halloween packs
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Lordgothic - Heavens Tear
Posts: 5 Arc User
omg spent 1 mill and got an ornement pack but guess what cant open it cause jolly jones is not fixed yet so again the event was a waste of money and time ..b:angry the next event that comes i wont waste the money or time on it...
b:angryb:angryb:angryb
b:angryb:angryb:angryb
Post edited by Lordgothic - Heavens Tear on
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Comments
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Lordgothic - Heavens Tear wrote: »omg spent 1 mill and got an ornement pack but guess what cant open it cause jolly jones is not fixed yet so again the event was a waste of money and time ..b:angry the next event that comes i wont waste the money or time on it...
b:angryb:angryb:angryb
Exactly. At least not 100k. The quest should be fixed before more items are added. How long does it take to fix a bug in a quest?0 -
Thats what you get when you play a game that is licensed out0
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inb4lock. You should sell the box. It probably wont have anything good in it.[SIGPIC][/SIGPIC]
Thank you Forsakenx for the picture. b:thanks0 -
Hagrid - Dreamweaver wrote: »How long does it take to fix a bug?
1 - It took them a month to fix a bug in one room of the cube of fate.
2 - They still have not fixed the bug in the Forrest Ruins event after two years.[SIGPIC][/SIGPIC]
Thanks Brit for the sig b:laugh0 -
Blancheneige - Heavens Tear wrote: »1 - It took them a month to fix a bug in one room of the cube of fate.
2 - They still have not fixed the bug in the Forrest Ruins event after two years.
Wow, we just celebrated one year anniversary packs and now we just hit two years?[SIGPIC][/SIGPIC]0 -
Nastassiya - Sanctuary wrote: »Wow, we just celebrated one year anniversary packs and now we just hit two years?
This game is like 5 years old now.
Some people here played on other versions before, so they saw events working before they were disabled for one reason or the other.
Like Forrest Ruins, Monthly Horse Race, Yearly Horse Race, City Arenas, Archosaur Invasions (the real thing, not what they made on this version)...
-[SIGPIC][/SIGPIC]
Thanks Brit for the sig b:laugh0 -
Blancheneige - Heavens Tear wrote: »Like Forrest Ruins, Monthly Horse Race, Yearly Horse Race, City Arenas, Archosaur Invasions (the real thing, not what they made on this version)...
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Agreed, +1, whatever you want to put here.
What I wouldn't give for PWI to drop a juicy boss in the middle of the West District like a couple of other servers do. That would bring either a lot of QQ, a lot of roflcopters, or a lot of "AWESOME"
... Or maybe all of them together.[SIGPIC][/SIGPIC]0 -
Airyll - Dreamweaver wrote: »Agreed, +1, whatever you want to put here.
What I wouldn't give for PWI to drop a juicy boss in the middle of the West District like a couple of other servers do. That would bring either a lot of QQ, a lot of roflcopters, or a lot of "AWESOME"
... Or maybe all of them together.[SIGPIC][/SIGPIC]
Thank you Forsakenx for the picture. b:thanks0 -
AlbireoTwo - Lost City wrote: »In my favorite anime they do that (.****//AI buster, which is the book). Every month or so they have a really strong boss and mobs attack cities. The players then have to defeat the boss. It would be fun if they added that to this game.
Behold the PW solution for this problem: Purchase!
Once 1000 players bought an attack-Archosaur-card from the cash shop for 5 golds, the mob spawns. Ofc the timer counting the cards would be bugged for the first couple of weeks...
b:chuckleCervantia BM 100 / Calivthel Cleric 101 / Davinella Archer 9x
Kachengy Seeker 8x / Pianna Wizard 8x
I need neither goons nor powerleveling.
Addicted to PW since Mai 09.
Factionless.0 -
Cervantia - Sanctuary wrote: »Behold the PW solution for this problem: Purchase!
Once 1000 players bought an attack-Archosaur-card from the cash shop for 5 golds, the mob spawns. Ofc the timer counting the cards would be bugged for the first couple of weeks...
b:chuckle
The sad thing is, if we wanted any real events like that... this is probably the way the devs would implement for PWI to have such an event. >>
Although that said, we pay for a mob to invade Archosaur? Isn't there some irony in that given we then kill the mob to (as the NPCs in the game would say, anyway) "protect" the place? XD Treason![SIGPIC][/SIGPIC]0 -
Airyll - Dreamweaver wrote: »Isn't there some irony in that given we then kill the mob to (as the NPCs in the game would say, anyway) "protect" the place? XD Treason!
That brings me to another idea: Why save Archosaur from beeing crushed? Let the world boss kill all scam shops, auktioneers and daily quest givers - the place is full of neverending sin! SIN I SAY!!
Oh... but please let the seamtress live, I need her here and there... b:surrenderCervantia BM 100 / Calivthel Cleric 101 / Davinella Archer 9x
Kachengy Seeker 8x / Pianna Wizard 8x
I need neither goons nor powerleveling.
Addicted to PW since Mai 09.
Factionless.0 -
yeah im not gonna gamble on a broken game LOL0
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