It's not the quantity of posts that matters, it's the quality. I stand by my statement, you recommending a dread on a combat HR disqualifies you. And while I cant stop you from posting 1-2k times, everyone should take what you say with a grain of salt.
I'm Sleek Pepper. That's all the credentials I got. I'm not sure where I rank as an HR. I'm sure you've given out some good advice over the years. Stay in school. Don't use drugs. etc. If you're a good HR. Just give good advice to these plebs.
Maxing out crit to 100% should be a priority over power. We gain power from just about everywhere in groups. Heck I end up with like 300k power sometimes. But crit only comes from you and your companion and it more than doubles your damage depending on how you are specd. If you seriously belieive running less crit and more…
ive done full runs as both combat and archer spec in CR. HR's do a tons of DPS. If you're having trouble getting groups it sounds like the word is out that you don't know what youre doing. I wouldnt want a scrub as my main DPS either when im on my warlock or pally. If you guys need help in game with build stuff hit me up.…
> @obsidiancran3 said: > But one that made Templock desirable, I'm faily sure the capstone working with all curses would be better for the class in terms of people wanting it in groups. #MAKE WARLOCKS GREAT AGAIN
HUGE BUG!! On this latest Preview Patch> Lesser Curse is no longer triggering the 20% damage increase for allies. Please don't let warlock go live with this broken. All our curses must trigger the soulbonding capstone for us to be considered instead of a DC.
Warlocks suffrage won’t be that they aren’t capable of being awesome, because in truth we are <font color="orange">HAMSTER</font> on test server. Unfortunately we suffer because so many warlocks are clueless and have no idea how to be useful to a group. I constantly hear warlocks raving about how much healing they did.…
Plz make the DOT component of Lesser Curse stack. It won't help much for instant wave clear, but would be a nice little damage bump. Also plz make lesser curse have all the advantages of Warlocks Curse. Thanks Devs for listening! :)
I think there is some confusion on how the MW set works and why this change is actually really good for groups. Group Makeup: Paladin (MW Set) DO DC (MW Set) AC DC (MW Set) Warlock (Primal Set) HR (Primal Set) <--- That's me! :) Here is how <font color="orange">HAMSTER this change is. The people who are support get the MW…
Dark Revelry is not increasing power by 20%. Plz fix thnx Also please make Critical Promise damage actually crit. It might make it more than trivial and a joke. Thank you in advance!
I'm not typically a complainer and I don't like going negative. But let me say that if your goal is socialization then you're doing it wrong. For lure famring, the only time my guild groups up is for Trex farming. So if you use that model where "everyone gets a drop!" then I think you will encourage socialization. Instead…
It does the loop. Saw this a while back but it's really a non issue because additional attacks cause the loop to break. I haven't tried rain of swords, but I know thorn ward and rain of arrows proc seekers vengeance depending on the placement of the center of the circle being behind the enemy, not necessarily where you are…
I don't use vorpal, fey does more dps. the damage bonus from throw caution is pretty much at 100% up time. It makes my other abilities do devastating damage. Don't get me wrong I'm a huge fan of careful attack, but the math just works out better with throw caution.
SW-Combat here. I use seekers vengeance for bosses. throw caution, gushing wound, and plant growth do BIG numbers. and split strikes in between. enhance your split strike with main hand for 10% more damage. Also enhance your aspect of the pack with off hand. For trash mobs i use clear the ground and swap out seekers for…