StC has been a weekly guild activity for us. Sure sometimes we'd do it the "easy" way, but we also ran it for real... and it was more fun than a random PvP queue. It provided us with a grea… (View Post)
> @kvet said: > All dungeons need randomization - not randomly 1 of 3 possible paths, but actual randomization. Mobs spawn near players randomly. Traps reposition themselves in random locations… (View Post)
Still waiting for access to inside the Guild Hall... as well as the battlements (which is available during SH Siege) as was promised after the SH release. (View Post)
I started experiencing a similar problem this morning... the game would just sit on the "Neverwinter" loading screen. I did a "Force Verify", which didn't fix the problem, but I w… (View Post)