Please raise AH cap as well as coin cap

dregenfox
dregenfox Posts: 713 Arc User
The new expansion increased AH coin cap and bag cap to 1 billion coins, but left the max gold auction price at 3999900. This makes it nearly impossible for most people to buy gold because people are dumping all their coins into the AH and buying massive amounts of gold at once.

I understand PWI has to make money, but making it harder for people to trade gold between each other is not the way to do it. Please lift the auction cap, or put the coin limit back down to 200 million.

Comments

  • baseaddress
    baseaddress Posts: 202 Arc User
    Kaly, sell to us several thouthand gold via AH for decrease demand. It's impossible to buy gold now.
  • dregenfox
    dregenfox Posts: 713 Arc User
    edited April 2017
    I really just want to go back to the old days where you could actually buy gold *NOW* if you were willing to pay a premium for it, or save a little and get the gold in about an hour. Waiting 2-3 days for gold or watching an entire order expire just makes this game needlessly frustrating, and is actually bad for PWI's bottom line because it makes it unattractive to buy gold and sell it on AH for coins, since the sale price is kept artificially low.

    ATM with increased coin bag cap everyone loses (even PWI) except for the lucky 3-4 rich people who logged onto the server first and put in an order for 249 gold. That makes absolutely no sense.
  • scruncy
    scruncy Posts: 458 Arc User
    edited April 2017
    Big NO for raising the cap of 3.99m. Price of Gold would just move forward the next cap and then you got the same situation.
    It would also have a negative effect on the gold sold in AH.
    Example: someone needs 100m coins, he has to sell 25gold today. If the coin cap is lets say 8m and he needs 100m, he just has to sell 12.5gold. So raising the coin cap would actually lower the amount of gold bought from pwi and sold in AH= pwi looses.
    There is only one solution: Remove the time limit of your order. Your order should not run out after 3 days.
    Then people can dump as much coins into AH as they wish, they just have to wait untill its their turn.
    Time limit makes no sense anyways. If you go to a shop and you have to wait in line at the cashier, nobody tells you after 10min, your time is up go to the end of the line again and try again.
  • perrion
    perrion Posts: 165 Arc User
    scruncy wrote: »
    There is only one solution: Remove the time limit of your order. Your order should not run out after 3 days.

    This is an AWFUL idea.

    That would only serve to gum up the entire gold auction were it would take weeks to get your bid in. The gold market would grind to a halt.


    I would like to see the coin limit for gold reduced, ideally to just a bit more than the old 200m, something like 210m. This would allow one to buy in full 50 gold chunks rather than 49.

  • dregenfox
    dregenfox Posts: 713 Arc User
    edited April 2017
    scruncy wrote: »
    Big NO for raising the cap of 3.99m. Price of Gold would just move forward the next cap and then you got the same situation.
    It would also have a negative effect on the gold sold in AH.
    Example: someone needs 100m coins, he has to sell 25gold today. If the coin cap is lets say 8m and he needs 100m, he just has to sell 12.5gold. So raising the coin cap would actually lower the amount of gold bought from pwi and sold in AH= pwi looses.
    There is only one solution: Remove the time limit of your order. Your order should not run out after 3 days.
    Then people can dump as much coins into AH as they wish, they just have to wait untill its their turn.
    Time limit makes no sense anyways. If you go to a shop and you have to wait in line at the cashier, nobody tells you after 10min, your time is up go to the end of the line again and try again.

    So if we put in a price limit so that cashiers cannot charge more than $50 for an authentic 16 carat diamond ring, that would make sense? Anyone who wants the ring would have to be put into a lotto against 1 billion other people, and you'd have to wait 10 years to get a ring. Eventually, there would be no rings, because it no longer becomes worth it for diamond miners to stay in business.

    Price controls make no sense, that's why no other game except PWI does it.

    Trust me, if PWI raises the gold cap, they will get more people buying gold, and people will have a much easier time buying gold and getting it to take advantage of all the spend promos. Here's the basic problem, I'll even highlight it for you.

