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nooneatza Arc User

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  • I have tried doing that and copypasting to D drive but when i open the launcher again (with or without steam) it just starts patching again to C. I'd say it's an issue with the game itself as steam downloaded the launcher to the right place
  • Ty for trying to help out, i wanted to move nw to hdd as i stopped playing as much, but i still want it because i have a few years left of vip. Guess game is telling me something ? ¯\_(ツ)_/¯
  • It's just creating a new folder in C/ The moment it starts patching it creates a folder C/Neverwinter I did previously have the game there but i uninstalled it (wanting to move it to the other drive). I uninstalled it by doing uninstall on steam, which properly removed most of it leaving back combat logs and .txt files and…
  • Nope.. i've tried opening through steam and i've tried going to the actual location of the patcher in: D/steam/steamapps/common/cryptic studios/neverwinter.exe After i log in it starts downloading the full game to C drive.
  • My steam default library is in D/Steam, the actual neverwinter launcher is there indeed, just that when i open the launcher and it tries to download the game it does it under C/Neverwinter
  • The way i do it is just wear celestials if you are: duo tanking tomm, rest of the content in the game for more deps since nothing hurts. Wear lionhearts if solo tanking tomm or doing zariel. Costs gold but when you get celestials you dont really have stuff to spend on do you
  • Weirdly enough i have a similar issue While ingame gpu hovers around 30% usage and ~1.5ghz, cpu boosts to max and stays around 50% usage on all cores. Performance is <font color="orange">HAMSTER</font>, 40 fps max. In character select screen cpu and gpu are pinned to 100% and gpu boosts to ~1.9ghz. I run an i5 6500 ajd gtx…
  • > @wintersmoke said: > (Quote) > So TOMM should never be added to the Random Queue? Tomm is a piece of content that cant be completed on the first try without having people carrying, it wont be in random q anytime soon
  • A nice well written post. I agree with it and if i could add something: Hellpit overloads for 500k ad in the wondrous bazaar, with a system of like "one per character per week, btc" so people cant take too much advantage of the bazaar sales. Would create a massive AD sink for endgame players. I personally know lots of…
  • The mentality of "if i am not immediately good at something i am no longer interested" is unhealthy in all aspects of life. Make a progression group(a very common thing in mmos) and go at it, laugh at your friends when they die, have fun with it. Tomm is already not hard once you get an idea of the mechanics.
  • Oh no, someone has made a well written post explaining why neverwinter was a clown fiesta game and how devs are trying to make it a normal mmo. OH NO, he also said the players should actually adapt to the changes instead of spending half their time crying on the forums O_O Guys, we can't allow this !!! LOGIC ISN'T ALLOWED…
  • Nah it won't bring any nerfs, cw's are somewhere at the bottom of the list in terms of dps, and in my experience other classes are catching up to the cleric. As for the tank and healer devs know that the majority of players don't even care enough to improve their playstyle/character enough to be decent, most just come to…
  • While i do like the general increased difficulty the lack of decent rewards make it a preview trial. A preview trial is a thing which is quite fun but only on the preview server. Another thing about it is that now it takes considerably more time to clear. Don't get me wrong, the general confusion of my group and the…
  • So, m19 is getting closer and closer. And yet on a zariel completion the weapon still drops for only one person in the group without the need or greed format. Any word on this? I'll bring up asterdahl's post from above where it was said that devs don't necessarily adhere to the philosophy of grinding the same piece of…
  • @chemjeff I've been following this thread closely and i can't really tell if you are genuinely a massive troll or believe what you are saying. That "1%" idea you have is just...ridiculous, it doesn't take a whole lot of AD spending to get into tower and do well. People that started playing neverwinter 3-4 months ago are…
  • Two things: 1st: I don't know if this one is feedback or a bug report since i do not know if this is intended or not. Completed Zariel's challenge and dropped a weapon, we realised it just drops for one person in the group and that's all, no need/greed possible, whoever gets lucky gets a weapon drop If weapons are supposed…
  • Just like everyone that posted above, i will also come out and say what i think will happen with Zariel's Challenge: While it is a very fun and challenging piece of content, there is no incentive to replay it after the first few times. The people that really want a challenge will complete it at first, get their…
  • Hello, i go in depth about the balance discrepancy the set will create in this thread here: https://www.arcgames.com/en/forums/neverwinter#/discussion/1255956/celestial-set-concern This is the tl;dr version: It was said before you balance dps classes around rogue assassin, given same stats and celestial set this will…
  • In phase 2 (at the shade of ice and fire), if the tanks dont execute it perfectly the two fiends start clipping together, i assume because they use the exact same AI. In other words, this means that if one tank messes up and the other one gets aggro on both for a second or so, the fiends fuse together and you can no longer…
  • Let's run some back of the napkin math Preview stats are as follows(just taking into account the top value because it's easier to calculate, still just as relevant): 5288 dmg for lionhearts 5728 dmg for celestials So celestials have so far over lionhearts: An extra 440 weapon damage, or ~8.3% more An extra 1920 power stat…
  • By your logic, the endgame rogues (and probably barbs? i don't know enough to have an opinion about their cooldowns) will just have to skip the new trial completely, or run it with the second best weapon set(Lionhearts) because the new one doesn't make much sense. Do you honestly think the devs want the entire population…
  • I'm all for this suggestion, there are a few guilds that do that(want to play together) to cheat the system and move up the leaderboard. How do i know? When there's a match going and everyone is from the same guild, except everyone aside from one or two people are on 5k IL alts. This obviously wouldn't fix the cheating the…
  • Ok, so, having lots of combatlogs, before the change if a wizard had 100k critical strike, his spell storm would crit 100% of the time, every time. That's what the change adressed and in my opinion the patch notes are accurate. Now while i agree that wizard lost a minuscule amount of damage due to the change (so you can…
  • I fully support the 200k ad to recharge the overload timer. Good ad sink, good dmg boost. You're a tryhard with more ad than time ? > recharge it You're a player that would rather spend ad someplace else ? > don't recharge it
  • I don't usually post in threads related to random q's and rad, but i feel like i gotta: How do you manage to not have enough rad so you ask for more? This is an MMO, you can't hit your daily limit with 20 minutes of content running per day, but also, if you're a guy with no life(like me for example), you can't not swim in…
  • To add to your suggestion, it wouldn't be a bad idea to implement something that allows you to skip the queue in the zax, along the lines of: 2000 ad per zen to get it instantly, 750 of that ad goes to the seller obviously, and 1250 of that ad gets sunk, or something like that. But imo the zax is fine as it is now, it has…
  • I'll try to explain why this Creeping death thing might be bad, because rogues had something similar with bleeding stacks in the distant past, and the general playerbase doesnt trust patch notes.. We have two warlocks and a boss Fight starts: Warlock 1 applies 10 stacks to boss > boss has 10 stacks, warlock 1 does dmg…