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  • Workshop levels just increase the storage space of your box and the chance of getting high level artisans (you can only get epic and level 4). Gathering resources costs money (it shows you how much per item). Crafting an item costs money (again it shows you how much). The artisan you use has a "commission multiplier"…
  • For my tank I could swap between aoe/st without a problem (they have one comp power different). I then changed one power on my aoe and changed it back. Since then whenever switch between the two loadouts that power is cleared and "unable to equip some items from loadout" is displayed. My HR (4 loadouts), I just don't swap…
  • The "Known Issues" should really contain more things for people that dont read the forums. I've had answer several queries about not being able to upgrade weapons. The following has been known about for almost 2 weeks. https://www.arcgames.com/en/forums/neverwinter#/discussion/1264103/mirage-weapon-upgrade-bug Problems…
  • I wasn't mid-game, but I was still running R9s except for weapon/armor (which I created using Sybella quests, and invoke motes). To me stat enchants were always just for Item Level and stat-tweeking for endgame e.g. switching 5xR9 Darks to R15s would give you <2% Forte. The new system is much the same. I still don't run…
  • Never played wizard, but by experiences with them are 1) my two alliance friends do good damage 2) my tank/healer loves to have wizards in RC for controlling mobs 3) I tanked a VoS yesterday and the wizard did 300m damage, insane numbers compared to the other DPS (HR and SW, both experienced, HR had band of air...as did…
  • Late to this thread so I only skimmed through it, but is this really a problem? I've never been scammed (winterfest gifts, Saha ball etc) and I've only reported a person once (spamming PE with their political and cultural views to put it mildly). I run a lot of RADQs (since I have Healer/Tank so it's instant) when Alliance…
  • I actually hoped this was going to be a thread asking for the mechanics of Demo stacks to be fixed that a solo tank can't survive a hit with 7+ stacks, but unfortunately not. I stopped running RTQ on my tank with randoms because I end up spending 5mins just trying to get the other tank to say *anything* (trying all…
  • Just some random thoughts before work. 1. Div Regen seems like a good choice. On my tank I now run 2x15% stamina enchants to make up for the loss of Elven battle. I can test them as see how the difference. As a healer it's hard to make a meaningful difference (increasing Forte given me div regen). 2. "good healers dont…
  • There are many words I could use to describe it, "expected" I feel fits better than "weird".
  • Equipping/unequipping a Wondorours Dragon means you can't switch loadout. 1. Put a Wondourous Dragon the same belt slot on 2 loadouts 2. Check you can switch loadouts 3. Replace the Wondorous Dragon with Neverwinter Hawk 4. Try to switch loadouts and it says item is on cooldown 5. Try to put back the Hawk and it says item…
  • Late tio this, but here's my take. Stat enchantment (i.e. not weapon/armor) are not the highest priority for a player. Running all R9s is fine, comps, mount, weapon/arm echants are higher priority. Echantments are useful for(*) 1. Increased Item Level 2. Minor stat tweaking (e.g. change 5xR9 Dark utility for 5xR15 and you…
  • Some way to share medallions between alts would be very useful e.g. a shared bank. The problem is you end up with medalions scattered across alts e.g. 2 BtC R15s gives you 40, but a Rank1 is 30...so you are left with 10 medallions that you can't do anything with except spend 400k to get another R1.
  • When selecting wards to protect an upgrade it let's you select all the wards (7 say), but it does not count any wards alreadying protecting the glyph (2 say) as being available when actually applying the protection. So the number of wards applies is less (say 5, 7-2). 1. Start upgrading a artifact 2. Protect the Glyph of…
  • Can let them also know that there are Scrolls of Fate: Experience that give XP bonus.
  • I am surprized people haven't been more thankful of this change. To me this seems a HUGE improvement. I am lazy and would have bought 3 companion enchants for my 3 mains. Now I can buy 1, upgrade it to R5 (300k + 1 coal) and get a companion enchant for all my toons. (Unless I am misunderstanding the change).
  • They do have a fix for many of those problems (hopefully all?). So the problems caused by having the same companion in different slots in different loadouts etc. should no longer cause the issue.
