I personally enjoy 'the journey' of the game before level 70 (and soon, before level 80). Well, I mean, I did enjoy, in the past, when the game was fun to play. That may or may not change after mod 1… (View Post)
Two and a half weeks to launch and Cryptic is still making ridiculous, ham-handed 'one extreme or the other' "balance" changes. Yeah, my confidence levels in the Mod 16 release are soaring.… (View Post)
Wow, way to toe the company line. You're aware that the system reads the bound status every time you try to put it in your account or guild bank, right? Every time you try to put an enchantment in em… (View Post)
I just posted a suggestion above that would add at least a little variability. The idea of one Universal slot per class type could certainly be interesting. In my case that would look something like:… (View Post)
The devs will be working from a set of design guidelines. Probably something like this: - Game should be smaller and faster - Game should look/work/code similarly across platforms - Game should remov… (View Post)