Tong: sometimes after killing ras he doesn't drop any reward (including seals, riches etc) it's almost as if he fails to register being killed. The chests still activate however. Maybe it is lag related?
Guardian fighter mark (tab) overwrites all at wills apart from weaponmaster strike. What I mean by this is that normally the tab ability is higher up the order of precedence so that if you press it will cease the current action and apply mark. This is not the case with WMS. With weaponmaster strike you have to stop using…
> @dominious12 said: > Bane no longer shows a countdown to the next time you will regain a charge. Not sure if other multiple-charge powers now have the same issue. Confirmed same with griffin's Wrath for gf, no countdown visible.
If you complete a stronghold quest from any of the questgivers situated outside of the stronghold itself (such as the barracks or temple etc), all possible quest givers change to the 'hand-in' question mark, which makes it hard to work out which questgiver you are supposed to hand the quest back in to.
The simplest fix I can think of is to give tanking pets a taunt on/off button. That way you can turn it off and use them as simple dps pets if you are in group content.
Check that the debuff is being applied to the target, sometime you can't see the big x but you can see the purple coloured square type debuff on the mob buff/debuff bar. Happens a lot on weird hit box/large mobs
Boromir mentions the key word - "synergy" When you look at the feats and talents of say a gwf and also cw, you can tell how much better thought out the class was, a lot better synergy in all the feats powers and passives. Don't get me wrong all classes have their issues, but when you look at the gfs 3 trees there is no…
Guardian fighter bugs: Hp feat toughness only work off of Base hp not total hp, would also check hp feats for other classes. Check that bonus damage from strength focus feat (15% at rank 3) is actually working. Weapon master strike debuff does not work correctly, and the feated version from staying power that makes wms…
Was going to post this but beaten to it- Powers with Charges (such as Griffon's Wrath, Healing Word, Cordon of Arrows etc) cannot have their cooldowns reduced by Swiftness of the Fox (HR trapper feat), Hastening Light (DC class feature), or anything else that reduces cooldowns by a set amount. These powers also have static…
T9G: if you die at the end when fighting Ras or if you are pulled/fall off the platform and the party continues on and defeats him, you do not receive the seals. T9G: the clipping for the revolving doors can result in you getting caught in them and being unable to escape unless you kill yourself. T9G: During Orcus fight…
In T9G, if you get the tunnel collapse trap where you have to carry the stones to the pile, it can bug out and not give you the final stone and you have to restart the entire instance again.. This may be related if someone disconnects while carrying the stone? I've only had this bug happen twice so I cant be more specific…
I think the class and powers need a complete overhaul from the ground up I'd like the 3 trees to actually follow 3 dedicated separate paths- Conquerer - Personal and group DPS, Stats to focus on Power/Crit (feats that revolve around adding personal/group damage increases to the powers used, buffs based off of your GF…
Dungeons: T9G: If someone falls from the platform at the last boss and die, and respawn before they hit the ground, they will respawn dead. Respawning again there will send them back to the trap room with NPCs. Ras Nsi (3rd boss) - loss of collision detection when he raises his sword for his IBS-style animation attack FBI:…
in T3 content the only role GF gets is Tank or Support. In the current 4 Support 1 DPS meta you will never see 4 Support and a DPS GF as main dps. Even a 'DPS GF' is actually just support. Its there to provide ITF and Commanders Strike Buffs, and Mark and Enforced Threat Debuffs, any DPS it brings is marginal to that of…
I play bis gf and i agree that knights challenge and staggering challenge should be completely replaced/reworked with some new power and new feat -preferably some other kind of utility power or buff/debuff. Its broken for pvp and doesn't even really have a 'flavor' place for pve. Fix those 2 issues and leave the GF…
For tanks this fight is super easy.. Don't take any of the buffs they are for everyone else.. the 1 and only rule that if followed means you will fulfill ur function.. avoid the red stuff on the floor! Worst case scenario you fail and get hit by pushback aoe thing, and you will loose aggro, if this happens just get back…
Remove the campaign currency cost completely, it is self defeating. The token should be a reward for completing the campaign at no cost!! The aim was to make subsequent progression for Alts achievable. There is no other benefit from the token other than making the game more alt friendly.
Reiterating my earlier points.. 1) running a random Q should be an option for bonus extra ad on top of your daily bonus ad rewards. 2)random q requirements to be based on minimum ilvl for a guaranteed completion run not minimum entry. 3)queue based on roles not on class. Give each role a visible coloured buff with a minor…
The lag/animation delay on the power: flourish when its initially activated causes weird interactions such as missing the target or triggering but not causing any damage
This is a terrible idea. This should be an option for bonus extra ad on top of your daily bonus ad rewards only. No one seems to be mentioning that dungeon ilvls minimum requirements are way to low for the recent content. If you want a true representation of what ilvls are required for content, you devs need to be in game…
This is a terrible idea. This should be an option for bonus extra ad on top of your daily bonus ad rewards only. No one seems to be mentioning that dungeon ilvls minimum requirements are way to low for the recent content. If you want a true representation of what ilvls are required for content, you devs need to be in game…
after deleting all my video card drivers reinstalling and updating those and as well as it being on the third complete uninstall and reinstall of the game, i was able to log in. you have to make sure you delete all the content from the steamapps folder, deleting using steam only works on the launcher not the full game…
Bug: Jagged blades only works on the main target of aoe power Enforced threat (can confirm magistrates consideration procs on all targets hit so its definitely a problem with Jagged blades) Suggest Jagged blades trigger/flag copies Magistrates consideration for an easy copy/paste code fix.