Well after a few hours of playtime, the nerf is in, at least for me. I am no where near a built as I should be for my time in the game. I have seen about a 45 percent reduction in damage output so far. I need to up my critical strike as I am at 40 percent. Sigh...I miss the lightning from the sky...
Well, I have to echo some of the comments regarding the CW nerf. I play my CW exclusively so I was really looking forward to the Mod 13 updates. Now with the reduction in SS, makes things even more difficult for us SS mages. I really don't enjoy playing MOF as much so I plan to try and keep playing as a SS/whatever. Now…
That is a tough question to answer. My system is very quiet but it has all slow rotational fans and a large air cooler for the CPU (5960x). It runs pretty cool. Take a look at a larger case with big slow fans. I have an Antec 1100. Coolermaster and Enermax fans. I use a big Enermax CPU cooler.
Feytouched Enchantment: This enchantment no longer procs multiple times from the same power. Transcendent Lightning Enchantment: The Lightning Burst effect can now crit. From the patch notes.
Hmm, I believe it is listed. "AoE: Sigil of the Great Weapon (Better than the sigil of the devoted in cases where the mobs are tanky, and not too many. Namely, FBI’s Giants.) Wheel of the Elements (recommended when there is no OP in the party.)" What you are saying is that the 30 percent increase for 28 seconds doesn't…
Ok, that is what I figured from all the info gathered. Essentially keep the Wheel for general purpose and switch to Soul Sight for single target boss fights. Well cool. I will get to work on some refining!
Ok, great! I bought the Company Raider Cloak and will get that refined. My Owlbear Belt is at Epic so I will get that to legendary as soon as I can. It is amazing how many RP you can get from the Simril event. I think I picked up about 400,000 when all was said and done. Also, Soul Sight Crystal increases damage by 50…
Ok, that makes sense. I usually run with the guild (NW Legit Alpha) when I can, but the roles can be varied so I can't count on the exact best for this build group. What about equipment? I have built alot of LS into him as I can never seem to count on heals and so far it is kept me alive unless I get to aggressive with…
Really love the guide and all the hard work. Thanks a bunch. I did have a question. What would you change for a less specific build. IE: for groups that don't meet the specific requirements.
Gotcha. my dailies still take a while and I doubt I will be getting a Flail Snail anytime...ever. :) Still looking for which artifact weapon set to go for. I know what slotted artifacts like those suggested, but it's the weapon set I am wanting to know about. Weapons of Air, Fire Water or Earth. You know, where you collect…
I would love it if we could implement some automated defenses. I know I am dating myself, but did any of you play BATMud? It was text only and they had castles for guild players. You could add rooms, have chests and boxes for gear and you could populate the entry room with mobs to defend it. But first you would have to…