The real progression now is related to the boons and the companions. Mounts also gives a bunch of stats, that helps capping that stat you need to raise up, but comps are the real difference. You can … (View Post)
I think living world concept is great, is more inmersive and keeps players more engaged with the lore and the things that happen in the world. That said, I also think that is very bad for the game to… (View Post)
The only way to fix that is giving players a fixed amount of critical (and removing it from stats) or fixed amount of critical severity. The first one would be bad, and the second one would be going … (View Post)
First thank you for the replay, we aprecieate that you are even working in the weekend. Maybe you didnt understand my post, or maybe I can be more clear now: What I wanted to say is that If you are t… (View Post)
I agree with you that players are allways the ones who have to change everything to adapt. But dont you think the problem were the mod 16 changes that simplified everything, every build, every path f… (View Post)