Follow up for Mr. Foss: To clarify, is it intended by design that players NOT meet the stat caps (in particular for armor penetration and accuracy) in all scaled content? Some context: A result of th… (View Post)
Champion's return is the drop below 50% one. You can also do Oppressor's Repreive for heals on stun/control. And redemption companion active power for chance on hit to heal. Or pig defensive power fo… (View Post)
I agree. They tried to lower power variability through nerfing (huge surprise hah) but it's not enough. They just need to find a clever way to work choice back into dungeon difficulty. They basically… (View Post)
I worry a class reroll would be too difficult technically given the game functionality. I would settle for a gear exchange for most of the legacy gear, including companion gear. Most of it will becom… (View Post)
They do. In general, there appear to be analog "base" defense, arpen, deflect, and recovery stats, and certain mechanics interact use them. For example I believe protector's camaraderie/fri… (View Post)