IMO T1: Dread* (dps), Frost (debuff) T2: Feytouched (dps), Vorpal* (dps), Plaguefire (debuff) T3: Lightning (dps), Bronzewood (dps/debuff), Terror (debuff) *Assume Dread and Vorpal at 100% crit chance **Those with debuff tag are judged based on debuff magnitude, uptime and the effort needed to apply/mantain their debuffs.
@"noworries#8859" , I think it is the time to introduce new ardent coin items. Some unrevealed cosmetic weapon or armor, companions, fancy mounts will do, thank you.
IMO Trans bronzewood or future unparalleled bronzewood should deserve a spot in the list, a personal damage buff and a team-wide debuff, more versatile than feytouched though lower uptime.
@"mebengalsfan#9264" Thanks for your opinion, now i will say mine. DPS DC dont neccessarily need recovery, with avatar and mount bonuses, i can get enough recovery for 2 rounds of encounters. In group play, with other classes buff you can cast HG permanently with pityful amount of recovery. Yup, for the flat damage bonus…
Nope, DPS: Wheels, Sigil of the Controller, Fragmented Keys of the Star, Orcus Set. If using mix and match artifact set, the last artifact is open to any power/crit/arp artifact.
AND MOST IMPORTANTLY, power sharing is gonna be nerfed indirectly by nerfing bondings soon, maybe PS4 can enjoy power sharing for a few months more, but since DO is also competitive in endgame, better invest towards DO to save your AD.
@"sgrantdev#8718" , Is it possible to add one more pvp weekly quest for GG pvp? This will help guildless folks better as they have no access to SH pvp. Also 10v10 is much more likely to occur than 20v20. There is a chance SH pvp still remain dead even after mod 12b launch but i think GG pvp is much more easier to organise.…
There are two feytouch icons on my status bar and enemy's status bar, one of them is the debuff and another is buff. Not sure it is just a tooltip bug or real bug as i didnt test it intensively and properly. Not sure how other enchants interact with DG. Just tested just now, yup DG doesnt apply debuff nor buff icon during…
Even if it is related to ppl's earlier comment, that was comment at least 3 weeks ago, and Im still waiting them to solve PoD issue where it cannot be canceled or have its AP refunded when creep dies during animation, and daunting light/chains empowerment got stolen by other skills and Hammer of Fate deals 0 damage if…
#3 probably, my mirage offhand has no difference with the other offhands stated. Seriously i only have 5 arcanic focus now, and i atleast grind a few digsites per day.
Wow, piercing damage!! DC finally can deal some good damage in pvp, loved it!!!! The only cons part is only activated below 30% hp, while in pvp it is usually 100% or dead, kinda interesting, hope it stays as piercing instead of normal damage multiplier.
Im happy about the thread going normal again although there are still some derailing here. @dreadnaught#5263 two more powers to be looked at: 1. PoD and HoF still will consume whole AP bar/goes into cooldown if their target dies or move out of range during the animations BEFORE THE ANIMATION COMPLETE. 2. Especially for…
LOL where is your (,.?") ? Quite hard to read ur post. I wouldnt say half of the ppl here are noob but really there are alot of people not understanding and not even test/have a DC as their main. Kindly, to all posters in this thread, understand the whole DC class first before you comment, did you try before as a…
Popping out again... @dreadnaught#5263 , can you kindly hotfix the issue "empowered daunting light not being empowered because the next encounter eats the empowered effect"??? Please improve the casting speed of daunting light as well as the aoe size of it, hope you see this post. TY.
@dreadnaught#5263 , ty for the response but there are still some minor issue here. 1. Prophetic Action although have a nice effect after buff, the cooldown is still abit meh since there are so many small little hits in game, i think a 10-15 sec cooldown is appropriate at rank 4. 2. Hastening Light artifact feature went…
The only things i request are rework all those useless and pointless feats and power, increase the aoe and cast animation of daunting light since now most mob collision size is big but the size of aoe is too small to hit more than two even well targeted, and because of empowered effect not apply on daunting light due to…
@asterdahl, maybe you can check this out http://www.arcgames.com/en/forums/neverwinter#/discussion/1225930/give-us-your-suggestion-for-dc-rework-unofficial Please revamp whole heroic feat and powers for DC so that increasing il does net us improvement. Currently only with AA we have a capstone to work with (40k base…
From a DC perspective, bonding isnt a must on me but is a must on my teammate for me. If a dps char cannot outdps a support DC (me) at equal il, then either he should learn or upgrade or delete his char. No point supporting dpser that cant dps especially they are higher il than u, right?