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  • Except for cleric, all the classes healing powers, and the abilities Regeneration and Life Steal should become %10 effective of their current state. other classes shouldn't be able to heal themselfs so effectively. Healing pots should be healing %25 of their current state or should be 10 times more expensive. Otherwise no…
  • Take all the healing abilities, regenerative and life steal abilities from the game (At least make them %10 of their current effectiveness) except for cleric. Make the potions 10 times more expensive. This is not a joke. If anybody is in to RPG games like D&D they give powers like these really hard and there is a reason.
  • As it is written above, nobody needs DC in PvE and nobody wants DC in PvP. DC can give a player +20% damage but GWF, HR, TR can give %100 more damage. CW can choke and give those allmighty classes immobile, easy prey long enough for maybe 3-4 hits. With +20% damage you need to hit 15-20 times the same mob for this. And…
  • As i can see the problem about these "Leader" Clerics is that they do not give enough bonuses and the other classes don't (or can't) realise the bonuses. The superb cleric encounter gives %10 damage resist and %10 attack which can be overlooked by damage dealers and tanks. Even if they realised they would not consider it…