    There are hundreds of people literally sitting on billions of coins, and conversely, hundreds of poor players who would buy gold and sell on AH if they could get more than 4m coin for it. Instead, they sit on gold and wait for spend promos, then flood the catshop market with mass amounts of useless items no one wants to buy, because it's just not worth it to sell gold. Does that sound like a familiar situation on your server?
  • scruncy
    scruncy Posts: 458 Arc User
    edited April 2017
    you dont get it do you? If they raise the cap, gold is just sold at the next cap. So, instead of having 3k bids on 4m you would have 3k bids on the next cap. As you said, there are people sitting on billions of coins, it would make no difference if they raise the cap except you dont need to charge that much anymore to get coins if you need them. And its not the poor people who sit on gold, its the rich one's who wait for NP spend promo to flood the market with useless items.

    And @perrion, I rather wait 1 week to get my gold then see my bid expire for 3weeks in a row
  • perrion
    perrion Posts: 165 Arc User
    edited April 2017
    scruncy wrote: »
    you dont get it do you? If they raise the cap, gold is just sold at the next cap. So, instead of having 3k bids on 4m you would have 3k bids on the next cap. As you said, there are people sitting on billions of coins, it would make no difference if they raise the cap except you dont need to charge that much anymore to get coins if you need them. And its not the poor people who sit on gold, its the rich one's who wait for NP spend promo to flood the market with useless items.

    And @perrion, I rather wait 1 week to get my gold then see my bid expire for 3weeks in a row

    You'd be lucky if it was only 1 week. I don't know what server you are on, but on TT, expired bids were a rarity. I haven't had one expire in months. I heard that some were losing bids during that last spend promo, when they dropped the 12* bomb, but I even managed to get through that unscathed, buying 250 gold w/o a single lost bid.


    The problem with raising the gold cap is the constant flood of Spend Promos. They warp any semblance of a normal supply/demand system. Raising the cap would just mean that these promos lose value. People are already selling off goods at below cost due to these promos. An increased max bid would just mean you'd have to sell even further below cost.
  • phantomforce#4598
    phantomforce#4598 Posts: 397 Community Moderator
    dregenfox wrote: »
    There are hundreds of people literally sitting on billions of coins, and conversely, hundreds of poor players who would buy gold and sell on AH if they could get more than 4m coin for it. Instead, they sit on gold and wait for spend promos, then flood the catshop market with mass amounts of useless items no one wants to buy, because it's just not worth it to sell gold. Does that sound like a familiar situation on your server?

    I'll play devil's advocate here.

    What happens to the newer people, or people without large quantities of coin, who might like to buy gold? They'll never be able to purchase gold ever if the price continues to escalate.

    In my opinion, something needs to be done to seriously take coins out of the ecomony without negatively impacting the FTP players. Every game I've seen where the coin surplus skyrockets like this dies a swift death. We need a more balanced and standardized economy without the inflation.

    I think good luck on fixing that though. Most world economies haven't figured it out. Those who have money will always take advantage of those who don't.​​
  • dregenfox
    dregenfox Posts: 713 Arc User
    edited April 2017
    dregenfox wrote: »
    There are hundreds of people literally sitting on billions of coins, and conversely, hundreds of poor players who would buy gold and sell on AH if they could get more than 4m coin for it. Instead, they sit on gold and wait for spend promos, then flood the catshop market with mass amounts of useless items no one wants to buy, because it's just not worth it to sell gold. Does that sound like a familiar situation on your server?

    I'll play devil's advocate here.

    What happens to the newer people, or people without large quantities of coin, who might like to buy gold? They'll never be able to purchase gold ever if the price continues to escalate.

    In my opinion, something needs to be done to seriously take coins out of the ecomony without negatively impacting the FTP players. Every game I've seen where the coin surplus skyrockets like this dies a swift death. We need a more balanced and standardized economy without the inflation.

    I think good luck on fixing that though. Most world economies haven't figured it out. Those who have money will always take advantage of those who don't.​​

    You're basically advocating for a form of socialism by putting price ceilings on everything.

    That money that goes into AH doesn't just disppear - it gets transferred to someone who actually NEEDS the coin to buy something. Uncap gold, and people will start selling.

    Guess who that person is? Someone who wants to gear up. Guess what they're going to buy w/ the money they got from AH? Supply tokens, TT mats, FSP coins. Basically everything that a F2P person depends on.

