Gm Confirnmation needed/pked drop rate

lazor
lazor Posts: 36
edited August 2008 in General Discussion
As a white named character Id like to no what is the % on the drop rate for being pked. Last nite we had a 30 min mid air battle..and i was horrified by what was droped. I dropped all my money after i was killed (yes i was a white name) the person who killed me was red named.

The Healer whas also white and he droped a bracer and 2 fruits.. the person who pked him was red named..

Then we reversed our stratagy and killed the red named person..4 times and he droped nothing!!!! all 4 times. Now I realise he could have dolls or that binding thing on him.

But why r white named players dropping SOO much..i have never seen this happen before. In pw-my the drop rate for white named drops upon death was 1%... why would a white named player get penilized like this. Please confirm drop rate GM..i need to confirm this to my guild mates.
Post edited by Unknown User on

Comments

  • ren
    ren Posts: 662 Arc User
    edited August 2008
    They aren't going to say because they either have an NDA or dont ****ing care.

    http://pwi-forum.perfectworld.com/showthread.php?t=13141
    I already asked this and got flamed by stupid know-it-all fools

    This seriously needs to be verified by an admin, this is of interest to RQ too as someone has posted a clearly wrong chart on our forum.
    [SIGPIC][/SIGPIC]
    Official PWI irc: (mirc command, opens in a new window and won't interfere with any servers you're already on) /server -m irc.deltaanime.net -j #pwint
  • smeckytozak
    smeckytozak Posts: 19 Arc User
    edited August 2008
    Yea id like to no about this too
  • oo7
    oo7 Posts: 60 Arc User
    edited August 2008
    I believe that drop rates of a white player must be determined by how many binded equipment the PK-ers have. If all the equipments are binded, then it's fair to have no drop from the victims. No risk = no gain ?
    [SIGPIC][/SIGPIC]
    I will be your angel
    Protecting you from heaven
  • lazor
    lazor Posts: 36
    edited August 2008
    Yea..i remember ur post ren i had my eye on it waiting for an answer by someone intellegent but now its getting really close to OB and The Empire guild and RQ both need to make a decison as to what server.. OR at the very least we need to NO!!!! Can a GM please confirm drop rate
  • irbis
    irbis Posts: 294 Arc User
    edited August 2008
    would be cool to know.
    my support
    There exist only three beings worthy of respect:
    the priest, the soldier, the poet.
    To know, to kill, to create.
    -severan
  • darknin
    darknin Posts: 0 Arc User
    edited August 2008
    lol if you dont want to lose drops and cant afford the binds then just turn the computer off or quit the game before you die:cool:, and the GM's probably arent gonna confirm the drop rate until OB
  • lazor
    lazor Posts: 36
    edited August 2008
    darknin wrote: »
    lol if you dont want to lose drops and cant afford the binds then just turn the computer off or quit the game before you die:cool:, and the GM's probably arent gonna confirm the drop rate until OB

    dont u think thats putting the cart before the horse... OB= we already picked our server and we have already grinded to lvl 20 to make our guild. This needs confirmation BEFORE the above happens, Some of the guilds here that Do care about their guild need to no this...
  • oo7
    oo7 Posts: 60 Arc User
    edited August 2008
    We do not want a F2P MMO that force players to buy their way in with cash. Look at mabinogi and other F2P games which you must pay to be playable.

    it's a common sense that we cannot "pay off" the risk all the time. No risk = no gain.
    [SIGPIC][/SIGPIC]
    I will be your angel
    Protecting you from heaven
  • godcrusher
    godcrusher Posts: 0 Arc User
    edited August 2008
    I know, it's a bit harsh dropping your **** cause you got **** >.>
  • lazor
    lazor Posts: 36
    edited August 2008
    oo7 wrote: »
    I believe that drop rates of a white player must be determined by how many binded equipment the PK-ers have. If all the equipments are binded, then it's fair to have no drop from the victims. No risk = no gain ?


    I understand what u r saying.. assuming the red name had bindings on ( a fair assumption as he never dropped a thing in the 4 deaths that he took from us) then why did the white named players drop when we were killed? no risk=no gain? there goes that theory out the window.
  • oo7
    oo7 Posts: 60 Arc User
    edited August 2008
    lazor wrote: »
    I understand what u r saying.. assuming the red name had bindings on ( a fair assumption as he never dropped a thing in the 4 deaths that he took from us) then why did the white named players drop when we were killed? no risk=no gain? there goes that theory out the window.

