I have to admit that I’m having trouble narrowing down a “top 3,” in part because there are some things that would be high value but low effort, and other things that would be both high value and hig… (View Post)
Let these drop (account bound) green and blue insignia of Brutality, Initiative, and Fortitude (in addition to all the others), so that 1) people know about them; 2) People will be (I’d guess) more i… (View Post)
Creating and Managing Character Builds in the New System Overview: The character sheet could be more useful and informative Goal: -- Make managing stats in the new “opposing rolls” system more clear … (View Post)
Boons and Leveling Overview: Boons are a significant grind for very little value, and value that further diminishes as the game’s power creeps up. I also suggest a way to make leveling more rewarding… (View Post)
Mastercrafting (unlocking recipes) Overview: Mastercrafting has always been about building a stronghold. Without stronghold updates, however, how are new mastercrafting recipes, and the grinds requir… (View Post)