Stats? Help please

LilithPaige - Dreamweaver
LilithPaige - Dreamweaver Posts: 127 Arc User
edited August 2009 in Cleric
Need a little help with my stats please. I am finding I dont have enough magic and so thinking about doing a re-set. Im a lv 46. I tend to solo grind and like being able to attack things myself, but also want to be able to heal tank in FB's effectively. I tend to wear charms 90% of the time, so dont die too easily. My current points allocation is as follows, please advise what you think I should be on;

Vitality 38
Stength 45
Magic 117
Dexterity 45
When i started, i just spread everything evenly - PW is first game I have played like this so I didnt really know where to start, I got to like 30 each and realized I did wrong, so have focused on Mag since then. But I think I screwed it up too much from the start.
Post edited by LilithPaige - Dreamweaver on

Comments

  • Warmechanism - Harshlands
    Warmechanism - Harshlands Posts: 75 Arc User
    edited August 2009
    Bad choice of stats. PW has very strict stat allocation. Mess around with it and you cant wear armor or weapons.

    First you should not have dex if you dont wear light armor (archer type).
    If you put dex then you can't put vit.

    Here's what you need to know:
    Every lvl you get 5 stat points. To make it easier start using them every 2 lvls so you can get the right picture. Work with 10 points every 2 lvls.

    These requirements are carved in stone:

    To wear the latest magic armor you need 5mag 1str every 2 lvls.

    To wear the latest light armor you need 2str 2dex every 2lvls.

    To wear the latest heavy armor (not your case, your cleric) you need 5str 1dex every 2 lvls.

    Now weapons. Magic classes only wield magic weapons as you know.

    To wear the latest magic weapon you need 6mag 1str every lvl.

    Here are the most common and arguably the best builds for magic classes and especially for cleric:
    1.Vit build considered the best, cause it gives huge survivability:
    3vit 6mag 1str every 2lvls (see how this build covers the need for arcane armor and magic weapons?)
    2.Full magic, hits a little harder but dies fast.
    9mag 1str every 2lvls
    3.Light armor build, wear archer armor to gain more physical defense (and lose magic defense). Hits as hard as vit build but crits more often. Magic classes have the advantage over this.
    2str 2dex 6mag.
    Any improvisation messes up your equips, vit etc.
    If you restat do the calculations based on the builds above and see how much of each you need for your lvl.
    [SIGPIC][/SIGPIC]
    Instant chaos with a turn of a key.
  • LilithPaige - Dreamweaver
    LilithPaige - Dreamweaver Posts: 127 Arc User
    edited August 2009
    That is really helpful thank you! I did read the guides before posting, but I was getting so confused with it all! This was perfect.
    Thank you!