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What is the Arc Client?
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  • Max level in auction search box is 70. Attempting to type 80 will be changed to 70.
  • Windows compatibility assistant suggested running the launcher in windows 8 compatibility mode and that fixed it. Though I did note the launcher then said it was downloading a new dll while patching, but it never got that far before the compatibility mode. Can't explain it.
  • GFs have infinite stamina while fighting if that is what they want. But they have to be fighting and not CCd or kiting.
  • It is itemized in a way that doesn't make any sense. For example, the three stats on all class armors are not the same. If you go through the defensive version of the epic armors do you know which class has ~2k regen on its armor? GF. Did you notice which class has the least use for regen in pvp according to the above…
  • It got quietly nerfed into the ground in mod 5 (quietly because it wasn't considered BiS so it didn't garner attention). It used to have an increased proc chance for hitting multiple targets, so if you were AEing large crowds it was strong and would basically always proc. They did away with that. There is no increased proc…
  • Your puny gods have been replaced by Ferengi.
  • I don't think it works, but I was brainstorming what could be done to solve this once and for all and it should be in the log file right?
  • The increase difficulty content was welcome, but the removal of essentially all level 60 content was absurd, ham fisted, impoverished, ghetto, one of the most unusual things I have ever seen in a MMO, and generated almost all the negative reaction.
  • Does the cockatrice proc work in PvE?
  • The only two options on that poll were loving it and can't stand it, and since mod 6 had issues it was difficult for anyone to say loving it. Not sure how much of a clear message that is. I didn't think "Can't stand it", but I put that because I didn't think "loving it" mainly because the dungeon I did was to easy... go…
  • From the tanking point of view: Lifesteal changes were basically on point for the goals. It feels useful, but inconsistent which was where I think devs wanted it. Regen is to weak to be a 2k primary stat on epic armor sets, and seems like it could use some attention in the future. Doesn't feel like where a dev would want…
  • So I (a GF) went into eLoL last night with 2 friends: CW and TR. We are "above average" geared at 70, but still not even close to BIS, and we geared ourselves with friends so we have extensive experience doing content under-geared. At 60 I was about 1800 GS with a couple oranges and rank 7s. I go to eLoL with queue, there…
  • I think most of all this (many threads) is a reaction to deleting content. If they had left old content alone none of this would be discussed this heavily. Many people just are reacting to their old game being gone.
  • The only thing I agree with in this thread is the step forward when stabbing is annoying. The rest is a video game simulation, and outside of paladin comparisons actually is part of the fun of being a GF. None of this stuff is new with mod 6 (strange claims that it is aside). It has all been in the game since 2013.
  • There is no way to say "+.28% Crit is less valuable than +.57% Rec" in general and without more context. There is no way to say "+.57 crit is equal to +.57% Rec" in general and without more context. What we have though is dev opinion via itemization that "+1% crit equals +2% rec" in general and without context which you…
  • Right, but if every time an item was allocated 114 points of a stat, they left crit unchanged and made recovery 114/2 to compensate for that fact and "make pants equal" they would be undermining the point of making 200 recover 1% in the first place. If they did as you requested and bonusd the crit they would be undermining…
  • That last part just said, "I disagree with recovery giving 1% for every 200 points." Which is fine, but if you go around totaling the "value" of things by doubling the value of recovery than on every single item with recovery you will conclude it is over-stat'd.
  • I second Life Steal being useful. You have listed heal pots, regen, and life steal as being useless, lets assume you have 0 of each of those, how exactly do you play the game without a DC, Paladin, or SW following you around? I am starting to understand the source of some complaints...
  • Who the heck liked spellplague caverns. Don't get me wrong: I will take t2 over solo content all day long, but come on that was a fairly grindy crawl.
  • I could only come up with one hypothetical scenario that I would use Line Breaker Assault in and it was a stretch. There are just to many "but if it changes just a little than x is better" type permutations. Desperate Survival is a horrible passive because stamina isn't that big a deal for a GF, and the deflect is minor.…
  • Can we clear up this 10k glory for a GG match that normally rewards 500. Is that legit?
  • Unlike a lot of MMOs you only need 4 loyal friends in this game. There is no advantage to a big guild if you don't plan on restocking your friends. Here is how to get that started. When you do get a group at the end: 1) Friend invite anyone that wasn't a dink. A surprising amount of time people accept. Don't worry about…
  • edit: Here it is: "How to stop attacking with the left mouse held down." http://nw-forum.perfectworld.com/archive/index.php/t-605801.html GFs get baited into that really hard depending on habit and build. Solution: don't do that.
  • Oh man, memory lane. There is a specific combination of actions that cause you to stop stabbing, and I wrote about it *way back* when I first started. I am trying to jog my memory about what it is. I simply got the muscle memory that I avoid it now, but I can't remember for the life of me what I posted (this was over a…
  • The permanent damage is some people got a leg up on getting the BIS gear. They essentially got to bootstrap themselves into uber gear which I am sure will help them quite nicely on Lostmauth post nerf. That said, I don't think that is quite enough damage to justify banning for DC AP exploit. To be clear though, the DC AP…
  • It is not a question of, "is incoming healing bonus useful." It is a question of "is it 1% incoming healing bonus better than 2% recovery bonus, 1% deflect, or 1% DR." If they are going to put it on GF armor like regen is the quintessential tanky stat after defense, than maybe it should the most useful tanky stat and not…
  • I made the GF version for comparison. Though I could get that one solo... so I went up and did some other stuff. https://www.youtube.com/watch?v=ulzooGXw9rI&feature=youtu.be