So, how am I able to make an object only visible after the objective is done? Because in my "Kill enemies"-Objective, there is no option to assign it to an object/item.
Sorry if this was asked already: Is there a way to "drop" a questitem from an encouter to your inventory? I'd like to make it like this: - Find a specific door (the door is closed) - Find the keeper of the doorkey (and kill him) - Use the key to open the door