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What is the Arc Client?
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  • Master expeditions will give you around 5k (without bonus AD) per run, if you would trade orb shards to Zak merchant under stairs. So if you have a lot of alts just doing three quick ME on 7 alts with one rune will bring you to over RAD cap. Less, if you have bonus AD.
  • I soloed it on ranger and rogue. It is tough, but doable if hard-hitting power are selected and a lot of potions (lv 80 heal potion would help you much). Pallies could have a trouble with it, as their dps is lower on both tank and heal, and mobility is no so good to kite and heal with potions and I do not remember immunity…
  • Could someone remind me why we need scaling anyway in new system? Most of stats have hard caps 50% or 100%, so there is not much need for scaling them. So people gone to old zone, and all these stats are capped. They feel easier, but they still not overpowered as the only affect chances and relative power up, not absolute.…
  • I've seen it previously too, but yesterday master of hunt chest was ok. So they fixed it probably.
  • When I've looked at feats rouge and ranger, the feat were power independent. They add additional mechanics to all powers. So I could change powers while keeping the common gameplay structure. The paladin feats are completely different, at least on the tank path. Each feat busts one specific power instead of being…
  • It heals in combat, but for very very small amount (360 HP in my case). This amount is completely useless. The developers just force us to use augments because everything else is useless too except for stats, where augments are better.
  • The current behavior could be well explained by the line: The scaling is setup so that a player IS(inserted by me) exactly where they should be to do a piece of content for the first time. This could explain what happens now, where lv80 in max gear are weaker than lv70 when downscaled in Ravenloft. Additional lines try say…
  • Sorry, but this is the point where you have gone wrong. Scaling should be set to the point when they typically end campaign (so got all best upgraded gear in campaign), not to the point when they start campaign. So Ravenloft should be scaled down to crown seal gear, not campaign start gear. SKT should be set to vivified…
  • Vistani and Undermountain start gears are just the same when I checked. Start weapons are better for Undermountain a bit, and they are acquired immediately w/o doing any quest or need to fight mobs on the way.
  • There were some vocal advocates for this change from console world. So this is intentional. They claimed that unless this is done "the console market will broken". Devs decided to listen to them instead to their opponents like me and some others.
  • I think formula is more like: 100-min(80, min(50, max(0, (Def-ArmorPen)/1000))+buffs)=%Damage dealt And crit with deflect are multiplicands too.
  • IMHO bad idea right now, since deity choice has been purely cosmetic, so it is chosen to fit characters story. There will be need for something like Zen faith change token required to min/max build.
  • Previously it was possible to use common passives and at-wills for all loadouts, so artifact power bound to artifact equipment made sense. But now paragon paths have more different paragon power and it is much less likely that will be the same for different loadouts (particularly for dps/heal, or heal/tank). I would like…
  • Considering that every class except for paladin could have a DPS role, I think that slots (utility/offense/defense) should be either role-dependent or the same for all classes (because almost everyone has DPS role). The current way create disadvantage for dual-role classes as they could not spec for DPS role as pure DPS…
  • Combat is somewhat dated, but it is quite standart target system. So it is matter of taste. The difference with tabletop is that computer rolls dies, so you could not think while rolling dice. It still gives D&D feel. And player's skill matter everywhere.
  • There is a MMORPG that closely follows 3E rules with some variations to make progress more gradual: DDO. They cannot upgrade to 5E due to licensing conditions. With quick search you would find it. But it has major problems: lack of support for 4k monitors (game is unplayable on that resolution), dated graphics, and greedy…
  • In that cycle you have missed the following steps: 1. Buy source enchant 2. Buy marks 3. Buy RP As prices on these components and result fluctuate, the profit equation is much more complex and changes over time. Also the upgrade process could fail, with streak limits there failures are limited, but still there are. There…
  • Item 3 is your pure fantasy. I never said that enchants should be BtA as well. Only wards. Upgrading enchants is a service to community, as it is a sort of crafting and there are risks involved. The video has a point, but there are limits on incoming AD as well. Equivalence could be enforced in some other way as some have…
  • Some companions that were marked as collected on live are no more marked as collected on preview. Also collection points are reduced from 213/503 to 53/517. If companion was marked as collected before, it should remain marked. Some one-time event companions could not be even got now. If you change rules on how companions…
  • There are two factors that play together in the cycle zen-discount-wards-auction-zax-zen. 1. Ability to sell zen items on auction 2. Cap on zen exchange Basically cycle create backlog and backlog reinforces cycle. This is happens because market is not free. There is a price fixing on the market because of cap on ZAX.…
  • There is already transmute vendor in Underdark, so he would be a good place to place transmutes for all (current mod - 3) or earlier items in collections.
  • There is 149 coals on market right now. There are more than 400 preses postings (some 99 some less). There are 113 completion tokens. Almost all these items are pure speculation (some small amount might have come from lockboxes). And I assume that some items are stockpiled, so they would not overflow the market. So more…
  • ZAX backlog is very long, and waiting several months is quite demotivating when there is no apparent progress. The minor improvements would be to show how big backlog is for specified posting, like adding message on tooltip "Before you 12,333,255 zen requests listed". In this way at least progress of listing could be…
  • Please clarify if it possible to freely change roles on skirmishes with public queues (Folly, Throne, Prophecy, etc.). There is originally no role restriction for them, so it is not problem if two of three clerics change to DPS on Throne, or Barbarian changes to Tank on Folly because there are no tanks in the group.…
  • I see little point of forcing role. Cleric joining as DSP and switching to heal if party dies on some boss? This is called flexibility and it could be runsaver in critical pieces. The same with SW. Most of dungeon as DPS and switching to heal after wipe on last boss is also useful to have. Other case is when 4 clerics join…
  • I have an impression that text-to-speech technology is used for Undermountain. The things itself is neither good nor bad. At least it is better than initial SKT voices that possibly were just some untrained people from the street (I do not know if it was fixed or not). But there are two major problems with it now. 1:…
  • "Streak Breaker" is a global constant for each rank rather than a variable. There is no need to keep in the enchant.
  • Companions are unsummoned randomly, for example, companion is periodically lost in basement investigation (possibly falls between textures). All cases when companion is unsummoned as the cases when developers has not written companion algorithm well and these are cases that are out of player control: fall in holes, fall…
  • moved to other thread
  • Funny, for 3-stat R14 enchants they basically nerfed them and put previous version as R15 now. Considering that stat mechanics changed, this is not a big deal as stats will be readjusted anyway. IMHO runestones should be at least a the level of the enchants. Companion's equip give too little of stats now, since bondings do…