My 2 penny sugestion
tchp
Posts: 25 Arc User
HI all,
I would like to see the followig thing :
1 - More tracking point I could use about 10 tracking point instead of 5.
2 - Scroll to unlearn skill/spell like the one to free hability point.
3 - Scroll to increase item drop %. Like money but for item.
4 - Fight resolution on local computer. Instead of network. *
5 - Teleportation devise. **
6 - Track a caracter like the squad leader, faction only so there is no hunting.
* What I'm thinking is that when I start a fight whit a monster, my computer could take over all aspect of the fight and send the result at the end to the server. That way there would not be lag during the fight, only at the end of the fight.
** I'm thinking that it could be a way to reach player faster then flying. Bt not to make quest faster. It could teleport me whit a squad so that we can be together faster. Or teleport to a dead caracter to revive him. I'm sure this can be balance whit a cost ration so that it would not be abuse.
I would like to see the followig thing :
1 - More tracking point I could use about 10 tracking point instead of 5.
2 - Scroll to unlearn skill/spell like the one to free hability point.
3 - Scroll to increase item drop %. Like money but for item.
4 - Fight resolution on local computer. Instead of network. *
5 - Teleportation devise. **
6 - Track a caracter like the squad leader, faction only so there is no hunting.
* What I'm thinking is that when I start a fight whit a monster, my computer could take over all aspect of the fight and send the result at the end to the server. That way there would not be lag during the fight, only at the end of the fight.
** I'm thinking that it could be a way to reach player faster then flying. Bt not to make quest faster. It could teleport me whit a squad so that we can be together faster. Or teleport to a dead caracter to revive him. I'm sure this can be balance whit a cost ration so that it would not be abuse.
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