  • Apologies if these have been reported, it's hard to keep up with the threads Swapping loadouts with multiple of the same enchants in the same slots is tricky to get right. For example. 1. Equip 4 Garnet enchantments in Offense slots, using the drop down picker on Loadout1, 2. Switch to loadout2 3. Equip 4 Garnet…
  • Indeed. This is why I have asked if we can trade our BOUND mops back to Sybella currency. Very annoying that I had saved all mine up for Bazaar sale, spent them all and then the next day mod22 hit preview. [EDIT] Just checked the prices of the new Glyphs and there is less of a need to be able to trade back mops bought from…
  • Disclaimer: This is the view a "general" player, not a min-maxer, or end-gamer. Yes I run VoS (give my my Healer ring! 100s runs and still....) Anyway, those players have very different concerns about the changes. Some more feedback. I think you are going to cause a lot of confusion by saying the new system gives players…
  • Just an FYI (excellent post BTW). The above is almost certainly because the way they are working is when devs start on mod22 they take "branch" of the current code and begin changing it, meanwhile the version deployed on live is also being updated/bugfixed. Every so often live code changes may be merged onto the mod22…
  • @"noworries#8859" Feedback on the Feedback *Rank 8 and 9 enchants. [...with regard to alts...] A change coming will be to allow rank 5 enchants to be exchanged for an account wide unlock version. I have 3 mains, so don't have strong opinion on this, but just to say it's unfortunate the new system uses R1-R5, it could lead…
  • I would be all for this if scaled content actually became a challenge (so long as rewards were also appropriate), but doubt this will have any impact (Harper has a stream reward of "Naked Dungeon run", they healed LoMM with all their gear and comps removed. That's a big hit to %s). Repear's is a good first step in re-using…
  • Regarding Cubes of Augmentation. These were only available from Lockboxes and the Bazaar. So that's real cost. I have almost 2 stacks saved up, and with 3 mains, (dps, tank, heals) I would need them. I suspect many others are in a similar position (or perhaps bought them during the sale). You say you can use them on old…
  • Some maths (hopefully I've got this correct). Assumptions 1. Assume VIP12 2. Bazaar sale prices 3. Have all Enchanting Stones and RP from normal gameplay 4. Have a R7 weapon/armour enchantment at 0 cost To upgrade a R7 to R14 = 30xMop4, 25xMop5, 25xMop6 = 4.8million Which just so happens to be the cost of 120 medallions…
  • Moved this from the General Feedback thread since it belongs here.Hi. Some Feedback and a question. 1. Totally upderstand that R9s are now RP. Don't have a problem with that. 2. I can see how you got the price of 40k AD for 1 medallion. That will upset people, but I understand both sides Question Correct me if I've made a…
  • I understand the direction you are going, but I remember you (Cryptic) saying you wanted "sideways" progression i.e. instead of just "GET MOAR POWER" (where Power then became IL and balancing stats) you wanted to give the players more options, on viable builds, choices of equipment etc. But you've now reduced the…
  • Moved this to the https://www.arcgames.com/en/forums/neverwinter#/discussion/1263779/official-refinement-changes thread since it related to Enchanment changes.. Hi. Some Feedback and a question. 1. Totally upderstand that R9s are now RP. Don't have a problem with that. 2. I can see how you got the price of 40k AD for 1…
  • Just to add I had this happen on my GF for the first time yesterday. I was in CR and couldn't workout why my tank was behind all the DPS, I have 90% movement (fastest dps was 56%). I don't have the SH boon so it is unrelated to that. It also isn't buffs as I was 75% when I first noticed and took Sambocade and Fizzy Brew to…
  • So all Sybella quests were restarted. Great. FYI Many people save up Sybella quests. This can be for any number of reasons e.g. 1. To wait for the double currency 2. To combine quests in the same area (kill mobs, complete quests, complete BHEs) The upshot is many people can have lots of these quests fully or partly done…
  • Care to share these mechanics? And how you avoid the invisible fire that the rest of us died from?