So you guys have removed our whole entire rotation and have made our class completely boring and brain dead. I dont think anyone was complaining about how GWFs dps was, why ruin something so terribly. Currently we're just waiting on encounter cooldowns to do any type of significant damage. This makes for extremely boring…
More bugs, Crippling strike, apparently your slow doesn't apply on the immune to CC targets, similar to Trample the Fallen, this looks like a counter productive change, i would consider these 2 powers as bugs, we are supposed to have increased damage against immune to CC targets, even if they aren't controlled. Warrior's…
Added more bugs to original post. #3. Crippling strike, apparently your slow doesn't apply on the immune to CC targets, similar to Trample the Fallen, this looks like a counter productive change, i would consider these 2 powers as bugs, we are supposed to have increased damage against immune to CC targets, even if they…
More bugs Battle Trample doesnt scale with buffs, same as other similar proccs such as Steel Blitz or flanking manuver that are based on Weapon Damage, Battle trample should inherit the buffs, even thou it should be scaled down to 12.5% instead of 25%.
More bugs. Battle Trample doesnt scale with buffs, same as other similar proccs such as Steel Blitz or flanking manuver that are based on Weapon Damage, Battle trample should inherit the buffs, even thou it should be scaled down to 12.5% instead of 25%.
Couple bugs the community has found. #1. Nimble Runner: just slotted seems to increase the damage by 8.29% , and not 8.25% seems like with 4 stacks of unfettered strike ( 25% movement speed) the dmg is increased by 9.84% 25% movement speed(unfettered strike) + 15% movement speed (Fleet floated) the damage increase by…
So one things thats bothering me about this change, Ive invested heavily on my DO DC and have ignored the ACDC. The changes doesnt really bother me, but my DO will be basically useless for what ive built it. I will have to switch to AC if i would like to continue to play on my DC, otherwise i just wont play on it (which is…
This sounds interesting. Wouldn't now also be a good time to raise the daily rough AD limit to something more reasonable for the farmers? Something like 250k or 300k a day I think would be a sweet spot.
> @onin002 said: > I have a suggestion for both console and PC: > Make a buff/debuff menue on settings where all classes are listed and all possible buffs/debuffs are listed on each class. > Put an check box infront of each buff/debuff. Only checked buffs/debuffs are showed on screen. > > To improve and help a little an…
Ive noticed this happen on multiple occasions where it just wont work for some reason. I want to say it might have something to do with switching loadouts but thats just a wild guess. Ill be paying more close attention to it next time im running that build.
Thank you for the explanation. Bilethorn according to the charts would be beast on gwf, have to give it a try. Would anyone happen to have a ACT report on a typical gwf for this console pleb?