* Oathbound Paladin's Divine Call properly doesn't reflect reflect abilities. Can we please tag Hellish Rebuke's refresh damage as reflect damage? My paladin still dies fast from looped weapon damage from weapon enchants when this ability is used against Divine Call.
@rgutscheradev is doing a fantastic job of steering the tenacity changes in the right direction. Everyone needs to give the devs a break and let them focus on the tenacity formula. Individual class changes needs to wait until the tenacity formula is polished out so we can analyze class performances post changes. Currently,…
I saw you cause a loop against a gwf in pvp where your Aura of Courage was hurting you back, but I was perplexed because you are a healadin. I was certain that Divine Call on a protection paladin was the culprit to instant deaths, but if burning guidance and healing warmth also cause the problem, then I may respec out of…
@terramak Hi, terramak. The primary problem with Divine Call causing a reflection loop is fixed; however, the secondary problem with the bug is that Aura of Courage and Sacred Weapon (and weapon enchants) is being applied to every damage proc reflected back to the paladin and teammates. Aura of Courage, Sacred Weapon, and…
Thank you for posting pictures of the cloak. Those stats are very underwhelming. It definitely needs a buff. 3k hp does not compare to the mitigation of 8 AC against the current pve damage nor the utility of 4 AP per 3 seconds. Also, the power stat is only 530 vs the usual 846 on cloaks. Are there any alternatives to the…
I sometimes use the destroy button on AP or stamina wards in order to reslot new ones for pvp due to timers running out in the middle of matches; however, I have a much greater fear of destroying enchants erroneously. I suggest moving the destroy option to the bottom of menus and putting destroyed items in a buy back…
Copying this from another thread: The Divine Call fix is not a nerf to protection paladins. It is actually a very important fix, and I appreciate their effort and response to this matter. Here is the thread: http://www.arcgames.com/en/forums/neverwinter/#/discussion/1229505/endless-damage-loop-from-paladins-protectors-call
The Divine Call fix is not a nerf to protection paladins. It is actually a very important fix, and I appreciate their effort and response to this matter. Here is the thread: http://www.arcgames.com/en/forums/neverwinter/#/discussion/1229505/endless-damage-loop-from-paladins-protectors-call I would like to know if The…
Is it possible to move the post back to class forums? There is very little feedback on the PS4 bug forums and the bug exists on all platforms so other players can discuss the severity and complications of the bug. I would like to get the attention of the developers to fix this alarming issue.
Thank you, Cryptic, for fixing Aura of Vengeance on paladins and Guarded Assault on guardian fighters to no longer proc from reflect damage sources; however, paladins are still dying from endless loop damage. The main issue is the Protector's Call mechanic from the Oath of Protection paragon path when a protection paladin…
[PS4] My main character is a protection OP and the only character I play with. I have been dying a lot in pvp as of late. This kept happening around GFs while they were blocking and happening almost instantaneously while GWFs were around. Eventually, I decided to check my combat logs. Initially, I saw this (based on memory…