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  • The stats posted are correct,but what is missing in bold letters,is that these numbers are required when you are level 70,not 80... Since level 70 downscaling almost cuts your stats in half do the maths. For a tank ,atm,to have 57k defense in level 70 dungs,needs to have 104k defense in level 80.which I think it is now…
  • Hi Tribbulater generalizations are always wrong ,and I generalized in my post. I should said that a great part of the people that give feedback are clueless.There are good players that givefeedback ,and are players that for a variety of reasons , ( clueless cause they were carried by overgear,selfish-buff my class nerf the…
  • Hi to all. i did some runs in preview... Maybe I missed some note on patches,did the damage was reduced dramatically for all classes?i remember saying an adjustment to att wills/encounters/dailies ratio. Anyway since my last visit,my damage was reduced by 400%,or to be more precise It took me 4x the time to do the content…
  • Hi to all :) and goodmorning o/ Dig In changes are interesting,but the animation "lock" prevents the easy use of this mechanic. I mean,what ,whenever you release Dig In,you do not get out of it,untill you move or you execute another encounter/att will. This way,Dig In is not so responsive as it should be. Tide Of Iron…
  • Willbur the charts you posted actually support my thesis.When your damage output was relative low,tenes possesed a large part of it cause they are a fixed figure; when you did more damage the tenes went down to 12%. If you had radiants insted of tenes I am pretty sure you would have by the sum of radiants power roughly or…
  • All this as i wrote to the other poster,is purely theoretical,even with 50% damage taken ,DPS in reality would not feel any difference cause of TtK ratio. While the -50% damage done is there in every swing every encounter every daily. Ther changes you propose are ill thought and not well refined. A class that does -50%…
  • A DPS tank will not do the 90% of a pure DPS class but 80%. -10% of him ,while DPS get _10%. Add to that the gimped companion slots and the difference is even higher.Add the slow attacks,the non recharging synergy of pure DPS class (CW) and you have a slow ,80% effective DPS. More hp to a DPS/tank hybrid with out built in…
  • With 200k hp (roughly majority) you do 14k damage 3-5 times in 30 att will swings. With 280k hp you do roughly 20k.This is not a gamebreaking change. Tenebrous still is trash,at least atm I tested it in preview. With 30 swings you get 3-5 hits,depending on the equipped enchant.It is not work as intended ,with 4 rank13s i…
  • The player you mentioned ,aside from making severe nerf proposals for a class that dont plays,he soloed a dungeon in preview etos,playing a CW. I am sure you know it.Yet I did not saw you here ,asking for an adjustment down to the survivability of DPS compared to tanks. I think, retroactively, leaving aside the DPS…
  • |They speak for the amjority of DPS players ,who as must you know after playing NW for many years they are not very good. Sharp and Rjc just happen to take their side.i dont know the reason.
  • The comments from spesific circle forumers about "blurriness" of tank and dps ,are completely out of line and illogical. Answers to the spesifc circle of players and forumers: 1.You conveniently forget to calculate the stat difference: A defender class must invest at least 40k stats into defense.If wants to do his job.So a…
  • Good morning to all,and have a nice week o/ I tried to test some more the tank path in preview.Major aggro problems. My Apprentice wizzard companion,renamed in halfling in preview I think,was constantly stealling aggro for me. And it is natural to happen cause his att wills are in 40k range,while mine at 5k.Since threat is…
  • tenebrous enchant remains broken.Only the higher rank will proc ,with the corrsponding damage of the higher eqipped one and not the sum of all tenebrous equipped There are almost three years since tenebrous is broken since its rework in mod6.It never worked ,ever. it is an opportunity to fix the enchant,since it will be…
  • Thanks for the feedback! There seems to be something crazy going on with your character if your damage values were all over the place like that. If I could ask, what is your character's name on the test shard? We'd like to take a look so we can figure out what the issue is, thank you! hey o/ Thanks for the reply. the name…
