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What is the Arc Client?
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  • Would be nice if they did though. How hard can it be to reduce the wait time between the heroics?
  • Another week of Barovia Heroics... and the same waiting game...
  • I heard that demogorgon set is better for rogues IF they dont have Band of Air. If they do, Mythallar seems to work better. That said, I dont play rogue that much myself, so maybe there will be someone more informed than me to explain the diffrences.
  • That's certainly an option too. Tbh I was hoping the devs would go this way eventually. With the current backlog however I fear even month 1 VIP would be severely overpriced similarly to the way wards and coal motes are, not to mention 3 months or even 6 months.
  • As I already said, I do realize this idea might just remain what it currently is - the idea. Just wanted to provide something to think about while also providing some more positivity. Now excuse me, gonna try to heal the flu.
  • I do realize it might end with just being an idea, but implementing one item with adding a few extra conditions to the Bazaar surely is not that complicated. That aside, with proposed values it still is not the greatest way to acquire VIP. Best one is the only one: buying through zen store and with the zax currently…
  • All wizards control power should work. Ray of Frost is easiest to use and thus have that extra 2500 CA bonus constantly active. Not sure if it's just me, but the way pages show content in the document you made are weird. There is a page with screen of stats, then big chunk of nothing, then some text and then the next page.…
  • Here are some of my questions: 1. In the near future, will there be a hunt system similar to the one we had in Barovia? Out of all of them (Chult, Barovia, Avernus) this one is probably the best. Ability to adjust difficulty, adding extra challanges along the way and thus increasing potential rewards was great. 2. If not…
  • The solution to all vos related problems is simple: allow unbinding. Everything that comes from vos is bound in some way. It's crazy.
  • I think he meant drops from corpse flowers, profession materials from sharandar maps and bosses drops. There are plenty of those and they are useless because, as you said, there are no sharandar masterwork recipes available.
  • BHE in Icewind Dale is not that big of a problem as of late, as far as I can tell. Remorhaz worked before and works still but now there are two other bhe's there. One up north with Raiding the Camp and another closer to the beginning of the map - Prospectors. All of those count. It might take some time for any of them to…
  • Another option would be to activate it on fixed time, similar to the way it's done in the Well of Dragons. For DR it's xx:45, so maybe for Barovia's case it could be set on xx:30 or something. No matter the option, it should be done by now.
  • Warlocks with one class feature can get CA after crits and as such have even more consistant damage output than rogues from that set. At least potentially, because it seems that each tick of power DoT such as Hellfire Ring, Icy terrain, Path of Blades can activate it separately. I was under impression that anything that…
  • Shouldn't it actually crit and gain bonus from CA, similar to all other powers we have in game? As of now it's really only affected by target's defense and deflect.
  • Is it possible to allow invocation from Character Selection Screen? Maybe with VIP rank 10 or so? It can really take a long time to log in and out of more than 10 toons :) And while at it, could it be possible to display number of Ardent and Celestial coins somewhere close to character selected?
  • Yes, but in Barovia's case there is only 1 Big Heroic there so it's extra annoying. Soshenstar has this problem too, but there are 2 BHE's there and Omu BHE can be activated with talismans at shrines.
  • Can confirm. It happens no matter the character, all capes, scarfs etc. just disappear. It's visual only.
  • Wanted to make this similar to the enchantment since augments run on raw stats and not % values, but that idea works too if it's possible to do without unnecessary problems.
  • While I agree that both of those should have some Combined Rating, that topic has already been answered in one of last streams. Basically: it is working as intended ans as such it's not gonna change. Companion enchantment has either 150% damage boost for active companions or 7500 stats added to augment specific stats while…
  • How about those options? Rejuvinating Protector: Equip: Increase Power and Outgoing Healing by 1/2/3/4/5%. Equip: Casting healing encounter power in combat grant stack of Protector to the target. Each stack increases target's Incoming Healing and Damage Resistance by 1/2/3/4/5% for 8s, each stack refreshed the duration.…
  • Personally I think it should be done like this: This part should be changed to the following: "You are empowered with Scalebreaker's Wrath granting the following, depending on your role: DPS: +7.5% Outgoing Damage Tank: -7.5% Incoming Damage Healer: +7.5% Outgoind Healing Basically make it work like lionheart, but without…
  • I mentioned two healing companions that are somewhat viable - Dedicated Squire and Helmite Paladin Ghost. It is true though. Healing companions share the same problem as tanking companions: they are really weak at their jobs for the most part. The only features that distinct Squire and Paladin are their powers. Squire has…
  • One more from me. About enchantment exchange. This addition to the game is great. Ability to setup multiple characters with account-wide enchantments is something that is really nice. That being said, do you plan to do something similar with insignias or collars at least? As of now collars are crazy expensive to upgrade…
  • I have some questions: 1. What will happen to Heart of Fire enchantment? The one we used to got from AI campaign? Should we keep it in hopes to exchange for medallions or just use for RP? 2. Do you plan to add enchantments similar to "old" Dragonhoard/Fey blessing/Quartermaster/Tymora for utility slots in the future? Those…
  • So... uh... no improvements to hc vos reagents drop? No breakpoint for that? :<
  • If you happen to have enchantments that have some RP in them - like when for example you tried to upgrade it but failed and those RP stayed for later tries - those RP will be coming back to you. Not sure how it works for artifacts/artifact equipment or collars, but I imagine it would be similar. This is the RP that you get…
  • There are already many topics where people complained about those drop rates. In some there were even proposed solutions, but it seems to fall on deaf ears. I personally need only 2nd miniboss reagent to craft the ring, but while I got 1st piece after 30+ tries, 4th on the second try and 3rd after 7 or 10, I can't get 2nd…
  • I must repeat that was already said about combined rating for combat, bonus and companion enchantments: please add it to them. 80% of IL value is reasonable enough if you don't want to have it at 90% (to be the same as other enchantments), but this needs to be there. In current system only armor/weapon enchantments do not…
  • About combat and companion enchantments. If you are going to increase Item Level by this amount (5000 for mythic combat and 1500 for mythic companion), can you please add combined rating to it? 80% of Item Level in Combined Rating seems good enough, even though other enchantments seems to have their values set to 90%. It's…
  • Feedback: Artifact placement Can you please change artifact placement in character sheet to be in the same place as it is right now? I mean, gear and artifacts all in one tab with only enchantments in the new tab. Not sure about the others (maybe I grow used to it) but I find it really tedious to change artifacts with the…