    But because of price controls that person doesn't sell gold - he decides to horde it instead for spend promos, then crams all the useless stuff he bought in his catshop. Except no one is buying from catshop because no one needs that stuff. The people sitting on billions of coin who also aren't buying, because they already finished their gears.

    There's enough useless inventory and big notes sitting in catshops right now to buy every single player on the server R9rr +11.

    So what are F2p players' only option? They farm and farm, then buy the packs from the rich players' massive inventories and hope to get lucky.


    Make money flow freely, and people will actually start buying stuff and upgrading gears, rather than this horrible hoarding economy we have now.
  • nunuator
    nunuator Posts: 455 Arc User
    Simple solution...

    GM sells gold at a set price of 5mill per piece..
    The player version is still capped at 4mill per gold.

    People with a heavy amount of coin will have no issue with paying the 1mill extra in fees for the gold since they are guaranteed it and they can use and spend when they please.

    If you want guaranteed gold at a cheap price to spend. Use the homestead feature to buy gold from players. Have the seller limit the people who can enter homestead and put up 50 gold (max amount), you log 5 toons on the same account and like magic you have 50 gold. Only downside to this is that most of the players willing to loose out on spend promo's are asking the amount of 5mill per gold through the homestead feature which is not that bad seeing that you get a +10,11 and 12 star orb for 250mill in fees after you sell the gold or spend it.
  • dregenfox
    dregenfox Posts: 713 Arc User
    edited April 2017
    nunuator wrote: »
    Simple solution...

    GM sells gold at a set price of 5mill per piece..
    The player version is still capped at 4mill per gold.

    People with a heavy amount of coin will have no issue with paying the 1mill extra in fees for the gold since they are guaranteed it and they can use and spend when they please.

    If you want guaranteed gold at a cheap price to spend. Use the homestead feature to buy gold from players. Have the seller limit the people who can enter homestead and put up 50 gold (max amount), you log 5 toons on the same account and like magic you have 50 gold. Only downside to this is that most of the players willing to loose out on spend promo's are asking the amount of 5mill per gold through the homestead feature which is not that bad seeing that you get a +10,11 and 12 star orb for 250mill in fees after you sell the gold or spend it.

    That's not a simple solution, this would literally kill the game's income and result in the shutdown of all servers. You can't just give out gold without having people pay real money for it.

    GM just selling gold would basically mean giving out $10000+ in gold with 0 income.

    @kalystconquerer#0876 any word on a possibility of lifting the cap? ATM it's not possible for the majority of the playerbase to buy any gold.
  • baseaddress
    baseaddress Posts: 202 Arc User
    They can make just one per month coin sink. 5000g x 4000000coins = 20b coins away from the game.
  • jsxshadow
    jsxshadow Posts: 1,414 Arc User
    dregenfox wrote: »
    nunuator wrote: »
    Simple solution...

    GM sells gold at a set price of 5mill per piece..
    The player version is still capped at 4mill per gold.

    People with a heavy amount of coin will have no issue with paying the 1mill extra in fees for the gold since they are guaranteed it and they can use and spend when they please.

    If you want guaranteed gold at a cheap price to spend. Use the homestead feature to buy gold from players. Have the seller limit the people who can enter homestead and put up 50 gold (max amount), you log 5 toons on the same account and like magic you have 50 gold. Only downside to this is that most of the players willing to loose out on spend promo's are asking the amount of 5mill per gold through the homestead feature which is not that bad seeing that you get a +10,11 and 12 star orb for 250mill in fees after you sell the gold or spend it.

    That's not a simple solution, this would literally kill the game's income and result in the shutdown of all servers. You can't just give out gold without having people pay real money for it.

    GM just selling gold would basically mean giving out $10000+ in gold with 0 income.

    @kalystconquerer#0876 any word on a possibility of lifting the cap? ATM it's not possible for the majority of the playerbase to buy any gold.

    Actually, I think @nunuator 's idea is ingenious. Perfect, brilliant.