    I am just saying that I do not like the current PvP item drops system whatever it is by stating the one i believe is a better replacement.
    [SIGPIC][/SIGPIC]
    I will be your angel
    Protecting you from heaven
  • lazor
    lazor Posts: 36
    edited August 2008
    Yes i understand what u r saying..i wish it were so.. but u cant bind Gold to urself and thats just 1 of the things that dropped.
  • godcrusher
    godcrusher Posts: 0 Arc User
    edited August 2008
    There shouldn't be any drop rate for PKs, both sides, or at least not for the defender, he should get self defense rights.
  • oo7
    oo7 Posts: 60 Arc User
    edited August 2008
    from the victim side, a self defense killing should be rewarded with a drop from the PK-er

    but from the PK-er side, Kililing a white-tag should be awarded with something. Either something reasonable drop from the white-tag player or something not from the victim.

    that's my idea
    [SIGPIC][/SIGPIC]
    I will be your angel
    Protecting you from heaven
  • irbis
    irbis Posts: 294 Arc User
    edited August 2008
    oo7 wrote: »
    from the victim side, a self defense killing should be rewarded with a drop from the PK-er

    but from the PK-er side, Kililing a white-tag should be awarded with something. Either something reasonable drop from the white-tag player or something not from the victim.

    that's my idea

    EXPIRIENCE POINT!!!!!!!!
    (not like anybody will add this but w.e, its not like posting this cost me much lol )
    There exist only three beings worthy of respect:
    the priest, the soldier, the poet.
    To know, to kill, to create.
    -severan
  • karmelia
    karmelia Posts: 0 Arc User
    edited August 2008
    irbis wrote: »
    EXPIRIENCE POINT!!!!!!!!

    They will not change the PvP/PK system anytime soon.
    Frankieraye said : "we can promise that we will work to improve all facets of community, engineering, and customer service to ensure that something like this doesn't happen again."


    (We are still waiting to see any improvements or changes beign implemented. More empty promises from PWI?)
  • darkeva
    darkeva Posts: 4 Arc User
    edited August 2008
    I've never heard that you could drop gold -.-. Unless I get confirmation from a GM or from other players' first hand accounts, I'm still going to assume that gold doesn't drop..
    godcrusher wrote: »
    There shouldn't be any drop rate for PKs, both sides, or at least not for the defender, he should get self defense rights.
    PWI, although a F2P, is still used to make money. They've already accommodated those who would rather not lose their items or simply rather not get PKed with the PvE servers. By removing drop rates entirely, PWE would lose a part of their income and IMO a valuable part of the PvP servers.
    oo7 wrote: »
    from the victim side, a self defense killing should be rewarded with a drop from the PK-er

    but from the PK-er side, Kililing a white-tag should be awarded with something. Either something reasonable drop from the white-tag player or something not from the victim.

    that's my idea

    Isn't that pretty much already the system...
  • huli
    huli Posts: 2 Arc User
    edited August 2008
    As much as i see it, there is always a PvE server... Furthermore i would agree on the thing that the white named player would had a very very slim chance of drop and PKer would have a lot higher chance on any of his/her equipment.
  • irbis
    irbis Posts: 294 Arc User
    edited August 2008
    karmelia wrote: »
    They will not change the PvP/PK system anytime soon.
    (not like anybody will add this but w.e, its not like posting this cost me much lol )
    ..........
    There exist only three beings worthy of respect:
    the priest, the soldier, the poet.
    To know, to kill, to create.
    -severan
  • anima
    anima Posts: 5 Arc User
    edited August 2008
    I did pk white name, and get nothing in other server. I was happy, the fun to kill them is enough for me, and I don't want any item from them. It is pathetic when you kill them and loot something. Are you a freaking robbers? PKers have some pride too (RQ mems must like this ^^, they have their pride.)
    But when I kill a red name, at least I have a replacement doll ( back then, no one have soul bound items). I was happy too, and that PKers know they will drop something. It's fair for both side.
    Confirm the rate please. It is need for both side.
    I don't want to pick up anything from the white name I killed, but have to do so to avoid anyone pick it up, then have to write his IGN down, then mail it back to him... Cost too much time to do this.
    Why...so...serious?

    [SIGPIC][/SIGPIC]
  • kuukai
    kuukai Posts: 106 Arc User
    edited August 2008
    darknin wrote: »
    lol if you dont want to lose drops and cant afford the binds then just turn the computer off or quit the game before you die:cool:, and the GM's probably arent gonna confirm the drop rate until OB

    *reminds me of forceloggers*

    its not cool it just shows how lame can you be..force logging is the worst aspect of pvp

    -10 for bad suggestion
    [SIGPIC][/SIGPIC]
  • godcrusher
    godcrusher Posts: 0 Arc User
    edited August 2008
    Bad idea, now you giving people ideas >.<
  • darknin
    darknin Posts: 0 Arc User
    edited August 2008
    oo7 wrote: »
    We do not want a F2P MMO that force players to buy their way in with cash. Look at mabinogi and other F2P games which you must pay to be playable.
    mabinogi is so good though:D

    it's a common sense that we cannot "pay off" the risk all the time. No risk = no gain.
    kuukai wrote: »
    *reminds me of forceloggers*

    its not cool it just shows how lame can you be..force logging is the worst aspect of pvp

    -10 for bad suggestion

    its a way for people not to loose items if PWI doesnt change the drop system