  • hi to all o/ I logged into preview and specced as vanguard (tank). I qued for solo lostmauth. I dont remember the names of the new powers,I will use the corresponding old ones. My Il was 15,8k at preview,companion was rust monster ,rotation was mainly frontline surge,enforced threat, and knee breaker.Att wills were…
  • GW stills can be used more than 3 times.Sometimes the fourth hit connects and produces damage,sometimes connect to target but no damage ,only the animation. GW encounter icon,when slotted ,does not show ICD,the remaining time to refill,nor the remaining charges. GW gets all the attention,but Conqueror feat tree has another…
  • My post do not point any disrespesct to anyone,I just state my opinion about the GF changes and your/Rjc proposals. And yes I do refer to other classes,how I cannot do so,when one class off them ,directly competes with my own? Is not relevant? In a time frame where the competent class gets huge buffs ,that directly will…
  • Philosophical way of thinking,fine ,as it is.Yet we are in a game,that GF struggles to find its place. And I am sure you can understand the two theseis I m going to put forward that make GFs future highly risky,so any nerf would have dramatic consequences for the class. Thesis A: OP gets buffed significantly evey mod ,with…
  • "My proposal changes the survivability of the dps GF who would choose the Conqueror capstone. The damage is increased (5% more, 20% more CA)." Why to change the survivability atr first place? DPS Gf is absent from CR and even there needs optimal party composition and near perfect DCs ,otherwise he is wiping the floor all…
  • In this thread,we were asked as a community to provide info and testing in preview server about the upcoming GF changes in Mod15. A dev is clearly checking this thread ,so we all be carefull what to say and in what way.Yet this thread was derailed by some self nerf post of some Guardian Fighters. "Especially on a Conqueror…
  • Bug: If you press GW fast enough it consumes the first two charges ,then it goes into a blank icon.If you continue to press GW ,it can be used indefinetly with no cooldown. GW is getting more powerfull now,with a decent recovery a GW encounter goes to 8 secs.In these 8 secs you have 3 charges. i dont know if this WAI. If…
  • I try to read all the comments ,interesting thread. As all things in life,truth is somewhere between the two views: FBI does not need a nerf,but things are no so easy as many claim. The difference between the two views can be explained by the perception and the gaming experience between the two sides: It has lees to do…
  • I would like that. Also the pair of new gear with companions that make a set bonus,was a brilliant idea,but poorly implemented. I would like more of these gear type,I like to see diversity in toons. And in general,I think and the campaigns aswell would be better if their rewards updated ,as that was the case some mods ago.…
  • FBI is fine,it requires some classes synergy and a little bit of attention.It became completely soloable for OP and GF some months after its release. However as for tanking goes it should be in equal difficulty to both tank classes. Example:OP shield can block Hatti big aoe,Gf is nuked 20 feet away even with his shield up.…
  • ^^^ I read the second and the third page. The sides are not so clearly defined as you described,at least from what I read on. I think some people strive for a change ,while others ,fortify themselves on the thesis that there will always be a meta and you must adopt it,or get good,or get geared etc. It is not so generic.Be…
  • The are a lot of themes touched in this thread: Party composition,game difficulty,player mentality ,gaming behaviour definition. One affects the other and all together each one and all at the same time. I play the game since the start,joining novemeber 2013.I do not think the game was in worse state and even more alarming…
  • https://www.arcgames.com/en/forums/neverwinter#/discussion/1229314/terrifying-insight-who-moved-my-cheese Remove the DO rework.Problem by 50% solved. Revert the mod6 OP beta changes ( TW,Shield).The other 50% done.
  • A lot of discussion subjects have been tackled at this thread: OP vs GF Tact Gf wanted in groups Gf party spot in general. The thread is about Gf tact improvement and suggestions,but with out tackling and dealing with the other subjects,it is bound to fail. In current meta ,Gf is a buffer or a failsafe tank when Op goes…
  • I read the whole thread ,in general ,i lean towards OP view of things.However in trrying to defend his point of view ,he went into exremes as stating no healers or tanks would be required: That would return us to mod 2-5 and as another Gf has stated,in endless frustration for some classes. The current meta is unaccepetable…