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What is the Arc Client?
Install Arc

Comments

  • THAUMATURGE is definitely feeling good with the Fireball Nuke. The damage is great for AOE but feel's very week on single target. Maybe that is a bug with the skill right now and needs tuning I don't know,.. but there is something going on with damage not feeling that Nuke on single target. Almost seams like the mastery…
  • I never said anything about loosing the ability to build arcane stacks via other skills, just that arcane lightning could grant a arcane stack on stun... :)
  • Additionally... Arcane mastery passive only grants a 2.5% buff for arcane based skills at 5 stacks so a 5% buff at 10 stacks... I'm not one shotting anything at 19.5K item level with any arcane skill.. and we're going to be loosing a 9% total buff from loosing hag's rag/enduring boots and terror grips
  • d. I think you skim-read my post dude, AOE survivability is the main reason I suggested a AOE AT-Will Arcane lightning skill that can stun mobs.. IF a mob of 5 is coming at you right? and you hit them with a At-Will arcane lightning and 2 of them are stunned for 5 seconds now your only fighting 3... you get off a few…
  • hmmm, ok why?
  • The arcanist need a way to keep mobs off of him while the encounters are coming back and arcane stacks fall off so fast it just not fun or worth building them up. Remove Arcane Bolt and create a Arcane lightning at-will that chains mobs and has a chance to stun for 3-5 seconds. Every time we stun we build a arcane stack…
  • BRAVO Dev's Fireball is really good and it feels fantastic !! Thank you very very much ! Now if we can just get a arcane lightning at-will or some type of AOE At-Will for the arcanist path I'll shut up :) and just keep playing and spending money on this game.
  • Why did the frogs in under mountain get a fire ball skill? are NPC's paying for this game? ...The new harvester enemy shoots lightning from his fingertips and his death animation is cooler than any At-will the Wizard has... Last I looked we've been the ones sinking money into this game not the monsters! I'm a bit miffed…
  • Can we get some Dev response on this Please and Thank you? :)
  • There's three general sentiments permeating online and ingame chat and on multiple discords. 1. Everyone loves this game and want's it and cryptic to succeed! 2. Be patient and wait until everything is said and done before going off the deep end as Mod16 is a work in progress. 3. Apathy,confusion, and frustration. People…
  • The Arcanist is fun, but not having a AOE at-will is really annoying. I can't speak for other classes as I've not really played them very much other that the HR but I can say this to "fix" what i feel is hampering the wizard and I know I've spammed this before but I KNOW this will work and be fantastic for the Arcanist…
  • All of the Arcane At-Wills are single target ...
  • One last quoting of myself here... I've taken my 18.880IL Wizard to 80 in under mountain and I think over all Mod 16 is a big Improvement for the Wizard!! However, Disintegrate just doesn't have that "Kaboom" that it had and it's just ok now. Of course there are some personal adjustments to be made, and the game is going…
  • Sorry to Quote myself here, but any thoughts on the Arcane Stack issue? I've read in some other post that asking for new at wills is NOT going to happen so again I'll just state that using Arcane bolt on test dummies took 15 seconds to get to 5 arcane stacks and the stack fell off in about 4.5 seconds and using magic…
  • Feedback- I'm very excited and have a lot of hope for MOD16 and the future of this game.. However, I'm a bit underwhelmed with the current state... I was really hoping for some new great At-Wills like Arcane lightning,or a Arcane beam and a Fire ball or Fire Beam At-wills... But we got arcane bolt... I know Cryptic can do…