FURTHER UPGRADE TO UCH NECESSARY
dbfarmer1#6868
Posts: 92 Arc User
13 primordial bloods/6 barbaric blood
these are the current numbers on it..
i proposed to make it 26 primordial bloods/12 barbaric blood per run.
quest requirements stays the same. quest stays the same.
boss on the other hand needs tweaking. lower the hp by half. pyrex and the 2 dragons...
on wind quest make it 5 to be able to dig.. quest only needs 25 exposed dragons to dig.
exposed dragons damaged tweaked to 1 damage so cleric on dig site don't die easily.
this will make things faster.and lot of people will do it for sure even gearless noobs will do it...
these are the current numbers on it..
i proposed to make it 26 primordial bloods/12 barbaric blood per run.
quest requirements stays the same. quest stays the same.
boss on the other hand needs tweaking. lower the hp by half. pyrex and the 2 dragons...
on wind quest make it 5 to be able to dig.. quest only needs 25 exposed dragons to dig.
exposed dragons damaged tweaked to 1 damage so cleric on dig site don't die easily.
this will make things faster.and lot of people will do it for sure even gearless noobs will do it...
0
Comments
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exposed dragons damaged tweaked to 1 damage so cleric on dig site don't die easily.
I just have my barb tank it instead ^^ with cleric doing non heal-agro skills ^^13 primordial bloods/6 barbaric blood
these are the current numbers on it..
i proposed to make it 26 primordial bloods/12 barbaric blood per run.
To be honest this instance died earlier on before the amount of bloods it gives was doubled from 7 primal bloods to 13, AND added barbaric bloods. It died because people stopped needing to do that instance, so the only people that needed uch didn't know the mechanics -> many fail runs -> give up.
Adding it to part of the chaotic culti chain and adding babaric bloods to it and neumas has helped revive this instance quite a lot. But from what I see you are asking, you are asking for a change which has not long been implemented already!0
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