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Rothe Valley Epic Adventure Feedback

nitocris83nitocris83 Member, Cryptic Developer, Administrator Posts: 4,495 Cryptic Developer
This thread is for folks to provide feedback on the Rothe Valley Epic Adventure!

For posting feedback and bugs, please follow the following format to ensure your feedback and bugs are seen clearly and processed in a timely manner, thank you!

Type: Bug/Feedback (Please only choose one)
If you are listing a bug please have this text in RED, if you are posting an opinion or feedback please use CYAN. If you are replying to another user's post, or just engaging in general discussion, please do not color your posts, general discussion is welcome and we will read all of it, regardless of color! You can use BBCode to color your text:
<font color=cyan>This text will display in cyan.</font>
<font color=red>This text will display in red.</font>

Examples:
Bug: Mimics breakdancing when the fight starts makes them get stuck in floor.
Feedback: Mimics breakdancing is visually distracting from the other fight mechanics.

Comments

  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,460 Arc User
    arazith07 said:

    Could we make the lair quests repeatable? Just have RP or enchanting stones like the Dread Ring Lairs do for a reward or even just a weekly quest. Rothe valley has some pretty good lairs and it would be nice to not have to level a new character and get to 40k iL to experience them again.

    Hear, hear. I'd love to repeat lairs for all adventures. The reward is not the point; it's being able to experience them again.
    Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
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  • trixie#1796 trixie Member Posts: 5 Arc User
    edited August 2022
    <font color=cyan> Feedback Same as above, no base/solo content shouldn't be locked/gated (clarification: the 40k item level gate), it should be "suggested". Worse it should it be not locked at a level beyond both Epic Trials and Advanced Dungeons.

    Reasons: You invented an entire system to help for this be accessible, we should be able to use solo content if we dare. Past adventures were open (temporarily *spit*) as well. Plus this is unlocking old content many previously had access to. </font>

    Edit: Clarified Item level gate (aka gear level gate), added picture of proof (it's locked for me)
    Post edited by trixie#1796 on
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,208 Arc User
    edited August 2022

    <font color=cyan> Feedback Same as above, no base/solo content shouldn't be locked/gated, it should be "suggested". Worse it should it be not locked at a level beyond both Epic Trials and Advanced Dungeons.

    Reasons: You invented an entire system to help for this be accessible, we should be able to use solo content if we dare. Past adventures were open (temporarily *spit*) as well. Plus this is unlocking old content many previously had access to. </font>

    The new adventure is totally solo. No time gate. No dungeon gate. No RQ gate. No party needed unless you force yourself to make a party.


    Post edited by plasticbat on
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • ksellksell Member Posts: 181 Arc User
    You put a troll under bridge, yet one cant get a achievment for killin it. Its nice idea u havent executed fully
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,092 Arc User
    Troll was always there. It used to drop a book for a found quest.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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