Tiamat's "raid making" system is a roulette wheel. I like playing games where skill counts, and if not that, at least prior achievements. Relying on luck is just infuriating. That's not a fun game IMHO. I'm sure there are people who disagree (otherwise Las Vegas wouldn't be successful), but that's not what this game…
Because I don't want to do it now, or ever. Tiamat's "raid making" system is a roulette wheel. I like playing games where skill counts, and if not that, at least prior achievements. Relying on luck is just infuriating. That's not a fun game IMHO. I'm sure there are people who disagree (otherwise Las Vegas wouldn't be…
It is an interesting point, but I do still have a complaint. The problem for me is that they put the new icons on Tiamat. I'm sorry but that fight has become incredibly annoying. As a simple element of content, the fight can be an interesting challenge.. unfortunately whether you win or not has almost nothing to do with…
My guess is that it will seem fine at first, when most level 60's have pretty good gear, but later it will turn into tiamat as most level 60's have all greens (because they just leveled there from 59). 10k lvl 60 vs. 20k lvl 60 is probably still a whole different thing.
My first bit of feedback is, don't make it harder. Push the bar up (Level 12/120), but make filling the bar about the same effort as before. So for enchantments, level 6's should drop for level 70 zones in place of level 4's. For artifacts, I'm not sure how many times more RP a level 120 artifact will require, but if it's…
One improvement to the general zerg strategy that I'm sure would help.. if it was adopted is to do a more 3/5 + 2/5 split for the final heads and the summoners at start. See it's always better to do blue/green first because 70% of classes can jump from those to red/black/white and save a bunch of time. Have 3/5 go to blue,…
Problem is, you can longer receive invites from non-friends once you do this. Go hunt a dragon and look for an instance to switch to. You won't get any invites, and you may even get a person telling you they can't invite.
An important change that's needed is something to address the new spammer behavior. I think life may be more difficult for them, but their new system is even more of a PITA for us. They send PM's and mail messages to anyone with their grouping preference set to "Visible to all". Sure you can set it to "Visible to friends…
More cases: http://nw-forum.perfectworld.com/showthread.php?682831-Battlefield-artifact-seal&highlight=battlefield http://nw-forum.perfectworld.com/showthread.php?715261-Bug-cannot-claim-Battlefield-Artifact-Seal&highlight=battlefield…
More cases: http://nw-forum.perfectworld.com/showthread.php?682831-Battlefield-artifact-seal&highlight=battlefield http://nw-forum.perfectworld.com/showthread.php?715261-Bug-cannot-claim-Battlefield-Artifact-Seal&highlight=battlefield…
More cases: http://nw-forum.perfectworld.com/showthread.php?682831-Battlefield-artifact-seal&highlight=battlefield http://nw-forum.perfectworld.com/showthread.php?715261-Bug-cannot-claim-Battlefield-Artifact-Seal&highlight=battlefield…
Other instances of same problem: http://nw-forum.perfectworld.com/showthread.php?682831-Battlefield-artifact-seal&highlight=battlefield http://nw-forum.perfectworld.com/showthread.php?715261-Bug-cannot-claim-Battlefield-Artifact-Seal&highlight=battlefield…
Yep, not alone: http://nw-forum.perfectworld.com/showthread.php?682831-Battlefield-artifact-seal&highlight=battlefield http://nw-forum.perfectworld.com/showthread.php?715261-Bug-cannot-claim-Battlefield-Artifact-Seal&highlight=battlefield
Same problem, and we're not alone: http://nw-forum.perfectworld.com/showthread.php?715261-Bug-cannot-claim-Battlefield-Artifact-Seal&highlight=battlefield
Oh, and to give a little more detail. I assume you are like me, the Campaign icon stays lit all the time, indicating a task is done, but in the PvP campaign you see the artifact seal box highlighted, but there is no claim button and no "Claimed" text. So it's in limbo.
Same issue. And now today that same character can no longer open treasure troves from Dread Ring. Oh, for about an hour this morning it kept saying I needed to invoke in next 10 seconds or I'd lose my coins (had invoked 7minutes before that started). It would count down to 0 then reset back to 10. I somewhat start to feel…
@ayroux. The idea of making T2 epics worth 250,000 is terrible because there's no point in trying to pull all the T2 epics out of the economy. The points given right now are to me, just a small consideration for those with bound items they're deciding between salvaging or using on the artifact. Could be a little higher,…
One idea, is to give us some simple controls over non-augment companions. The critical one would be "stay-close", which you could implement as essentially a temporary dismissal (cooler but more difficult options might exist). If such an ability was hotkey capable, and then easily cancellable (and didnt' have that…
@gilimiyr I don't see how it can annoy players who want to play with their friends more than the current system. You already get locked out, just under a different set of rules (you do know those rules right? They are stated in my post). So my suggestion merely uses better data with the pre-existing rules to better achieve…
Did anyone read the whole post? The replies seem to have missed some basic mechanics I stated. AB and TT contracts are cut off if one side has more than X% more than the other side. When you "wait" for a contract, you're not waiting for a timer, you're waiting for players to come in and pick the opposing side. That works…
You don't need to be on the winning side to get the 800 ice. That goes to the top X players (I think 5, but may be variable), much like the top 5 in 5v5 DOM get 2 points toward dailies and the rest get 1.
Wrong, there isn't an imbalance in numbers because numbers are balanced by the contract system. It may not look that way in the PvP arena, but in the larger zone, you'll find half AB and half TT. It's just many more of the TT are out there doing PvE only, where the AB side has more PvP or mixed. The NON "PVP Power Gaming…
The reason Delzoun wins comes down to numbers and that relates to history. Basically, a long time ago, at least in Neverwinter time there was a bug. This bug allowed players to leave the starting area before the match officially started (while it still said "Waiting for Players"). This bug affected both teams at first, but…
I would like the ability to adjust the volume of the quest turn-in notification. It's quite loud in comparison to other games sounds and I think most of us have heard it a few too many times. Along the same lines, the horse mount/dismount sounds, and the cleric divine/non-divine transition.