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What is the Arc Client?
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  • The Blessed icon of the companion has a defense slot while all other offensively statted rings have 2 offense There might be a chance that it's intended, in this case, I still suggest to change it, because we already can get a free single stat CA ring just by doing the mandatory quests to get into ToMM and it's just works…
  • That's a non issue in any practical way. The only real issue is that players might redistribute their stats to cap other stats like crit avoid and deflect to perform better or trying to convert vast amount of stats away to weird benefits because they have an overflow of stats to give out. But the whole situation is arguing…
  • It's not a bug, fortitude-brutality and the 3. one that's almost important to remember or look it up is not in the store, because those are from premium Zen packs.
  • I just +1 with the not sharing rewards amongst trials, not just because of the new trial, but to leave something desireable for doing tomm as well, so people are not just repeating a single trial for the next 8 months. Also, it does not really have place anywhere else, so I put in here: I am glad that Ebony stained armor…
  • If I want to be pedant I would point out that the lionheart set bonus is not a multiplier by 10%, but an additive 10%, which has to be factored in by the same way you factored-in the base damage (dividing the new value by the old to see the relative difference it makes in overall damage ). Which if even if you only use 2…
  • I want to note that players cannot just "stick" with the lionheart, because the Celestial set has a higher IL, which directly affects it's base damage and it does by ~10%, so while the long CD classes might not benefit that well from it, they will be forced to change because the Lionheart would not hold up to the base of…
  • Tbh, we do not need a CDP on the Foundry. They either have spare resources to rebuild it and so they should or don't and they couldn't. Or at least this is how I feel about it.
  • @"carloswartune#5709" @arazith07 The thing is that I and I think most players are not here to want class balance, but better class design. They achieved a "technically balanced" state by trivializing the game so hard that a few number tweak were able to balance out most of the classes. Like yeah, if they reduce the damage…
  • Can we go for generic class design instead of a specific class? I feel that the problems with my class (wizard) has less to do with specific changes and more with how mod16 changed how paragons and feat trees work + the amount and depth of options we are left with.
  • The "most people" is negotiable, because almost every player starts with very low power and relatively high crit severity. The non-power stats are also easier to cap and as you progress, additional sources of damage pile onto your damage, making a single effect less significant. Like how Rank 14 Bilethorn weapon…
  • I'm sorry to tell you, but after proper testing, Storm spell is still BiS and Arcanist just rolls over thaums in endgame. In your specific circumstance it might have got way worse, but that only means that your crit severity has a bigger impact on your character than your power. This might change as stacking up power has a…
  • @nitocris83 I guess this will be the same for PC as well, so I just want to make an additional note of the Apocalypse dagger being unobtainable outside the event and highly sought after it got a set bonus. So if the event does not come back for a long time, it would be useful to make the artifact available in a way or an…
  • You can't, but I think the event will be back in the summer.
  • I rewrote this like 4 times in attempt to be polite and I'm not even raged and calmed down, I just felt bad by the harshness of my own words: I'm not able to see myself seriously participating in this. This might be the first event where I will pay to skip into the rewards and/or just not bother to do it. I would not even…
  • I expected very little from this event from the things we knew before, but it is suprisingly interesting. My 2 notes: New event foods do not really explain themselves and marginal point, but their price is not consistent as well: But if I just dismiss my companion, I can see how it works anyway, but there is an item that…
  • It happens for me too, but strangely, not always. I have not got respecced, but want to note that the hotkeys work. Only the clicking doesn't, so it did not really made an issue for me. Also, the "Campaign is not available" is shown when hovering into the collections icon too.
  • I also want to note while this might be more intentional, getting out of combat from the dummies sometimes needs extreme lengths or just dying, which makes very hard to test on them if the test needs changing gear. I guess it has something to do with the guard NPC's fighting nearby as the combat advantage circle clearly…
  • Yeah, but the question is, if free bread is available every day, why bother making it? How much bread are you willing to eat? But, I agree, if you don't use your workshop to do anything, you could do it, but it's not cheap. But, those who don't utilize their profession AND who mastercraft it, are pretty niche. To be…
  • Except, doing the rounds only costs time. Also, everything costs time and the professions cost a tremendous time if you bother to convert getting your resources to the time needed to acquire them. Also, because you are limited to the 3 slot, you give up generating other things that also can be sold, so it is exclusive with…
  • Well, yeah, but I basically stopped profession tasks when I realized that I can just claim 35-40 supplies per day from my alts in the stronghold quest, for basically free. So the MC crafters are getting the wrong help.
  • While I love good analytic discussions, but on this event, just do a whole rework on the rewards, everything else is secondary. You know it's bad, we know it's bad, so I only care to harvest currency for the next implementation, so I can buy stuff I'm interested in getting, not what I'm currently offered. Also, the…
  • Also, a bit too optimistic idea, but I probably would delay discussing solutions altogether, because the problem with the "Problem-solution" approach is that it makes people have to predetermine their ideas on what the problem and make a solution on sometimes faulty premises or at least, fully different viewpoint. But they…
  • My take on the "word count issue": I think it's more with people having a wall-of-text disease by feeling compelled to provide a thorough examination of the entire structure and conception of their argumentation and trying to already dump out answers to every possible argument that can be raised against it. I'm 100% guilty…
  • Well, it is the part of the game industry, especially when a company grows after a size where administration costs start to skyrocket. But yes, it's the standard textbook example of how to go with things in a simple manner in a corporate environment. If you have 2 person or 2 different branch presenting the 2 viewpoint and…
  • Now, while I have zero insight into Cryptic, balance is not really the good word for it. It has to be separated. I'm sorry, but developers should have zero or at least minimal say in monetization (except maybe the leading developer/designer who can inform how certain models can be fit in), but also, any development…
  • I think you entirely missing the point or just don't want to understand it: The game should appeal to the audience, which means, the community's opinion. The metric you specifically want to remove. You can state that a less popular opinion might be better, but you want to remove any popularity measure, regardless how…
  • Well, the subreddit is actually pretty representative of the majority of the specific democratic that uses it. But I really want to step aside politics. But also, your argument invalidates your own statement. As you said, the game should appeal to the audience, which means, the community's opinion. The metric you…
  • If your suggestion is to exclude 99,9%+ part of the community from the decisions made, politics is the worst example you can make. But also, it has not really anything to do with this thread. NWO is an entertainment product, popularity keeps the company afloat and at least most of the decisions has no true moral…
  • But also, consider this, @thefabricant : Maybe, popular opinions are right. Now, look at battle Royale. Is it a meritful type of game? Meh, the battle royale concept is based on randomized and absolutely unbalanced gameplay, but more specifically, your outcome in the match pretty much depends on what weapons do you find in…
  • You personally decided that what people want should have zero effect on the outcome, so for you, it does not needed. And scapegoating "influencers" to exclude almost the entire playerbase off the discussion is not really a valid reason. "is actually a feedback" Except that you know... agreeing with someone IS a feedback.…