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What is the Arc Client?
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  • Video is pretty much only showing of him hitting people who have maxed out offensive stats. This guy have never hit me for more then 12000 with LB, and Thats not even half my HP.
  • They need to fix the animation time aswell. Same with PoD, these 2 abillties pretty much have the same animation, both abillties are pretty weak to start with, but what makes em even less usefull is the long cast times.
  • No point in doing pvp anymore exept for the daily 4k AD's. Wich you get if you win or loose So no point in adressing quitter tbh. There's no difference if people stand afk in the spawn or if they leave the instance. Imo, the biggest problem with people leaving is that it's to few players in each match. They should make…
  • The Sentinel GWF are very dependant on gear, much more so then other classes. Sure they can take a punch, but without those Tenes, their dmg are laugheble, and not a threat to anyone. You can simply ignore em. If you don't have the gear for it, like stacking Crit/Power/Arp, with Sent spec, then they are just as squishy as…
  • Dmg Mitigration is a pretty pointless to stack for PVP, first. You need to combine it with other Factors for it to be usefull. Like very high HP and Regen. With high HP you make sure those insane encounter bursts don't kill you, then Regen with high hp and Defemce is gonna work as Dmg mitigration for when they start to…
  • And ranger will replace TR's when they are realesed. Dungoens will look like this. 2 CW's and a Ranger standing with a DC spamming Astral Sheild way out of range of any red stuff boss throws out. While a GF that needs basicly no healing tankin the boss. Yeah fun game :D
  • Defence is a stat that increase Dmg mitigration. Dmg Mitigration is Defence + Armor Class Combined. I'm not sure about abillties that reduce dmg by a flat %, but i don't think those are added to your dmg mitigration vallue. Moast of the Dmg mitigration comes from the stat Defence. but there's quit alot of abillties that…
  • I still come in first place in dmg and kills on pretty much everything i do. I'm not even very well geared since i put my GWF on break after the Sentinel craze. If i can still manage to top these lists with less then 10k GS competing with 13k CW's and TR's, the really good geared GWF should still do good. I think alot of…
  • I took the Sharandar quests into the account of the dailys. Game is pretty much dead. Adding a new area that you spend 30min in each day probobly wasn't the best idea from the Devs. It needs something like progressive open pvp like GW2 or Warhammer. New Scenarios and maps for Domination pvp. They pretty much killed of the…
  • It's pretty funny how the devs havn't figured out how stacking of buffs/debuffs should work in these kinda games. Was the same thing in CoH, could debuff ressistance down to negative numbers. It's very very simple. Highest debuff/buff should be the only one that counts.
  • Yeah i'm also pretty bored with the game atm, doing daylies for about 40-60min then nothing to do anymore. No point in doing pvp after you finish Rhix's quest coz they made all pvp gear Bound to character. Once you finished 2nd Boon, no point in doing Skirmish either.
  • I would be intreasted to know how you build it. Coz i've tried moast of the builds and gear combination for just this. And they all are pretty terrible. GWF is a much better choise for this since 1: Unstoppeble works from all angles and last 4 times aslong as the guard 2: They are alot more mobile, and mobillity is what…
  • CW and GWF doesn't work very well together, CW knockin stuff all over the place while GWF wanna be stationary to dps. There's alot more CW's then GWF's. and GWF performs bad when mobs fly all over the map. So groups that allready have a CW with em don't wanna have a GWF coz it can't perform their best. Exclude the CW and…
  • You can't use high end gear as an excuse to not nerf classes. Guess what Cleric just got nerfed just coz of that reason. With high end gear they can mitigrate ALOT of dmg, while healing their group for ****loads.
  • It's either Lunging Strike that needs CD increase or dmg nerf or Knights Challange the needs a duration nerf. You can get 2 LS in within the timeframe of Knights Challange. And LS have the potential to hit to every class in the game for 20k+ dmg if they spec for dmg. And if you manage to dodge the first one, you will be…
  • You now whats more useless, have nothing slotted at all, this was the dumbest post i've ever seen.
  • I can just imagine 20 daunting lights being dropped on that pain train in GG and there's nothing left of it :)
  • The gear you're talking about costs a couple of milion AD on AH and takes months if you farm for it. You can simply get a simular ressult with Green and Blue gear for around 1500 AD but with alot less healing output.
  • Loungin Strike needs a CD increase by around 50% or have it's base dmg reduced by around 25%. Thats about it. This abillity is simply to good.
  • Defence is way better for PVE then HP. For PVP HP+Regen+Deflect seems to work for some people. I still use HP+Regen+Defence on mine tho. It's hard to get Deflect to any decent number on DC. With just HP it might be hard to get HP back up if you take consistant dmg, With Defence you can pretty much sit on full HP all the…
  • I use Holy Avenger, but that's coz my crit chance is way to low for Vorpals to be effective. Also Vorpals have no effect on Astral Sheild wich is the bread and butter of my build.
  • Pretty much all classes are really good in right gear for right spec. Saying that DC becomes unkilleble and make their group unkilleble with high end gear is a lie. Saying a Sent GWF with DC are unkilleble is also a lie, it's all about focused dmg. I've seen the tankiest GWF drop in 1 seconds coz they got proned by a GF…
  • Well i got hit for 23k Lunging Strike (+ a couple of tene procs) today so i noticed something was out of order. I used have 34% Dmg mitigration, now it's down to 23%.
  • The pvp is actually fun, but the ballance is really off, and it gets worse with each patch i feel. Moast of the top pvp guilds on mindflyer all ran same type of premades. 2-3 GWF's, and some sort of mix between TR's or GF's. GWF's got hit with the moast nerfs in the patch, and I guess were just fed up with getting nerfed,…
  • I got hit for 23k + 3 Tene procs today by a GF. I still have around 7k HP after that but thats with a minimum of 20% Dmg mitigration aswell :D
  • You can spend like 1500 AD on AH buy the weaps from the PVP vendor. And you be at 8k GS with decent gear. You gotta be a total noobie if you enter pvp with the gear you just hit 60 with. GS isn't the sullution how to ballance pvp. Having set gear with a few customization enhancements to chose from, and make the gear only…
  • The Cleric usually carrys the team. It's kinda the deal with support classes. They get the least amount of appriciation, yelled at when players self put em in bad situations and dies. Get focused really hard by the other team. Hardly get any support themself. But increase your chance of actually winning by alot. Yet it's…
  • Try playing a support DC or GF then, the only points you gonna get is for assists and a couple of nodes in every match, your lucky to even get in the top 5 spot if you totally dominated the other team. The scoreboard is a joke, doesn't mean anything and should be removed or replaced with a relevant one.
  • When i'm running solo I use, Flamestrike/Armour for Daily, Sunburst/Devine Glow/Daunting Light for Encounters, Sacred Flame/Astral Seal for At Wills.
  • Linked Spirit is way overhyped, if you wanna increase the dmg of your party slot Devine Glow. It's a flat dmg increase and a Defence debuff. You don't stack Arp to give away 5-20% of it with Linked Spirit. You get it to increase dmg, and incase of DC build faster Devinity aswell. I don't say that Arp is bad for Clerics…