The changes we are making next week are as follows.
Fox Shift: This power may now strike any one target a maximum of 2 times.
Thorn Strike: Base Damage of this power increased by roughly 40%.
Split the Sky: Base Damage of this power increased by roughly 40%. Additionally fixed a bug with the way weapon damage was calculated by this power. There should be no net change from this fix.
Aspect of the Pack: Now correctly grants Combat Advantage to allies instead of only granting it to the Ranger. The Ranger still benefits from this effect as well.
Hawkeye: *REWORK* This power now grants you 15% bonus damage on the next attack. Allies gain half this benefit (based on the rank of the power).
Oakskin: Healing increased by 150%.
Commanding Shot: This power now also gains +10% damage when it ranks up.
Boar Charge: This power now requires a target to be fired.
Electric Shot: Damage increased by roughly 100%. *It should now be in line with Split Shot.*
Clear the Ground: Damage increased by roughly 50%. *It should now be in line with Split Strike.*
Slasher's Mark: Damage increase by 300%.
The changes we are making next week are as follows.
Fox Shift: This power may now strike any one target a maximum of 2 times.
Thorn Strike: Base Damage of this power increased by roughly 40%.
Split the Sky: Base Damage of this power increased by roughly 40%. Additionally fixed a bug with the way weapon damage was calculated by this power. There should be no net change from this fix.
Aspect of the Pack: Now correctly grants Combat Advantage to allies instead of only granting it to the Ranger. The Ranger still benefits from this effect as well.
Hawkeye: *REWORK* This power now grants you 15% bonus damage on the next attack. Allies gain half this benefit (based on the rank of the power).
Oakskin: Healing increased by 150%.
Commanding Shot: This power now also gains +10% damage when it ranks up.
Boar Charge: This power now requires a target to be fired.
Electric Shot: Damage increased by roughly 100%. *It should now be in line with Split Shot.*
Clear the Ground: Damage increased by roughly 50%. *It should now be in line with Split Strike.*
Slasher's Mark: Damage increase by 300%.
Скоро появится опция - заплати овер много денег и закажи плюшку на свой класс или понерфи другого
Хыыы..любители играть ненормально имбанутым классами вечно плакаются)) не знаю как там в эпиках, но на моем лвл нормальный класс. и ходить с лукарями по данжам нормльно. Гораздо лучше чем плуты. вот плутов не брала бы в пати будь моя воля). хуже плута в пве только плут во вражеской пати в пвп))
Комментарии
Лучше побольше плутов в пермастелсе , которые по углам прячутся и ждут пока кто-то уйдет с точки , превращая пвп в беготню от точки А в точку Б .
Все уже от туда бегут, а ты только туда собралась
это не скилл )
Небраска Hunter 16.8
The changes we are making next week are as follows.
Fox Shift: This power may now strike any one target a maximum of 2 times.
Thorn Strike: Base Damage of this power increased by roughly 40%.
Split the Sky: Base Damage of this power increased by roughly 40%. Additionally fixed a bug with the way weapon damage was calculated by this power. There should be no net change from this fix.
Aspect of the Pack: Now correctly grants Combat Advantage to allies instead of only granting it to the Ranger. The Ranger still benefits from this effect as well.
Hawkeye: *REWORK* This power now grants you 15% bonus damage on the next attack. Allies gain half this benefit (based on the rank of the power).
Oakskin: Healing increased by 150%.
Commanding Shot: This power now also gains +10% damage when it ranks up.
Boar Charge: This power now requires a target to be fired.
Electric Shot: Damage increased by roughly 100%. *It should now be in line with Split Shot.*
Clear the Ground: Damage increased by roughly 50%. *It should now be in line with Split Strike.*
Slasher's Mark: Damage increase by 300%.
Скоро появится опция - заплати овер много денег и закажи плюшку на свой класс или понерфи другого