But I understand that. I don't have it either. I only play a couple of hours at night max 3. Even if I spend 3 more weeks completing a campaign, nothing happens. Even if I arrive at the CAP of the character 6 months later nothing happens. I mean I just don't understand this "running" thing ......
Honestly, I find the game as boring as it is now. All super fast and maximized. Power fast run and if it takes a few more minutes to do an activity it means wasted time. The Mobs melt away, the Bosses too. There is no challenge. Honestly this is really boring. Maybe having a strategic fight with mechanics that make you…
I do not understand the issue. If I spend more time doing activities, where is the problem? The aim of the game is to play together (MMO) and do activities together. If I spend more time nothing changes. Moreover, the game is free.
ok i understand what you mean, but you understand that it doesn't make much sense to be free to be able to do a BUILD that is not optimal .... what's the point? I often see DPS around with the ORCUS artifact as main ...... NO SENSE .... so in the end, and I speak above all for endgamers, the builds for the various classes…
I have a question. I often hear on the forums that with MOD16 the characters will all be the same. In fact, looking at the changes for sure it will be like this but ..... today is not the same thing? All the GFDPS have in practice the same build the same ACDCs and this is true for all classes. As it is true that as soon as…
I know, but maybe I'm wrong, that the purpose of having the "blocked" queues with that configuration is primarily to make sure that the "overpower" groups and consequently the power fast runs are avoided; in second place is to make sure that the DPS (which are for the greater part) we have a little more easy life in making…
Is it so wrong to think that a class has a specific role as it happens in D & D? The cleric heals and at the limit helps the group, the warrior does damage etc. etc. I do not think it's so bad to have very different roles and not characters who know how to do everything ..... that then everything also means well? Why do…
I think Arbiter is for SOLO play. Like today with DO spec. What we need absolutly is a REAL ROLE in HEALING. No other class sholud be better than DC in heal. We have no power that cancel resurrect sickness, no power to reanimate allies.... we need to be HEALER and not healers like other classes..... i hope...
I don'Know if it is true or not, but reading on forum it seems that OP, SW are better healer than DC.... Is it true? I can't do test because i'm on xbox. I love the idea to do Healer and reinvent my character. But i hope DC will be best choise in Healing role otherwise......
I think this is the best compromise between the rules of D & D and the transposition in a video game that must please the crowd. I stopped D&D with the launch of the 4th edition. Before that was D&D now I do not recognize it anymore.
> @"mebengalsfan#9264" said: > Bonus Power from Shorts taken in Bank of many cois counts as power base? > > Yes and it last 30 seconds on the companion do to how bondings work. Though most fights tend to be around 45 seconds to a minute so I'm not sure if the Mako pants are better than the +1 Adman. pants with 488 power.…
i consume all my red hearts (400) and do some party in a day and every day i have 4 or 5 request. Every day. But i craft a lot of things everyday and all MW unlocked.... but idk if i m only lucky..... My Workshop is level 4.
I think changes are welcome at this state of the game. We need fresh things, not important if we have to do a rework on character, better a big rework than be bored.