion doesn't really count as a regenerative skill, simply because it only swaps the hp and mp percentage values. Regenerative connotates something without negative effect. If i'm down to 10% mana, but still 100% hp, I can use soul transfusion and get 100% mana, true, but I've only got 10% hp to work with.

    I've got a cleric, never had problems with mana...ever. In fact since I'm a pure mag. build, most of the time I'm regaining mana as fast as I use skills. I gather all the potion drops, so if I'm low, I can get a quick boost. And monsters drop them MORE than enough...
    I shall dominate the Dreamweaver server through the use of Baked goods...and only baked goods.^^[SIGPIC][/SIGPIC]

    Venomancers are Female. Barbarians are male. It will forever be this way. So suck it up and deal with it already.
  • lotsadonuts
    lotsadonuts Posts: 0 Arc User
    edited December 2009
    I play a venomancer and cleric I know exactly what I am talking about soul transfusion coupled with health regenerating spells enable the venomancer to continually fight mobs and cast spells without the need to meditate or use apothecary. While I don't have consume spirit yet the description implies that it also can be used to regenerate mana. I stated that these spells regenerate mana which is accurate whether they also have a detrimental impact as well does not alter the fact that mana is regenerated. Your argument rests on feeble semantics.
  • Raviste - Heavens Tear
    Raviste - Heavens Tear Posts: 288 Arc User
    edited December 2009

    I've got a cleric, never had problems with mana...ever. In fact since I'm a pure mag. build, most of the time I'm regaining mana as fast as I use skills. I gather all the potion drops, so if I'm low, I can get a quick boost. And monsters drop them MORE than enough...

    May I ask your cleric's level? I'm a pure mag build with about 10k MP, my regen rate is 60+ MP/sec (never really accurately measured), and my mana pool is gone in about 2-3 mins of attacking. At high level the normal mana pots just don't cut it in instances anymore; I had to switch over to the 5k MP pots for enough MP to maintain my role in a squad--heal, debuff, and damage dealing. Clerics skills' are highly mana-intensive, and the sage/demon versions of Ironheart, Spirits Gift, and Celestial Guardian are by no mean easy to come by. I can understand the OP's concern when he made this thread, and whoever called him a "lazy ****" can just roll a cleric to a respectable level and see how your MP regen is.
    [SIGPIC][/SIGPIC]

    Retired - Radiance
  • HexOmega - Dreamweaver
    HexOmega - Dreamweaver Posts: 2,342 Arc User
    edited December 2009
    the clerics i see tend to have lots of vit
    that causes them to have less mana and less mp recovery...

    blaming wizards to be squishie and qqing about mana problems :o


    true: veno uses like no mana at all
    (my lvl40 veno never used a single mp-pot, +i played on a 85~veno char, spam-healing the pet didnt affect the mana-bar at all..)

    wiz has (with water-shield) +10 mp recovery
    and ~60% more maximum mp > double spark recovers 10% of your maximum mp = less mp burned :P
    (undine every 15 seconds for a cleric-ish mana-burning -.-)

    clerics cant double/tripple spark all the time ... > in BB=? xD



    well, clerics have other advantages... (i think its pretty fair >.> *hides*)
    i like potato
  • Taranta - Dreamweaver
    Taranta - Dreamweaver Posts: 387 Arc User
    edited December 2009
    May I ask your cleric's level? I'm a pure mag build with about 10k MP, my regen rate is 60+ MP/sec (never really accurately measured), and my mana pool is gone in about 2-3 mins of attacking. At high level the normal mana pots just don't cut it in instances anymore; I had to switch over to the 5k MP pots for enough MP to maintain my role in a squad--heal, debuff, and damage dealing. Clerics skills' are highly mana-intensive, and the sage/demon versions of Ironheart, Spirits Gift, and Celestial Guardian are by no mean easy to come by. I can understand the OP's concern when he made this thread, and whoever called him a "lazy ****" can just roll a cleric to a respectable level and see how your MP regen is.

    Well, truthfully, my cleric is only in the 3x range. That might be why I'm not having mana troubles yet...honestly, I still had more issues with mana on my bm, which was only leveled to the 2x's before I got sick of him. Cleric went a little longer, and he's still on the back burner because I did have fun, but I just got tired of seeing countless "rez plx" pms because I ran by. Just go to town! I'm not your healbot!b:angryb:angryb:surrender
    I shall dominate the Dreamweaver server through the use of Baked goods...and only baked goods.^^[SIGPIC][/SIGPIC]

    Venomancers are Female. Barbarians are male. It will forever be this way. So suck it up and deal with it already.