In my opinion it is good like it is now. TOMM should not be buffed or nerfed. It should not be changed. By time it will get easier. Because new gear and new weapons will increase damage dealt. And in… (View Post)
The reduction of Heavy Slashs cast time from 1.0 to 0.7 seconds is a very useful change . Well done devs :). First of all it really increases our damage. But also it forced us to stop using that anim… (View Post)
Hey @nitocris83. It is nice, that you want to buff the DPS Fighter (Dreadnought) next module, because in my opinion we will be in a very bad situation, especially after these buffs for Barbarians and… (View Post)
Clerics should get some buffs for the team like in mod 15 (but no stacking). So they have something special. OP and SW have a shield and the Clerics have nothing special. That's a huge disadvantage. (View Post)
Maybe you are right. But in ToMM you can see big differences between the DPS classes. And a good AoE damage is not important, if you are excluded from the highest trial with the best loot caused by y… (View Post)