    Sure, in the beginning PWE would lose a little bit of money (they can cap their gold at 6m as well, wouldnt matter much but I doubt they would lose alot) but this would completely kill off the enourmous amounts of coins that are stored in ppl's bags..especially with the spend promos coming...some people by like "oh I need just that card but I dont even have 100 gold but I got sooo much coins..well nvm I just buy it for 6m a pop and get my card" or when people just dont wanna wait for others to sell and instantly wanna get their gold (impatient ppl like me for example =P). There is literally no better coins sink idea I've ever heard. There are no negative effects on the economy (as the majority of gold is spend on packs anyways...and packs are a dead weight for the most part) and I cant see PWE losing alot of money (at least they dont earn anything when the game finally dies, so they better work against that).

    @kalystconquerer#0876 give @nunuator a medal and perform this beautiful idea...if you can <3
  • dregenfox
    dregenfox Posts: 713 Arc User
    edited April 2017
    jsxshadow wrote: »
    dregenfox wrote: »
    nunuator wrote: »
    Simple solution...

    GM sells gold at a set price of 5mill per piece..
    The player version is still capped at 4mill per gold.

    People with a heavy amount of coin will have no issue with paying the 1mill extra in fees for the gold since they are guaranteed it and they can use and spend when they please.

    If you want guaranteed gold at a cheap price to spend. Use the homestead feature to buy gold from players. Have the seller limit the people who can enter homestead and put up 50 gold (max amount), you log 5 toons on the same account and like magic you have 50 gold. Only downside to this is that most of the players willing to loose out on spend promo's are asking the amount of 5mill per gold through the homestead feature which is not that bad seeing that you get a +10,11 and 12 star orb for 250mill in fees after you sell the gold or spend it.

    That's not a simple solution, this would literally kill the game's income and result in the shutdown of all servers. You can't just give out gold without having people pay real money for it.

    GM just selling gold would basically mean giving out $10000+ in gold with 0 income.

    @kalystconquerer#0876 any word on a possibility of lifting the cap? ATM it's not possible for the majority of the playerbase to buy any gold.

    Actually, I think @nunuator 's idea is ingenious. Perfect, brilliant.

    Sure, in the beginning PWE would lose a little bit of money (they can cap their gold at 6m as well, wouldnt matter much but I doubt they would lose alot) but this would completely kill off the enourmous amounts of coins that are stored in ppl's bags..especially with the spend promos coming...some people by like "oh I need just that card but I dont even have 100 gold but I got sooo much coins..well nvm I just buy it for 6m a pop and get my card" or when people just dont wanna wait for others to sell and instantly wanna get their gold (impatient ppl like me for example =P). There is literally no better coins sink idea I've ever heard. There are no negative effects on the economy (as the majority of gold is spend on packs anyways...and packs are a dead weight for the most part) and I cant see PWE losing alot of money (at least they dont earn anything when the game finally dies, so they better work against that).

    @kalystconquerer#0876 give @nunuator a medal and perform this beautiful idea...if you can <3

    I highly doubt China will ever let people buy cash-shop items with coins. ATM I estimate PWI makes ~$5000-6000 gold/week from just gold sellers per server.

    Their addition of the new key items makes it clear that China does not care about coin inflation, as long as it is sourced from cash shop items.
  • omaks5
    omaks5 Posts: 6 Arc User
    It's difficult to buy gold via the auctioneer after the current (NEVERFALL) update. Coin cap is increased to 1 billion coins, so now players can buy 5 times more gold at a time, than before the update.
    During the long time the demand was greater than supply. Even with the coins limit (200 million) players often received a refund at the auctioneer after 48h time expiration. But after this update the time limit on the purchase of 48 hours remains the same... In most cases all the money now will be returned after the expiration of these 48 hours...
    At the same time when buying 245 gold (max possible amount at a time), the fee is almost 20m coins, which after 48 hours do not return...

    Is there some opportunity to increase the purchase time limit at auctioneer?
  • wildz2
    wildz2 Posts: 91 Arc User
    edited July 2017
    scruncy wrote: »
    There is only one solution: Remove the time limit of your order. Your order should not run out after 3 days.

    Or reduce it.

    Paying the fees on your order expiring after 24h instead of 3 days should keep people from maxing the AH, at the expense of paying too much fee if they do.

    Gives a bit more challenge to gold merchanting.

    EDIT:(oops, didnt see was a necro)