Sirjimbob is correct when he says the bosses are affected by the slow from Smoke Bomb, not the daze. ATM as far as I know AP gain works... hopefully. I thought symbol of air was cooler. Definitely a good idea with the mount insignia's but at the same time I'm constantly changing my insignia's, for AD and what not.
so its still ok for rangers to be able to use PB all the time, when cryptic gives rogues the chance to use it (only in stealth btw) and then they deem it too powerful for rogues to use? totally balanced got it...
i like how your opinion of rogues is the nuking OHK lashing blade, you know not all rogues do that? at wills encounters and other **** take away our stealth, you do understand that our DPS comes from stealth? its not our fault this is the way the game is made, we dont do any damage out of stealth, so we dodge and stun and…
all of these things are dumb, stealth = defense, plain and simple, you want everyone to be able to see us? for what purpose? get rid of bait and switch, then perma wont be easy anymore, it will take skill to stay in stealth, no matter what you wont get rid of it, dont nerf stealth because of cry babies on forums, listen to…
Because i love Tr's so much, pre mod-5 and current, i hope that when/if they make these dumbass changes to stealth, that anyone who plays a rogue quits playing this game, mainly so that cryptic loses money, loses player base, and realizes that they need to stop nerfing classes, and begin buffing other classes. and also…
tell me why then HR's are always able to use piercing blades? and yeah in PVE it will greatly reduce our damage, i love pve, They need to split PVE and PVP, stop "Balancing" both of them at the same time, its lazy... make changes for pvp only, and make powers do different things during each mode.
You know they arent nerfing TR's one shot ability right? they are nerfing our stealth. and since "first strike" is only good on.. well the first strike you are still going to get one shotted, rogues who use skill to actually fight an opponent 1v1 and exchange attacks are getting the nerf, not the rogues who cant play. also…
Amen brother, all i hear about rogues is "Stealth is dumb i cant fight a rogue", AND "omg this rogue oneshotted me" now cryptic wants us to become one shot rogues, since Sab is getting this big nerf, EXE is going to be a bit better. unfortunately for me i play both pve and pvp. and exe sucks for pve
we have daze but control wizards can freeze us, the 2 seconds of visability at range or anything is death for us against gwfs, rangers, and cw's, Whisper knife TR's are going to have to deal with alot now because they are a ranged rogue. these are dumb "balances"
Thats a dumb mindset from you. mod 3-4 tr's were useless, dont you dare say we need to chill out, we didnt do damage no one wanted us in pve and everyone hated us in pvp because we couldnt kill, and all we did was perma. past tr's were useless, play a tr learn how "OP" we are. then go back to your CW and find out that its…
Is there anyway to start a petition against the upcoming stealth and Shadowy opp changes? i want to be on par with wizards and ranger in dps, they cant take this **** away from us, THe stealth changes are the worst, what is the point of stealth if you can still be seen. so if anyone has any ideas on a way to start a…
My other concern is that, people dont like the new rogues, which used to be one of the "abondoned classes". Before this last mod, tr's couldn't do things like one shot, or kill a gf or a tank ranger, or even a gwf, tr's were weak, now we finally have an update after 1.5 years and we are viable, Now since there is another…
what i think the problem is, this is just my opinion, but 20k tr's going aginst 17k GF's Gwf's CW's HR's, and squishy AF warlocks. oh yeah, and to the upcoming "possible" stealth nerf, Sure lets make it so rogues can be seen in stealth, its not like stealth is... well STEALTH holy **** i cant see a rogue 40' away from me…
well, i dont know if you guys played the preview server at all, but (and ill admit i was complaining at first) the 15% at will thing, has to go. but playing sabotuer, means 100% crit all the time coupled with gloaming cut.... and also if you guys didnt notice infinite dodges within stealth, hopefully that isnt a bug,…
I dont understand how the 100% crit chance in stealth is going to help with anything but our encounters, HR's and Gwf's now have the highest crit chance, my rogue loses 5% without crit teamwork, down to 45% my gwf gets 50% crit chance, i cant play pve and pvp anymore i need to choose my build for one or the other, and we…
uhm, so i bought THAT STUPID ARTIFACT WEAPON, that buffs up duelist flurry, only to find out if i use duelist flurry in stealth, i cant stay in stealth?that you cryptic for turning a class that relies on stealth to SURVIVE for you to take it away from us, now dealing damage is out of the question, (oh cool you brought back…