test content
What is the Arc Client?
Install Arc

Comments

  • (forgive my quite obvious biased here) I can't help but think that the priorities on the warlock class fix list is all screwed up. If warlock heals didn't have several major issues, I would understand the Pillar change, maybe even agree it was needed. But as it is, nerfing a "heal" class that is struggling to make a niche…
  • The "behind the enemy" bit on Apprentice's Spoils is quite generous. You can nearly be at its side and still get the bonus effect. Just so long as you aren't in front of its line of sight (which if you are, you or the tank need to move away). That said, I still use Demo set. Unless AP Gain necklaces are fixed back to 4%…
  • I can say that Hunts are unscaled. I've run a handful and checked my stats going in. No reduction.
  • Further harming the Apprentice gear is that 940 Spy Guild has the same stat setups and equip powers (a few stat points lower, but really, 25 IL loss is not that much) and is bought with Seals. And then Protégé is 980 IL, same stat setup and equip powers, and again, bought with LoMM seals (assumed that Deep seals are LoMM).…
  • https://imgur.com/8S8cB5G Can't target worm, being killed doesn't reset the fight. Losing 1 of my 3 daily chances at gear (as well as losing my Rune) due to this is very frustrating. Also, Ebonized chest piece power "Butcher's Guard" says it increases Power by 1% per stack, it actually increases Defense. So tooltip is…
  • If only one could actually root or disable bosses.
  • -Immolation spirits can still defy death and continue to fight with and follow you after their despawn animation. And you can still summon as many as you want (I personally stop at 6 when testing now). -Soul Investiture still does not refresh puppet uptime like it claims on the tooltip. Testing with Hadar's Grasp, 1st…
  • From some testing after newest patch: -Unlocking stat enhancements on the Warlock "Golden Grimoire of the Watcher" offhand, I was able to unlock all secondary stats except Critical Severity using Cubes and "unlock random". Once I only had the Crit Sev option left, the unlock random button faded out and says there are no…
  • On live it does not remove the Curse. Only on Preview does it (last I checked) consume Lesser Cruse.
  • Any chance we could get the numbers for Level 80 mobs and Lair of Mad Mage enemies?
  • Did they remove Spy Guild's gear? That was level 80 armor and accessories that was purchasable with Crown Seals at Yawning Portal. I know they changed the one vendor to some armor you could buy with AD.
  • Hellfire Expertise seems to work on the Recharge bit at least. If you check your Recharge speed on Char sheet as Soulweaver, then look at it on Hellbringer, Recharge Speed increases by the amount in Hellfire Expertise's tooltip. I'd assume that means ALL the powers for Hellbringer are benefitting, but Cryptic has taught me…
  • Gaining a stack of Soul Investiture from Hadar's Grasp (untested if Killing Flames or Accursed Souls have this issue) was not refreshing the duration on the currently summoned puppet.
  • Selecting [Risky Investment] feat disables [Executioner's Gift] feat as a choice in the next tier.
  • Curse Bite Magnitude dropped to 220 Fiery Bolt is 160 mag AoE that deals reduced dmg to secondary targets (but it can spread curse now! Rejoice! Oh wait, we had Hellfire Ring for that...) Hellfire Ring got dmg cut and CD cut. Killing Flames is now 500-750 mag. Risky Investment and Creeping Death swapped places on the feat…
  • Random thought today: Level 60 - "Epic Hero" title and pack Level 70 - "Legendary Hero" title and pack are our characters finally going to get enough RP and Marks fed to us that we become "Mythic Hero"s?
  • I'd settle for patch notes with a "We fixed this!" section and a "We've heard this is broken, we'll work on it" section. That way I can know what to re-test and what not to bother with. And what not to come to Forums to report as a bug/feedback if they're already aware of it.
  • How's your Accuracy? That looks like the Dummy got a Deflect proc against you.
  • Some inconsistencies with [Borrowed Time] and [Lingering Sustain]. (note: all these were tested on my own. they might behave differently on allies, but I kinda doubt it) Harrowstorm - procs both Shatter Spark - Procs Lingering Sustain, does not proc Borrowed Time Essence Drain (TAB skill) - does not proc Lingering Sustain…
  • Figured out how to test heals when alone: Warlock's Bargain -> wait 5 secs for buff to time out -> proceed. Wraith's Shadow: The healing done by this skill sometimes only heals for the dmg dealt by the equipped weapon enchantment, and not the dmg dealt by the spell itself. (Ex: I was dealing 4024 dmg with Wraith's Shadow,…
  • Not in Cyan or Red cause I don't know exactly what this would fall under. But the new Daily [Soul Pact] for Soulweaver is pretty harsh. Just goofing off with it in SH, I was actually able to kill my character using it. One cast, no Barkshield or Yojimbo, and no incoming healing. 100% to dead while standing in the SH…
  • I've had no issues with Hellfire Ring really. It's not really a clunky, difficult to cast skill in my experience. You either lob it out at the mob group to Curse them before they run at you (forsaking the DoT ground fire portion), or you aggro the enemies with an at-will, then once they get close cast it right at yourself.…
  • Disregard my earlier report that Rune of Aggression would enable you to skip Accursed Souls 2 sec cast time. Even though you do the rune activate animation instead of the rest of Accursed Souls animation, you can't move during it. You can freely move around when Rune procs during Broodling bite swarm. Cowl of the Royal…
  • Took some time to go all Wicked Warlock of the West on Bolgera alone on Preview. Fiery Bolt change to single target: This I actually like a lot now. I was using Killing Flames, Fiery Bolt, and Hellfire Ring. After the first hunt, I was actually able to remove [All Consuming Curse] and slot in [Flames of Empowerment] since…
  • Soul Investiture tooltip is included at the bottom of Soul Puppet mechanic tooltip. In short terms: Every time you attempt to spawn a Soul Puppet while you already have one active, you gain 1 stack of Soul Investiture. Stacks up to 5 times. Refills Puppets HP and increases its dmg. Whether it actually refills the puppet's…
  • In my tests, the Yojimbo and the Chultan Tiger both still have their debuffs. Chultan Tiger actually got buffed on Preview in that Combat Advantage by positioning was benefitting it and enabling it to go slash-happy and apply its DoT (and dmg taken debuff). In M15 you had to run something that forced CA to get Tiger to go…
  • Only note I'd add to this is Brood's initial hit is the 2200, but then we have the broodlings with 200 Magnitude after the initial strike. (though I would definitely not be against increasing Brood or the other dailies' Magnitudes. Right now none of the other dailies seem to hold a candle to Brood) The Encounter lineup…
  • 1 - the Mirror-Plated Belt item name changes to Wyvern Skin belt during upgrading (I believe it changed at Epic, I didn't notice the Rare item name before I upgraded it) 2 - I think the item icons for Mirror-Plated Belt and Blooming Cord belt were mixed up. 3 - It seems kinda pointless to me to include Torbriand's Ring and…
  • With the level cap increasing, could we take this mod as an opportunity to update Guild armors and accessories? The current Company armor is far outdated and wouldn't be recommended for anything more than collections sake. A Level 80 armor set with equal stats to the Spy Guild's armor would be a decent update to the Guild…
  • In my experience on Preview, Yojimbo is fixed. He no longer has the 60 ft dash thru enemies, his charge up debuff swing is now just a wide swing in front of him (still has the slight charge up that seems to strike before his charge up is complete). So no more dashing through Dragon Turtle or Ras Nsi to fall off platforms.